HP_Wuvcraft
Banned
And as for the backers? They just don't care.
I've found 50% of backers on ANY given project don't care because they don't know how things are made. Which is odd because KS is supposed to help with that.
And as for the backers? They just don't care.
I've found 50% of backers on ANY given project don't care because they don't know how things are made. Which is odd because KS is supposed to help with that.
Kickstarter backer Roland said:Roland Austinat about 18 hours ago
Three weeks after the last update ... any new developments? Maybe a few screenshots? Photos from the camp? Anything?
Susan said:It's been two weeks of, "It'll be ready tomorrow." Meaning ready to roll out to backers via private beta because despite our best efforts we're fairly certain you guys will find some bugs and we want to be sure to capture them and also get feedback on the game, etc. Didn't do an official update b/c I didn't want to email everyone with an update only to finally have the game ready for you guys to play the next day. It's Murphy's Law. If I'd done an update a week ago, I'm sure Kenzie would have ok'd releasing the game the following day.
I do want to get some feedback though. We decided to use Prefinery to handle the beta testing process & logistics. Kenzie's finalized all of the automated emails which was no small feat! We also settled on Groove to handle support although we loved Kampyle (and still really want to use them but they're a little too pricey to start with). Curious if anyone feels strongly one way or another. Or if there's another start up or new solution that's come out that we should check out. Maybe one of you created a solution? Or has something we should incorporate into the site? It's always cool working with backers and incorporating their work into the final product.
It's been a lot longer than 2 weeks of that.Susan Wilson about 2 hours ago
It's been two weeks of, "It'll be ready tomorrow."
Laying the ground work for the backers to have the privilege of being a part of the team.Meaning ready to roll out to backers via private beta because despite our best efforts we're fairly certain you guys will find some bugs and we want to be sure to capture them and also get feedback on the game, etc.
This makes no logical senseDidn't do an official update b/c I didn't want to email everyone with an update only to finally have the game ready for you guys to play the next day.
No, it's not.It's Murphy's Law.
What a fucking asshole. Blaming the kid again. LOL.If I'd done an update a week ago, I'm sure Kenzie would have ok'd releasing the game the following day.
Because you've been so open to it these past 5 months?I do want to get some feedback though.
What's the matter, $25k not enough? Burn too much cash on that free laptop from Dell?We decided to use Prefinery to handle the beta testing process & logistics. Kenzie's finalized all of the automated emails which was no small feat! We also settled on Groove to handle support although we loved Kampyle (and still really want to use them but they're a little too pricey to start with).
There we go, soliciting "input" again. AKA, I have no idea what the fuck I'm doing nor do I care so you guys figure it out. I'm too busy retweeting celebrities and my entrepreneurial heroes.Curious if anyone feels strongly one way or another.
Yes, "we" should. Or maybe you should do what you raised $25k to do...if you weren't a lying sociopath.Or if there's another start up or new solution that's come out that we should check out.
Oooh, the backers should have anticipated this and already have 'created a solution'!Maybe one of you created a solution?
Yes, it's always cool to manipulate people and have them plan your budget, design your game, etc. then take all the credit while not even fulfilling the hollow scam of a goal you still hang over the gullible backers' heads as you laugh all the way to the bank.Or has something we should incorporate into the site? It's always cool working with backers and incorporating their work into the final product.
Quickly scanned the thread and page and saw exactly zero screenshots of a game that was supposed to be released two months ago?
So seriously, it is coming. I swear upon my life...Does anyone know about Versioning?
Oh Ledsen, you Swedish troll! There were 5 (FIVE!) generic screenshots in the 2 minute video she posted on truthandtrolls.com!
5 screenshots, man!
FIVE! On a 2 minute video! That's 25x60x2 frames, so only 3000 frames!
How could you have missed those?
;-)
Creator Susan Wilson about 12 hours ago
It's been two weeks of, "It'll be ready tomorrow." Meaning ready to roll out to backers via private beta because despite our best efforts we're fairly certain you guys will find some bugs and we want to be sure to capture them and also get feedback on the game, etc. Didn't do an official update b/c I didn't want to email everyone with an update only to finally have the game ready for you guys to play the next day. It's Murphy's Law. If I'd done an update a week ago, I'm sure Kenzie would have ok'd releasing the game the following day.
