I played for around 2 hours just now.
The good things are that I like the overall style, the writing, and the setting so far. And those might be the most important aspects of a Torment game. The stat system also seems interesting. Oh, and I have no technical issues at all (with 3 second load times and consistent 60 FPS).
I'm more ambivalent about the UI. Compared to Wasteland 2, it's an improvement, but some things are inexplicably clunky nonetheless, especially in combat. Also in the not-sure-yet category are some of the choices which feel forced this early in the game.
Finally, I find the graphics a tad disappointing. I fully realize this is a Kickstarter game, and what that means for budget, but I feel like e.g. PoE did a better job with the map background quality and its consistency. Also, the character animations in Torment are amateur to a level I didn't expect. None of this is a huge criterion, I just feel like they could have done a bit better.
Oh, and the same goes for the VA of some characters.
I actually think Expeditions Conquistador was an example of something pushing RPGs in an interesting direction at least.
Sadly I primarily found it to be an example of a game not having the diversity of content to justify its playtime (not even by a long shot).