FWIW, when games started rise in price and production around the 360 it became harder to make demos. Demos literally require extra to create and bug test a vertical slice of gameplay to give out. Hell, some demos are full games with time limits just because it's easier.Exactly we rarely get demo's and the ones we do get should be free, to try out the product before buying it. Not after you paid for it.
Its such a garbage practice, right there with the early access trash. I'll be so happy to see everyone who paid more to play it early, it will really make me feel like a well treated fan of the series.
Nah fuck all that Im gonna be checking it out on Gamepass and will buy it when its got a 60/75% sale on Steam.
They can get fucked for all I care
Preorder to play a demo we are so in the worst timeline ever fuck me
No self respecting person should reward this trash
all i need is the song blitzkrieg bop and i am all set love that song playing on the demo on x box back in the day.I hope before the game comes out we get a character list and soundtrack list
I’m out if it doesn’t have Bam Margera, and it 100% has to have 96 Quite Bitter Beings or I’m good. If it has these, day one purchase.
I think they stopped making demo's because in some or (maybe) many cases it would lead to less salesFWIW, when games started rise in price and production around the 360 it became harder to make demos. Demos literally require extra to create and bug test a vertical slice of gameplay to give out. Hell, some demos are full games with time limits just because it's easier.
The parks from THPS3 and THPS4 have been authentically remade in jaw dropping 4K resolution* with streamlined goals in a two minute format
Doomslayer and Revenant are in the deluxe edition
Are these even worth an upgrade let alone the asking price?
Since the series inception I’ve always thought the general consensus was that 1 & 2 were really the best and overall the only ones that really mattered.
3 gots loads of critical acclaim.Are these even worth an upgrade let alone the asking price?
Since the series inception I’ve always thought the general consensus was that 1 & 2 were really the best and overall the only ones that really mattered.
Are these even worth an upgrade let alone the asking price?
Since the series inception I’ve always thought the general consensus was that 1 & 2 were really the best and overall the only ones that really mattered.
thats in 3! Del tha funky homosapienWhich TH game had that absolute banger that went...
You gotta wash ass if you must (or else you'll get funky!)
3, 4, THUG and THUG 2 are still the best in the series, along with 2. It went downhill after that. However, if they do remove the career mode in 4, and then decide to "remaster" THUG and THUG 2 in a similar manner then they won't be worth playing. The career modes are what make the latter games so good.Are these even worth an upgrade let alone the asking price?
Since the series inception I’ve always thought the general consensus was that 1 & 2 were really the best and overall the only ones that really mattered.
While 2 is my favorite in the series, THPS 3 was highly acclaimed and often in the conversation as one of top tier games on PS2.Are these even worth an upgrade let alone the asking price?
Since the series inception I’ve always thought the general consensus was that 1 & 2 were really the best and overall the only ones that really mattered.
The revert into manual was the most important thing they ever added to Tony hawk games. Combos went from finding pre determined lines with slight deviation due to manuals into pretty much create your own lines. All that started with 3. (Though they did add that into the 1+2 remaster in 2020.)Are these even worth an upgrade let alone the asking price?
Since the series inception I’ve always thought the general consensus was that 1 & 2 were really the best and overall the only ones that really mattered.
This is my favorite video game series with SSX. These kind of games don't exist anymore at all, which makes me super sad. A remake like this is very welcomed for me, I'm just happy the franchise isn't completely dead anymore.Are these even worth an upgrade let alone the asking price?
Since the series inception I’ve always thought the general consensus was that 1 & 2 were really the best and overall the only ones that really mattered.
Are these even worth an upgrade let alone the asking price?
Since the series inception I’ve always thought the general consensus was that 1 & 2 were really the best and overall the only ones that really mattered.
I guess that's where the debate comes in. While having the combo variety and length being limited with the lack of revert and spine transfers, it made finding the best line more vital. Don't get me wrong, I love having the ability to pull off insane combo's and scores, but the game has become a lot more forgiving with those additions. Without them, you have to be a lot more strategic and put more thought into to your runs.nope. that's just what nostalgic people say.
it wasn't until THPS4 that the base concept truly started to feel super dynamic and fully realised.
it wasn't until THPS3 for example that the revert was added. without the revert your combo variety and length is SEVERELY limited.
then in THPS4 they added spine transfers, which allow you to go from one half pipe to another one on the other side of the wall.
and it added the wallplant that allows you to kick off of a wall in front of you to do an instant 180° turn, which could be used to redirect a grind or a manual.
the THPS 1+2 remake added all of these. without these the game wouldn't be half as good as it is. THPS 1+2 is basically the gameplay of THPS4 with the levels of THPS 1 and 2
I think most people like reverts/spine transfers/wall plants. The levels in 3 and 4 are arguably better. They both have bigger levels than 1/2. 3 has great level design and 4 is more of a connected open world with unlocks, if I remember correctly (maybe that's THUG).I guess that's where the debate comes in. While having the combo variety and length being limited with the lack of revert and spine transfers, it made finding the best line more vital. Don't get me wrong, I love having the ability to pull off insane combo's and scores, but the game has become a lot more forgiving with those additions. Without them, you have to be a lot more strategic and put more thought into to your runs.
I think most people like reverts/spine transfers/wall plants. The levels in 3 and 4 are arguably better. They both have bigger levels than 1/2. 3 has great level design and 4 is more of a connected open world with unlocks, if I remember correctly (maybe that's THUG).
I guess that's where the debate comes in. While having the combo variety and length being limited with the lack of revert and spine transfers, it made finding the best line more vital. Don't get me wrong, I love having the ability to pull off insane combo's and scores, but the game has become a lot more forgiving with those additions. Without them, you have to be a lot more strategic and put more thought into to your runs.
Are these games just static locations and score trick sessions like thps1 and 2 were?
Or are they open world, roam around skate culture games like Skate 1-3?
I bought and hated thps1/2 , love skate games, the music the intros live videos, the open world, the easy to do tricks and just fun. Skate 2 was the pinnacle, imo.
I guess ea won't remaster skate cause the suck and hate rock/punk music and licensing costs.