Good news, everyone!
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HAHAHAHAHA
Good news, everyone!
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Yesterday, we let you know that we were working on our next update, which were calling Patch 2. Our team has been working non-stop to get the patch ready, and today we can tell you that we are currently wrapping up this update. We will be deploying it as soon as possible.
As noted in yesterdays post, this patch should mitigate the following bugs on all platforms:
Note, the PC version of Patch Two will include a number of additional fixes, including graphical problems, such as flickering issues with nVidia SLI and AMD CrossFire configurations and improved performance in cinematic mode on low HW configurations, among others.
- Arno falling through the ground.
- Game crashing when joining a co-op session.
- Arno getting caught inside of hay carts.
- Delay in reaching the main menu screen at game start.
Full patch notes for each platform will be provided once the update is released. Once we know an exact timeframe, which will likely be different for the PC and console versions, we will post it here.
As always, post your comments here or click over to the forums to discuss this post in more detail.
-The Live Updates Team
In our last blog post, we provided an overview of what will be included in the upcoming Patch 2, and we have a number of items that we’re looking at already for inclusion our subsequent Patch 3 that we’ll be talking about soon.
In the meantime, we’ re looking at all of your feedback and we’ve consolidated a list of all of the current known issues with the game. The following is a broad overview of the issues that we’re aware of right now:
Frame Rate issues
Arno falling through the ground
Arno getting caught inside hay carts
Delay in reaching the main menu screen at game start
Graphical and collision issues
Matchmaking/co-op issues (including crashes when joining co-op)
Helix Credit purchase problems
Uplay service outages
Some Unite program rewards not redeemable
Some Ubi-collectible codes appearing invalid
Companion App issues
Initiates service outages
Note, this list includes a number of items that will be fixed in Patch Two. To see the complete list of specific issues for each platform, check out our full list of known issues in the forums.
If you’re having problems that aren’t included here, make sure to report them by contacting customer support. We will be updating the forum thread with the comprehensive list of issues—and the known solutions or workarounds—on a regular basis, so be sure to check that page often!
Thanks for your support!
- The Live Updates Team
Good news, everyone!
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Maybe this is Ubi's 'out' of the Microsoft parity clause.
Release a buggy game and in one of the myriad of updates, slip in the 1080p patch.
Maybe this is Ubi's 'out' of the Microsoft parity clause.
Release a buggy game and in one of the myriad of updates, slip in the 1080p patch.
Good news, everyone!
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Good news, everyone!
![]()
Good news, everyone!
![]()
Maybe this is Ubi's 'out' of the Microsoft parity clause.
Release a buggy game and in one of the myriad of updates, slip in the 1080p patch.
Good news, everyone!
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In fairness, fixing store-related micro-transactions is likely trivial in comparison to technical problems with the engine, level design and so on.
Yea. Still, just another case of Ubisoft PR screwing up.In fairness, fixing store-related micro-transactions is likely trivial in comparison to technical problems with the engine, level design and so on.
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a patch been deployed? This just happened.
"By the way, thanks for the money and go screw yourselves."
Hopefully people are more careful with Ubisoft games in the future, now that it's more obvious that they don't care about performance out the gate so long as they get that money.
Good news, everyone!
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http://i.imgur.com/t3MHnEY.gif[IMG]
Holy shit Ubi! There are a bunch of bugs in your game, yet only microtransactions is fixed first?[/QUOTE]
If they had other bug fixes available and could patch in the framerate issues, the would have. Should they have withheld this fix for a week or two perhaps, just so it didn't "look bad"? There are legitimate issues you can rag them on, so many it makes my head spin. Why allow the game to be released in this state? But this particular bug fix is not one of them.
To be true, I cannot understand what wrong is going on with Ubisoft. Don't they understand that releasing the microtransactions fix this early will piss off customers? And how the hell did they decide to release the game when it is extremely buggy? LOL I think Ubisoft must have gone crazyIf they had other bug fixes available and could patch in the framerate issues, the would have. Should they have withheld this fix for a week or two perhaps, just so it didn't "look bad"? There are legitimate issues you can rag them on, so many it makes my head spin. Why allow the game to be released in this state? But this particular bug fix is not one of them.
You know its Karma biting you in the ass when even your reasonable actions make you look like so thoroughly out of touch. In this case that fateful decision to release the game with so many bugs is the gift that will keep on giving.If they had other bug fixes available and could patch in the framerate issues, the would have. Should they have withheld this fix for a week or two perhaps, just so it didn't "look bad"? There are legitimate issues you can rag them on, so many it makes my head spin. Why allow the game to be released in this state? But this particular bug fix is not one of them.
Another one just got posted
I love the Patch 3 talk already haha.
At this point it's undeniable, 1st day buyers really are the official beta-testers for AC:Unity. Literally, they are asking you to play this game and report the bugs you find to them so that they can patch in fixes at some point down the road. It's ridiculous.
Good news, everyone!
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If they had other bug fixes available and could patch in the framerate issues, the would have. Should they have withheld this fix for a week or two perhaps, just so it didn't "look bad"? There are legitimate issues you can rag them on, so many it makes my head spin. Why allow the game to be released in this state? But this particular bug fix is not one of them.
The problem here is, that Ubi even spent resources like time, manpower and money to fix microtransactions before anything else.
Also they have to pay for every update they deploy on services like PSN and XBOX Live, as fas as I know. So why do not wait and combine the microtransactions patch with patch 1.2? Obviously because microtransactions = more money, in ubisofts books.
Still not a major issue, as Ubi is working hard to get the other fixes/updates out as soon as possible (and they must!) but the micortransactions patch is a bit dubious.
Many people paid for Helix Credits and didn't get them. I think it is obvious that microtransaction is the very first thing they must fix and release immediately.