Net_Wrecker
Member
Rising.
Yessssss best parry.
Rising.
Rising.
Rising.
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My T-Cog is ready.
Ha, didn't Megatron and the other Decepticons actually get drunk as hell in that episode?
Surprised we didn't get a scene like that in any of Micheal Bay's movies, lol.
Rising.
Are we getting an OT?
If I'm not mistaken, I saw a video a couple of days ago showing Challenge missions in the menu and the second one is a fight with all 6 Constructicons at once. So it sounds pretty sweet. How many have you unlocked so far? It sounds pretty similar to Rising's VR Missions unlock scheme.
From what I've seen the car modes aren't exactly on model. Probably didn't want to pony up for the VW (Bumblebee), Lamborghini (Sideswipe) and Lancia (Wheeljack) licenses.
Also, Megatron is not a gun?
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haha, this is great. No offense to Platinum's music composers, but something like this would have been way better; I mean they're going for tickling that 80's TF vibe. And the funny thing is it totally fits, it hits the right notes at the right scenes.
haha, this is great. No offense to Platinum's music composers, but something like this would have been way better; I mean they're going for tickling that 80's TF vibe. And the funny thing is it totally fits, it hits the right notes at the right scenes.
So i think ill post info on all that ive come across so far.
- basic combat is classic platinum. dodge/parry(mgr like)/aerial combo's etc. pretty challenging on the second difficulty level, that i played on.
-shooting isnt half assed , its fun and resposive
- lots of fast car platforming, not the least bit annoying
- story is well, .......pretty cartoony.
- you can switch characters at any time through ark portals
- each character has a set type of weapons they can equip, eg optimus can use axes and hammers while bumblebee cannot. but they both can use regular swords or dual wield swords.guns have no such limitations
- speaking of weapons. the game has an rpg like loot/drop system. weapons vary in rarity and effects.you collect plans and theyre developed once you get to the ark for free.you can level them up by sacrificing weaker weapons, add skills through synthesis. a lot of them come with skill boosts like elemental damage(visible), powerups, speed boosts health boosts etc . you get my point.
- there are rare unique weapons. ive found two so far. one was a sword that looks like from the transformers movie, but its always on fire and has a high burn chance.another one was melee gloves but with devastators drills. charge attacks launch those drills and are super useful for breaker shields.
- each weapon has their own combo set
- new moves can be unlocked
- theres a rush mechanic that makes use of the transforming. basically high energy shields that enemies may have can only be broken by transforming and charging towards them mid fight and using a special attack(not as tedious as it sounds)
- there are racing segments embedded naturally
- theyve nailed the artstyle and visuals. the game is gorgeous
- music is very mgr but without vocals
- many types of melee weapons and guns, including snipers , missile launchers etc.
- each tf unit has special traits and different stats that can be levelled up by playing normally. eg: l1 move for optimus is a drift attack where he attaches the back end of his truck and hits a huge aor. but l1 for sideswipe is a quick teleport to the closest enemy in range or a blink dodge . both consume different amounts of the special meter.
- each has a unique ultimate attack
- lots of classic enemy variety. ive seen 10 or more types already i think. and theyve got different movesets and functions. jets may fly and snipe you, some will bombard you, constructicon may throw you with its lift, or dig a hole and attack you from below
- lots of hidden chests and collectible, also theres a shop so im guessing therell be broken post game unlockables like all platinum titles
- there a challenge area with 50+ missions and different euipment rewards(several for each mission) for all difficulty levels
- there a skill system, each tf has a different number of slots(can possibly be levelled up to add more?).skills are unlocked by paying credits in the ark, the more you pay the better the skill/skills(its random)
-you get 4 equip slots. you can switch weapons real time mid combos(can only have a max of 3 melee or 3 ranged at a time)
- ch1 is indeed longer than an hour
ill post when i see/remember more
verdict so far- NOT KORRA
What kind of parry is in this game? Forward + attack or forward by itself? Rising or Bayonetta, basically.
EDIT: Well not "forward" exactly, but "Left stick towards attack." Whatever, you people know what I mean.
Rising.
Only a couple of youtubers have played it so far, but it's almost certainly going to be like Korra and Rising, that is to say, not much in the way of bells and whistles but perfect performance even on toasters. They've finally added unlocked resolution though, so the combo of downsampling and that purdy cel-shading might make a difference.
Any word on the PC version? Best version or crappy, no thought port?
Only a couple of youtubers have played it so far, but it's almost certainly going to be like Korra and Rising, that is to say, not much in the way of bells and whistles but perfect performance even on toasters. They've finally added unlocked resolution though, so the combo of downsampling and that purdy cel-shading might make a difference.
Rising.
