foobarry81
Member
It's her game, should of meant most of the work was her, but eh, this game will never be released anyway, that last update pretty much suggests all the money is gone already...? which is weird, isn't that an awful lot of money to blow super quick? Makes me laugh how they can go and say software packages are too "pricey" for this project, when the Kickstarter money is there to cover those costs anyway!
They got a free Alienware laptop from Dell, and the RPGMaker license costs $60 at most or something.
That's $60 total they actually "needed".
The only artwork that she has shown so far is that cover art. And some doodles from kids, which I sincerely hope she has not paid for that. The cover art is done by 1 artist. Let's assume that guy/woman worked 2 full days or so on it. How much would that set her back? $500? $1000 maybe? It's not world class art.
So let's assume she spent $1060 on those 2. That still leaves $10,940 unaccounted for. (And that's assuming she did need $12K to ship 372 koozies, which cost maybe $1 to 1.5 on average)
Maybe she also charges for any electricity Kenzie uses, as well as the chocolate bars she eats and sodas she drinks while "working" on the game?
Maybe she had to pay the guy whose music she used for her Prologue video some royalties too? I don't know the fees for creative commons IPs, but clearly it's not going to be 1000s of dollars.
If she actually paid more artists to make in game skins or whatever, and hired programmers for any coding work that needed to be done, then how is this still a 9 year old's first RPG? She didn't even come up with the idea to make a game about truth and trolls... that was all Susan clearly.