It seems to me that official media cannot handle anymore these types of "specialized" games. It used to happen with MMOs, now it happens with these types of RPGs or even cases like Dark Souls 2: official media will try to deal with the game with the gloves on, because they know how much the franchise is loved.
Yet it takes a few months to truly understand whether or not a game was actually good. Dark Souls 2 received excellent reviews, but it took the community quite a long time to realize it wasn't good at all (beside its good parts).
For Torment it will take a similar amount of time to sober up and have a more balanced opinion. The new Torment seems to exist entirely in the shadow of the first. It's a little homage to a game everyone loved but that seems unable to be considered on the same level, or surpass it, considering it's happening so many years later. It gets all the attention now not because of its merits, but merely because it's "different".
It's like Pillars of Eternity supposed to be the new Baldur's Gate 2. But instead it's an okay game inspired to the classics but that doesn't even comes close to those. Much less surpass them.
The original Torment was written mostly by 1 guy, released in a short time. And in 2017 a full team can only offer a pale, shorter in content, imitation?
It's also kind of pathetic than in 2017 they cannot make an engine runs smoothly when it has to deal with just text and also those old engines that run the old games STILL did a much better job on the hardware we had back then. The sheer technical incompetence shown here is baffling.