Ubisoft: The Division has 5 million active players

Despite the people saying they don't buy it 5 million monthly is believable. That's not that outlandish in today's market with big service games.

I'm sure it dipped lower than that during the down points of the game but 5 million for December is believable
 
I don't want to believe this. I doubt even Destiny has 5 million active players.
I believe Destiny has more...

Only the PVP peaked at 700k active players per day in the holidays... it had 288,366 players yesterday playing Crucible (PVP).

http://guardian.gg/ - They get stats from 10,104,928 Crucible players.

Edit - It is sad there is no site tracking PVE only players.
 
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Why are there so many Ubisoft threads for games sales? I saw like... 4-5 on last 2-3 pages.

We usually get about that many for each company's fiscal call. Most just fall off pretty quickly.

February and May calls usually have the most information, so this is doubly true.
 
I don't know that many gamers, but it's hard for me to hear a figure like this and simultaneously not personally know a single person that plays this game?

Like I know it's big but....this big? Maybe I'm out of touch.
 
5 Million Players have got up and walked away.

Strange way of spinning that though, I guess any movement counts as being active.


hurhur, crazy if it's actual recent active accounts
 
The game did a lot right but end game just wasn't there. I definitely got my money's worth though. Will get The Division 2 when it comes out.
 
I played a lot day 1 for a month and it was a lot of fun, I also installed and played 20 minutes after 1.4 so I guess i am "active". Still though, its a fun game with friends.
 
The game did a lot right but end game just wasn't there. I definitely got my money's worth though. Will get The Division 2 when it comes out.

Yep. Except I think the side quests also need a major revamp...as in they shouldn't exist. Being required to do literally the same mission over and over again is worse than just wandering around shooting guys for that grind xp/loot.

Impressive numbers, whatever the parameters are for defining active (unless its flat out untrue).
 
Sounds like since the 1.4 update which was in October. Still seems a little high though.

Regardless of timeframe that's ridiculous numbers for a game it seems like noone has played since launch month. Makes you wonder how much bigger Destiny is if a game like Division is pulling in 5M
 
I dropped The Division shortly after launch, but logged back in last week for a day to see if anything had changed much. Am I an 'active player' to them now? This is really rather meaningless without knowing what they see as an 'active player'.
 
I know Division lost a lot of players shortly after launch, but it was still 3rd best selling IP of 2016, IIRC. Even if the most recent number isn't 5 million, it's had a nice bounce back with frequent updates and new content still on the way.
 
Sounds like since the 1.4 update which was in October. Still seems a little high though.

Regardless of timeframe that's ridiculous numbers for a game it seems like noone has played since launch month. Makes you wonder how much bigger Destiny is if a game like Division is pulling in 5M

A game no one has played? Do people just stick their head in the sand after a game's released if they themselves are not playing it?

Look at Live on Playstation, it's consistently getting streamed by tons of players.

Destiny is usually number one, followed by GTA V.

It's actually a good barometer for what's being played. A lot of games people think 'no one has played since launch...'
 
I play Division in all three platforms so do they track registered users or player per platform?
I'm pretty sure Ubi is counting player per platform. So, yes you would be counted as 3 lol

Unless they're using Uplay, but I'm sure they try to spin these numbers as much as possible to make them sound good to investors.
 
I still play everyday. I have no idea how many people are playing on XBL but every time I try to use matchmaking to run a mission it finds someone right away. I just wish they had put a way to track which missions you have beat on hard in the game. I am trying to get all the achievements but that one is so annoying.
 
A game no one has played? Do people just stick their head in the sand after a game's released if they themselves are not playing it?

Look at Live on Playstation, it's consistently getting streamed by tons of players.

Destiny is usually number one, followed by GTA V.

It's actually a good barometer for what's being played. A lot of games people think 'no one has played since launch...'

I don't mean literally nobody.

But most played on Xbox for example it's down at #24 in US and similar in the other regions Xbox does well in, I mean, NBA 2k16 is ahead of it and that's a 1.5 year old sports game and madden 16 & BF4 isn't far behind it. As for streaming there's only 1K people watching it on twitch (could be just a bad time? I don't use twitch so I'm not sure what it's normally at). Don't know about the Playstation streaming but it's not exactly pulling in huge numbers on Twitch that makes the 5M "active" players believable.

But like I said 5M is a good number, I'm just surprised it's that high.
 
why is it hard to believe? active must mean people that hop on once in a while and play it, don tsee why thats so hard to believe, game is legit awesome.

also ya, farming lexington enter and i never have issues finding people on pc.
 
I don't want to believe this. I doubt even Destiny has 5 million active players.
Destiny almost assuredly has more than 5 million MAU; it's been hailed as one of the better retaining games (I can't remember where I heard this though, most likely at GDC) and smaller games like RS6 pull in close to that (http://www.neogaf.com/forum/showthread.php?t=1341005, depending on their user behaviour it's not hard to expect 3,9 million weekly users to transfer to over 5 million MAU). I simply think there's a huge disconnect on how the enthusiast players (like parts of GAF) view GaaS, versus how the reality is. These games tend to have pretty crazy legs and build usersbases out of people who only play that single title.

So my guess it's MAU, as it sounds a bit low to be quarterly active users (coming from perspective of dealing with similar scale of numbers as a developer).
 
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