This woman really never ceases to amaze me.
What the hell is going on here?
Why will nobody call out this woman?
Obsidian could use a few tips from Susan for Project Eternity. I hope Chris Avellone gets to pick Susan's brain at Indiecade.
That panel is going to be so awkward.
Helen 2 days ago
Hi Kenzie, just wanted to say how much I love my new t shirt, thanks so much! Only warn it once and got lots of positive feedback.
Helen, UK.
That panel is going to be so awkward.
Wait, she is going to be apart of a panel? This will be glorious.
Truthandtrolls.com got a new look. More window dressing than ever!
Also 43yo Kenzie got cocky. (or "even more cocky" depending on your feelings towards her)
Wait is the game actually out now?
Wait is the game actually out now?
So I'm guessing we're just supposed to tell her "You can't" through the "Contact" section on the website, ya?
I only ask because the game page has this on the top: The Wait is Finally Over....LOL good one!
I'll gladly go ahead and tell her she didn't.Truthandtrolls.com got a new look. More window dressing than ever!
Also 43yo Kenzie got cocky. (or "even more cocky" depending on your feelings towards her)
Beta Birthday Weekend!
Update #21 · Sep 27, 2013 · 1 comment
The new site is live (click here to see Truth & Trolls new website). The game has been tested a bit but I want to spend the weekend with you guys beta testing because you made it all possible.
You'll get an official invite and instructions shortly and you can even share it with friends if you want (smart ones ideally). I would like you to read one page of the site because I just finished it and it's important I got it right. You can read it here or just click on MY STORY on the site. PLEASE let me know if it sounds okay.
And then on Monday, I turn 10! So I'm going to celebrate by giving ten random beta testers ten swanky Truth & Trolls Swag Bags! Don't ask what's in them because it's a surprise and I can't wait for word to spread. I love birthdays and I Iove sharing mine with all of you doing something so cool!
Anestis Kozakis 4 minutes ago
Hi Kenzie,
The website looks great, and your My Story page is very well written and is a great read.
"These people" are also the 43-year-old sociopath.I'm ready for this sordid affair to be over.
Haha when will these people realize they aren't talking to 'Kenzie' and instead are talking to a 43-year-old child-like sociopath?
"These people" are also the 43-year-old sociopath.
Ok I know the game is like 2 months behind release date, I just want to clarify that it takes 15 minutes to play from start to completion right? And it's two months behind release date. And cost $1,600 a minute.
Looking forward to the official release!
I'm ready for this sordid affair to be over.
Haha when will these people realize they aren't talking to 'Kenzie' and instead are talking to a 43-year-old child-like sociopath?
Crash55118 said:Let optimism reign!
Indiecade is next week. Gotta release that 15 minute first episode before the panel!
Keep Up!
What happens if she never releases this? Is there anything that Kickstarter can or will do about it?
Susan Wilson said:Half of the Kickstarter money went to fulfilling & shipping rewards but the rest I got to use to spend on other kids and even a few grown ups - to buy them technology and equipment so they could learn along with me and help me make my game.
Lol, for an entrepreneur she's crap with figures. Sorry lets try that again, for an entrepreneur she's crap at fudging figures. Honestly between this and her original budget halfway through the KS, there are some dumb mother fuckers out there - she's not even trying!Take a look at the My Story tab truthandtrolls.com....
So, Susan burned $12k on shipping koozies to 372 backers? (372 is the amount of people pledging $15 or higher, so that they would receive at least a koozie.) That's $32 a person. Those are some expensive koozies.
I love how she then admits she also spent the other $12K on "technology and equipment". Probably a new iPhone and some shoes. Surely Susan needs to be able to make a few important phone calls to make this the best game ever. And she needs to represent Kenzie at Indiecade. You need classy shoes for that.
Lol, for an entrepreneur she's crap with figures. Sorry lets try that again, for an entrepreneur she's crap at fudging figures. Honestly between this and her original budget halfway through the KS, there are some dumb mother fuckers out there - she's not even trying!
Still no game, I am disappoint What am I meant to play this weekend Susan? Lmao