nial
Gold Member
Totoki is talking to investors, Phil is talking to his neckbeard fans.but the way he is talking just sounds too spookily familiar to Phil Spencer's drivel to entertain
Totoki is talking to investors, Phil is talking to his neckbeard fans.but the way he is talking just sounds too spookily familiar to Phil Spencer's drivel to entertain
No that had nothing to do with the decline it was because the sales was going down so the return on investment was getting lower but going multiplatform actually fixes that but the only problem is over saturation with no quality control.I'm assuming we can also expect a similar degradation in quality of output that Xbox went through?
Twitter warriors claimed it was fake, but people on Reddit who actually were digging through the files found the PowerPoint it was in.This was already proven fake.
Don't forget PSVR.
Totoki is talking to investors, Phil is talking to his neckbeard fans.
I'm assuming we can also expect a similar degradation in quality of output that Xbox went through?
Not everyone wants to game on PC or spend the money on one.I'm holding off any plans on a PS5 Pro or PS6 until SIE offer some actual definitive, non-ambiguous statements on their multiplatform strategy going forward. There's no sense spending hundreds on a console when I can get its 1P games, Xbox's 1P games, and virtually all 3P games on PC (via Steam) plus have access to PC-exclusive titles that never make it to console, and have free online play.
The optimist in me would believe Totoki is referring to the current strategy and maybe making some adjustments, but the way he is talking just sounds too spookily familiar to Phil Spencer's drivel to entertain and that's the cynic in me starting to fear a similar rot is going to set in for PlayStation and even Sony 1P games if they're set on following Microsoft's strategy of multiplatform (at the expense of their own console's identity and value proposition).
So many other ways they could curb costs, but he keeps talking about the laziest, short-sighted, and dumbest means of mitigating them. This industry deserves another crash at this point. Let greed destroy what used to be a great thing, it's already happened with Hollywood :/
People who supported Ms/Activision (like me) cared more for either stocks (I made money on it and spend some of it buying a new laptop) and MS has a track record of Gamepass. So Xbox gamers are amped up on acquisitions since hopefully it means lots of games uploaded to play. When they bought Bethesda and the deal cleared suddenly like 20 games showed up. Not sure what the Hangup is on activision but finally Diablo is coming to GP. MS also fully supports PC gaming so Xbox and PC gamers know if MS buys them they won’t do any fuckery. If Sony buys a company who knows what they’ll do. They might PS ecosystem it with maybe a PC port 3 years laterAlso don't you love it how when Microsoft kept yapping about their gaming revenue and profits needing to increase, they turned to mergers & acquisitions and the entire damn industry seemingly supported them on that (and STILL do even with tens of thousands being fired), yet we have Totoki here talking about wanting to do the same for SIE and somehow mergers & acquisitions aren't on the table? At all?
NO ONE in the industry is offering that suggestion? But they loved it when Microsoft did? You can't tell me it's not double standards at this point. I don't even say that because I favor consolidation, it's just funny seeing the hypocrisy in so-called professionals in the media and so-called neutrals.
I honestly don't really care anymore. We know that these companies value their investors and shareholders a ton more than they do the fans and customers of their products, despite the fact they only have their investors and shareholders because of the fans and customers of the products that give the company value in the first place!
So as far as I'm concerned, Totoki's speaking his true intentions here and whatever they package together to address the community will just be gift wrapping, just like the recent Xbox "Business Update". Yes such a "Business Update" they couldn't come right out and mention things directly like actual businessmen and businesswomen.
Like I said, I'm waiting until Sony give some actual, definitive statements on their plans going forward, but quotes like these aren't instilling me with confidence they're going to do what's best for the long-term health of their gaming brand.
Totoki has a finance background, including CFO.This mother fucker is going to kill Playstation with his retarded decisions. Hope him and his CEO just leave Playstation the fuck alone.
denuvo is expensive if you don't expect to sell alotI don’t see how pc piracy will raise their margins outside of gaas.
Besides, on steam they pay 30%. It should be their goal to sell anything they can on their own psn/platform and control it all.
Not everyone wants to game on PC or spend the money on one.
I got a new 4070 laptop last summer and I still prefer playing on Xbox. I bought it since my old laptop was fucking up. I use my PC for unique cheap games not on console but for the big titles I just play on Xbox even though the 4070 should run laps around it. I also don’t game as much as used to so I don’t really care about playing any great settings on PC either.
People who supported Ms/Activision (like me) cared more for either stocks (I made money on it and spend some of it buying a new laptop) and MS has a track record of Gamepass. So Xbox gamers are amped up on acquisitions since hopefully it means lots of games uploaded to play. When they bought Bethesda and the deal cleared suddenly like 20 games showed up. Not sure what the Hangup is on activision but finally Diablo is coming to GP. MS also fully supports PC gaming so Xbox and PC gamers know if MS buys them they won’t do any fuckery. If Sony buys a company who knows what they’ll do. They might PS ecosystem it with maybe a PC port 3 years later
The issue is not Xbox saved. The issue is that if console declines continue or stay stagnant while costs rise, Sony is the most dependent on their walled garden for survival. Even if Xbox vanishes, MS is well positioned to be a hugely successful 3rd party publisher. Nintendo as well. PS needs things to stay like they are now or they will be massively out of position as a 3rd party if consoles are de-emphasized.Xbox saved.
