Roughly maybe less, but I doubt it will be accomplished, we might end up running out of steps before getting the gold teeth and surf.What's the minimum number of steps to get to the teeth, anyway. 400ish?
The streamer has been capturing save states so it should be ok even if they overwrite
what do you mean disabled? How can they use it when they need it, lol.Yeah, not sure how I feel about it.
what do you mean disabled? How can they use it when they need it, lol.
Start button throttle
Spammers pushed this button too much and now it doesn't work all the time. Sometimes it pops back in and works perfectly for awhile.
I dislike this compromise but unsuppressed start spam was annoying and didn't really have any effect on travel gameplay (no position changes).
Really simple. Ban the Select button.
Roughly maybe less, but I doubt it will be accomplished, we might end up running out of steps before getting the gold teeth and surf.
But then how will we equip the bike?
But then how will we equip the bike?
Can you even imagine how utterly horrible that would be if the bike is on select?
First generation pokémon doesn't have the select button for fast item equipment.
ok wait WHAT THEY GOT THE FILE BACK? :O
please someone explain?
I think the people actively trying to prevent progress in any way they can are the ones really ruining the purity of it. It's a waste to constantly get stuck in menus.I'm sure he's checking in periodically, and is going to enable it if needed. Still, kinda ruins the 'purity' of the experiment.
ah ok thanks! pfff lucky for them/us.It was in a save state. I linked a gif I made of them resetting it.
How did they manage to reset it? I thought it only registered one input at a time.
If you look at how fast the list is scrolling, depending on how the emulator works, it's definitely possible that it managed to register all of the soft reset buttons between two frames and interpreted it as the same time.
Did they get the 3 badge?
I can just see it running out of steps before leaving the first zone, I'm not sure if the optimum route is even possible with this many inputting the controls.The thing to remember that every move *away* from the optimal route adds takes *two* from the counter - the step back and the extra step required forwards.
The bottleneck is probably the IRC bot interpreting the commands. The emulator seems to have absolutely no problem running the game at full speed, which isn't really a surprise considering the platform, but if there's 15 000 people chatting instead of 200, the chat bot is going to have to parse a lot more stuff, which could lead to hitches where a lot of buttons are pressed very quickly.60HZ refresh, that's about 30ms. Not impossible to do, but very hard to both coordinate and have happen at random. If this only happens once every 2 1/2 days of constant running, it's not so bad.
Have they been stuck between Vermilion and Celurean for over 3 hours now?
...
We spent over 14 hours in Cerulean yesterday... and then again for a bit this morning. I'll take anywhere but Cerulean at this point!
I can just see it running out of steps before leaving the first zone, I'm not sure if the optimum route is even possible with this many inputting the controls.
Wait they beat the Vermillion Gym? How the hell did they manage the trashcan puzzle?