Yup, it's really annoying when there's a few that're actually specific to the level/room & gives you something like a new summon or whatever but considering you might just ignore it, you then constantly check it & then decline to make sure it's nothing unique.
& yes, you can clearly tell this was a PSP at times with the graphics & the way cutscenes are framed. This might've been more tolerable on the Vita, but as a console game, it doesn't work as well.
Also, 14 party members, especially right from the start, is a bit overwhelming, especially when it's an action RPG & each one has their own unique moves to choose from & customize. That amount also means it's hard to actually know them because the game feels like it needs to try & equally dedicate time to each other, but I can barely remember half the names, mainly because they have weird traits like card suits (king, queen, jack), numbers (7, 8, & 9), etc.
I just decided to finally play it since it had been in my backlog for almost 2 years, as I bought it not long after I bought my PS4 (want to say it was black friday for $20), & I needed something to play while waiting for all the Sept. stuff, starting with Metroid on the 15th.
Plus it'll help me get closer to reaching 5,000 PSN trophies. Can't believe I'm close to achieving that.