Game gear port on TLOU incomingOthers plataforms is probably N-Gage.
I think we want people who are passionate about products, not numbers. Steve Jobs wanted to create products, Apple becoming the most successful company in the world was not the main goal. The goal was always to create something truly unique and innovative.Totoki has a finance background, including CFO.
Finance people will always have a skew to dollars and sense because that’s their career and expertise. Every finance exec I’ve spoken to or been in the same meeting can talk great about dollars and ratios, but often doesn’t even know the products he’s talking about. In fact most of the time they talk high level as they barely even know the products.
For pure product fun and extravagant shit, customers want their CEO to have a sales and marketing background whose loosely goosey with numbers and often charismatic. These kind of guys are the more fun visionary kinds of leaders. These types of people are close to the product and customers who buy them.
The issue is not Xbox saved. The issue is that if console declines continue or stay stagnant while costs rise, Sony is the most dependent on their walled garden for survival. Even if Xbox vanishes, MS is well positioned to be a hugely successful 3rd party publisher. Nintendo as well. PS needs things to stay like they are now or they will be massively out of position as a 3rd party if consoles are de-emphasized.
Maybe it’ll be successful one day or maybe it’ll just bomb. But love or hate Zuckerberg….. that VR Metaverse division loses $10 billion per year. For many years in a row. And he keeps trying. Granted FB makes shot loads of money $30 billion profit before the $10 billion loss on metaverse stuff so FB can afford it. But still he is willing to take chances then just gut it and bank an extra $10 bill.I think we want people who are passionate about products, not numbers. Steve Jobs wanted to create products, Apple becoming the most successful company in the world was not the main goal. The goal was always to create something truly unique and innovative.
The problem with having this finance CEOs run companies that create art and actual products is that they dont have that vision, that drive guys like Steve Jobs, Elon Musk, and those early Google heads. Hell, id rather have Mark Zuckerberg run playstation than someone like Jaime Dimon or Peter Thiel. At least hes into pushing VR tech and cares about something other than sheer profits.
Sweet. Can’t wait to try Helldivers 2 on Xbox when the servers are fixed. Lol
Got to expand those margins. And it was proven porting costs were dirt cheap as someone has posted many times the PC port costs for some games were tiny and handled by a small crew.
Sony did this to themselves. If they kept their budgets in check and released more games faster they’d get higher margins. No wonder they do a lot of LOU remasters and remakes. High margin. There’s no way revamping the games costs anywhere close to grassroots dev costs.
No. They will lose so many sales that way, and fuck more storefronts.They should create their own PC marketplace though and make their games exclusive to it. Fuck paying a percentage to Valve.
I think people realize that its an investment for the future. Much in the same way Amazon and netflix were investing billions and losing money every year for almost 2 decades before the finally started posting profits.Maybe it’ll be successful one day or maybe it’ll just bomb. But love or hate Zuckerberg….. that VR Metaverse division loses $10 billion per year. For many years in a row. And he keeps trying. Granted FB makes shot loads of money $30 billion profit before the $10 billion loss on metaverse stuff so FB can afford it. But still he is willing to take chances then just gut it and bank an extra $10 bill.
No. They will lose so many sales that way, and fuck more storefronts.
EXACTLY.They have the right strategy moving forward. It's what I would do. Consoles and PC releases day one. Most people cannot or will not build a PC that can perform at the same level as as a console. Which means their consoles will always be relevant. They should create their own PC marketplace though and make their games exclusive to it. Fuck paying a percentage to Valve.
It's a grasping attempt to push a new narrative of SonyToo (tm), post Xbox going multi-platform
Agree with everything you said except this.They should create their own PC marketplace though and make their games exclusive to it. Fuck paying a percentage to Valve.
They'll sell a lot less than if they were on Steam.Put GOW Ragnarok and Spiderman 2 on a new Sony PC marketplace only and let's see if they bomb on PC.
I may not personally like Sony games lately, but I think they make high quality games. That's not the issue. The issue is looking at their current profit margins, and the cost of their products, and how they are currently positioned. Of all the 1st party devs, Sony is the one that is most reliant on all the passive income from 3rd party sales.Sony could go full multiplat tomorrow and be just fine even though it’s not best for their bottom line
They create some of the best games in the business. Microsoft just acquired companies that look to be on shaky ground. Bethesda in particular, the quality isn’t there. Activision with CoD is seeing declining interest as well, how long until that is the next halo?