I've noticed that most of the videos so far have pretty bad players. This isn't really unusual as far as game streaming goes though. It would be nice to see players actually take advantage of gameplay gimmicks which are so obviously being telegraphed. When Devastator is knocked down, I hardly see anyone take the time to jump up and combo his head for example, or when he's walking around, you can use your range weapons to hit his head to stun him for a moment too. The Megatron fight in the energy ring also seems to have a mechanic where you can hit Megatron onto the energy barrier to stun him while you unload range attacks on him, since it's designed like a wrestling ring. When the Devastator stage boss gets into drill mode, I've seen a trailer show that you can parry the drill projectile to grab it and throw it back too. Wish we could see more of that sort of gameplay from youtubers.
How many chapters are there?
I need to preorder this now.
Any word on the PC version? Best version or crappy, no thought port?
wait wait wait
Rising parry?
preordered that shit
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So i think ill post info on all that ive come across so far.
- basic combat is classic platinum. dodge/parry(mgr like)/aerial combo's etc. pretty challenging on the second difficulty level, that i played on.
-shooting isnt half assed , its fun and resposive
- lots of fast car platforming, not the least bit annoying
- story is well, .......pretty cartoony.
- you can switch characters at any time through ark portals
- each character has a set type of weapons they can equip, eg optimus can use axes and hammers while bumblebee cannot. but they both can use regular swords or dual wield swords.guns have no such limitations
- speaking of weapons. the game has an rpg like loot/drop system. weapons vary in rarity and effects.you collect plans and theyre developed once you get to the ark for free.you can level them up by sacrificing weaker weapons, add skills through synthesis. a lot of them come with skill boosts like elemental damage(visible), powerups, speed boosts health boosts etc . you get my point.
- there are rare unique weapons. ive found two so far. one was a sword that looks like from the transformers movie, but its always on fire and has a high burn chance.another one was melee gloves but with devastators drills. charge attacks launch those drills and are super useful for breaker shields.
- each weapon has their own combo set
- new moves can be unlocked
- theres a rush mechanic that makes use of the transforming. basically high energy shields that enemies may have can only be broken by transforming and charging towards them mid fight and using a special attack(not as tedious as it sounds)
- there are racing segments embedded naturally
- theyve nailed the artstyle and visuals. the game is gorgeous
- music is very mgr but without vocals
- many types of melee weapons and guns, including snipers , missile launchers etc.
- each tf unit has special traits and different stats that can be levelled up by playing normally. eg: l1 move for optimus is a drift attack where he attaches the back end of his truck and hits a huge aor. but l1 for sideswipe is a quick teleport to the closest enemy in range or a blink dodge . both consume different amounts of the special meter.
- each has a unique ultimate attack
- lots of classic enemy variety. ive seen 10 or more types already i think. and theyve got different movesets and functions. jets may fly and snipe you, some will bombard you, constructicon may throw you with its lift, or dig a hole and attack you from below
- lots of hidden chests and collectible, also theres a shop so im guessing therell be broken post game unlockables like all platinum titles
- there a challenge area with 50+ missions and different euipment rewards(several for each mission) for all difficulty levels
- there a skill system, each tf has a different number of slots(can possibly be levelled up to add more?).skills are unlocked by paying credits in the ark, the more you pay the better the skill/skills(its random)
-you get 4 equip slots. you can switch weapons real time mid combos(can only have a max of 3 melee or 3 ranged at a time)
- ch1 is indeed longer than an hour
ill post when i see/remember more
verdict so far- NOT KORRA
I've noticed that most of the videos so far have pretty bad players. This isn't really unusual as far as game streaming goes though. It would be nice to see players actually take advantage of gameplay gimmicks which are so obviously being telegraphed. When Devastator is knocked down, I hardly see anyone take the time to jump up and combo his head for example, or when he's walking around, you can use your range weapons to hit his head to stun him for a moment too. The Megatron fight in the energy ring also seems to have a mechanic where you can hit Megatron onto the energy barrier to stun him while you unload range attacks on him, since it's designed like a wrestling ring. When the Devastator stage boss gets into drill mode, I've seen a trailer show that you can parry the drill projectile to grab it and throw it back too. Wish we could see more of that sort of gameplay from youtubers.
I was watching the video of some youtuber which had the Activision's producer of the game and I was wondering why they didn't send some early copies to people that knows how to play action games. There's must be some semi-famous youtubers that know how to actually play games.
This dude I was speaking of, all he did was smash the same combos, no parry, no "witch time"...it was awful to watch. If I was supossed to buy that game looking at that footage, I would pass it, seriously.
Establishing mass appeal and nostalgia is more important to activision right now. Most action gamers are going to check this out regardless because of its pedigree.
The people in charge of the PR and/or whoever decides who gets codes just look for the people with the highest numbers, instead of the people who could really sell the title and show it the way it's meant to be played. I wish that would change, but they seem to just look for the big guys and think that's all they need to do. A DMC/Bayonetta veteran might only have a thousand subscribers, but they could sell the game a lot better than these big guys who don't even specialize in the genre.
Rising.
I believe Super Best Friends got the game and they're huge Platinum shi... I mean, they know they're Platinum stuff pretty hard so if they do a video I'd suggest to watch that one.
Is it as huge as Rising's parry window was?
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