The AI in uncharted is much better than Tomb Raider. It was brain dead there sure, but at least enemies occasionally took cover. Putting their hands over their eyes to hide just isn't effective in this game nor is looking at their mate with an arrow through their head and shrugging it off.
They die off...but yeah god I hate the side to side or "mash" QTEs. I don't mind a button press if they really must but having to smash a button isn't atmospheric...I know it is still a game and that game is now pissing me off.
Good to hear the QTEs die off. Finally got the
rope arrows
That said? This is the only game I feel that has done "cinematic" really and truly well.
Regarding the AI: Uncharted's seem to have X-ray vision, always knowing where you are as soon as you engage in combat. In this, it appears you can break line of sight and lose them, which is super cool.
For $21, this was a good deal so far, but I'm almost a quarter of the way through with only 2 hours put into it, according to the percentage tracker. Kinda worrisome, that.
It didn't open up like I expected. Only seen one tomb so far. Could use a lot more puzzles.
But it's really good at what it's doing, by and large (screw the instadeath QTEs--love the "you're slipping!" ones).
So... it's like Uncharted?
Uncharted is moldy goat shit by comparison. The only place Uncharted is better is banter--Lara could use just a little bit of humor to help with the story pacing. Then again, look at how bad Uncharted is when it comes to LOL MAGICAL TWIST! at the end of the first two games. Tomb Raider's so far above Uncharted I can't even begin to express it.
Fuck... I'm so tempted to get in the car and go buy it.
Save money and gas. Pick it up at GMG with one of their vouchers. I got it for $21, but I preordered Bioshock and had the credit from that in addition to getting a 20% voucher at $44.99.