They'll sell a lot less than if they were on Steam.
Put GOW Ragnarok and Spiderman 2 on a new Sony PC marketplace only and let's see if they bomb on PC.
EGS has been giving away (very good) free games for years and still nobody buys anything there. They also have Fortnite and Rocket League which forces millions of people to open their launcher, and they still can’t get any real traction.
I think Sony should do what Rockstar does on PC. Have your own barebones launcher for your games, make them exclusive there for like 6 months and collect 100% of FOMOtards money, then put them on Steam.
Name one game that was exclusive to Epic that matches or even comes close to the Spiderman and GOW Franchises in sales and IP fanbase.
I may not personally like Sony games lately, but I think they make high quality games. That's not the issue. The issue is looking at their current profit margins, and the cost of their products, and how they are currently positioned. Of all the 1st party devs, Sony is the one that is most reliant on all the passive income from 3rd party sales.
Nintendo has never relied on that, and most of their games made with sensible budgets with an audience that supports a wide range of types of titles, small, medium and large from multiple age ranges.
The bulk of MS is made up of successful 3rd party publishers that have already been operating without getting passive income, like Bethesda and Activision. The other stuff they have picked up hasn't been insanely expensive, like Ninja Theory, Obsidian, or Double Fine. Obsidian makes extremely low budget games most of the time. Ninja Theory was already trying to make AAA games on a AA budget. 343 is probably their biggest money sink of anything. Even Perfect Dark is mostly contractors. And they are spread across more diverse genres, and budget types.
Sony has low margins despite having the absolute majority of 3rd party sales, which is crazy. Their game budgets are exploding. And they're mostly concentrated on a limited number of genres. The purpose of a Sony title is to draw people in to the ecosystem to purchase 3rd party games. They will be huge sellers I'm sure, but the risk is just so much higher when you don't have the security blanket of passive income and you're concentrated in such a limited type of game genre for almost everything. And the parent company is losing ground on most other areas of business as well, so they have less room for failure in general. It's not about saying Sony can't do it, it's about saying that getting to that place would be a huge change for them with potential risk compared to the other 2, which could pull it off relatively safely as they exist now.
The new Q&A stuff corrected that Sony was referring to Bungie as the studio that needs to do better ~business, not the overall SIE studios.
Another translation error...
Q: [G&NS segment] It has been four months since Mr. Totoki assumed the position of SIE's (Sony Interactive Entertainment) Chairman. What observations have you made in that time? A: Through my meetings with the management team and visits to studios, I have the impression that everyone has a solid understanding of what optimization means when it comes to their individual fields of responsibility. However, they don't necessarily understand how their respective efforts tie into overall growth, sustainable profit generation, and higher margins. I believe that is an issue for the organization. By providing everyone involved with highly transparent description of the company and industry conditions, as well as of analyst views, I would like to encourage them to come to their own realizations. This will get everyone in the business onto the same page. Then, I would like them to consider what we need to do to work toward our major objectives.
Q: [G&NS segment] Please give us an update on Bungie and what initiatives you are planning for FY2024. A: I visited the Bungie studios and had meetings with [the] management, and I saw that employees working at the studios were highly motivated, showing great creativity as well as an impressive knowledge of live services. However, I also felt that there was room for improvement from a business perspective with regard to areas such as the use of business expenses and assuming accountability for development timelines. I hope to continue the dialogue and come up with some good solutions.
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Starfield and all Bethesda games would meet expectations if multiplat. I'm pretty confident in that, and Bethesda has been doing that for decades. Now they don't even need their own HR, publishing or marketing departments and have less cost on that front. They're already established on PC as well.We don’t have a true accounting for why profit margins last quarter were significantly lower.
It could be due to Bungie acquisition costs, higher than anticipated console hardware costs, etc. Both of these could meaningfully improve margins over time without changing anything in terms of their software.
You are greatly overstating the sustainability of Microsoft’s third party plans. CoD and King are the cash cows (for now), but everyone else is certainly NOT cheap to operate and their games do not sell much at all. There’s a reason why MS made significant layoffs and is now pretty much going full third party. They are doing this out of necessity, not strength.
Starfield clearly didn’t meet anywhere near their lofty goals and that is the most successful property of the bunch.
The rest of Bethesda has had very poor results, which is why Hi Fi Rush needs to go third party to make that studio sustainable, and I hope it works out.
Sony does rely on their closed garden, because they are in the position to leverage that to their advantage. Microsoft already lost that battle so they are going through a major transition which is basically because they have to at this point.
The issue is not Xbox saved. The issue is that if console declines continue or stay stagnant while costs rise, Sony is the most dependent on their walled garden for survival. Even if Xbox vanishes, MS is well positioned to be a hugely successful 3rd party publisher. Nintendo as well. PS needs things to stay like they are now or they will be massively out of position as a 3rd party if consoles are de-emphasized.