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UK: Charlie Brooker to host "How Video Games Changed The World" 2hr show on Channel 4

How many people are misunderstanding this whole show and the list? The games on the list aren't necessarily games that have 'changed the world', they are games that allowed Charlie to narrate how games are changing the world. The Last of Us was a good point to talk about emotional storytelling, at the right chronological point, where he couldn't fit it in before.

Yup, I think he could have slotted in The Walking Dead and made most of, if not the exact same points, but TLOU is a higher-profile game (and looks a lot nicer, which helps on a TV programme). A lot of his choices were the same, in that there are contemporary games that made similar strides in a particular area.
 

KAL2006

Banned
Key titles missing

FIFA
Pokemon
Half Life
Halo
Goldeneye
Gran Turismo
Tamagochi/Nintendogs
Brain Age/Wii Fit
The Elder Scrolls
Sonic
Final Fantasy VII
Metal Gear Solid
Resident Evil
 

icy_eagle

Member
Regarding twitter, I was hoping he'd expand that into discussing games that tie into real life activities, like wii fit or that googla maps thing that involved going around in your city and capturing nodes (anybody know what I'm talking about or what it's called? there was a thread about it I think), so I think that was a bit of a missed opportunity.
 

XaosWolf

Member
How many people are misunderstanding this whole show and the list? The games on the list aren't necessarily games that have 'changed the world', they are games that allowed Charlie to narrate how games are changing the world. The Last of Us was a good point to talk about emotional storytelling, at the right chronological point, where he couldn't fit it in before.

I kept bringing this up to those watching. It wasn't a "best of" list or anything of the sort.

So I don't mind the lack of a lot of things. But what a plot twist! =D

Following it up with Indie Game: The Movie was a nice move too.
 

NahNever

Banned
Key titles missing

FIFA
Pokemon
Half Life
Halo
Goldeneye
Gran Turismo
Tamagochi/Nintendogs
Brain Age/Wii Fit
The Elder Scrolls
Sonic
Final Fantasy VII
Metal Gear Solid
Resident Evil
lol it's a two hour show mainly commenting on the culture of gaming and it's impact on society, not a run down of the best games of the last 20 years. There's only so much they can talk about, and they have to fit it into the narrative.
 

KAL2006

Banned
lol it's a two hour show mainly commenting on the culture of gaming and it's impact on society, not a run down of the best games of the last 20 years.

True, but I think something like FIFA, Pokemon, Tamagochi and etc made more sense than some of the games mentioned.
 
FF sells well here. FF is well known internationally.

Since SEGA's Master System and Mega Drive were popular here in the UK along with 8/16bit home computers FF was probably alot more underground than in the US until FF7 on the PS1 blew everyones socks off.

Sure there was Phantasy Star's by SEGA but the big JRPGs judging by the hype in the magazines were Shining Force a TRPG series.
 

mrklaw

MrArseFace
Enjoyed it a lot.

Bear in mind the audience do this is only partly us. Eg the Wii got a fairly short segment eve though it arguably had a big impact. But the general public is well aware of the Wii, so there isn't the need to explain anything.

And TLoU isn't there necessarily because it's a great game (although I think it is). It is also talking about older game designers and bringing emotion into play. Arguably they could have done that too with SotC

The twitter thing is interesting too. I think it works on a couple of levels, but particularly to maybe make people stop and think about games. If you aren't a gamer,but you're into twitter in a big way, then maybe this gets you to try a few games out, recognising the parallels between what you're doing on twitter and realising that games aren't necessarily just shoot bang stuff
 

LordJim

Member
If you aren't a gamer,but you're into twitter in a big way, then maybe this gets you to try a few games out, recognising the parallels between what you're doing on twitter and realising that games aren't necessarily just shoot bang stuff

Might as well realize you have played sports, board games etc.
I think it started off well with lots of conversations about its place as a medium and some of the early advances in the industry, but it just fell apart a bit later on.
Generally, I do not think the show was that interesting to one who has never played games nor it provided new perspective for those that already play.
Though maybe I will be proven wrong for the former.
 

Village

Member
lol it's a two hour show mainly commenting on the culture of gaming and it's impact on society, not a run down of the best games of the last 20 years. There's only so much they can talk about, and they have to fit it into the narrative.

And not including Pokemon and its impact seems like an undersight then.
 
I really hate the type of programmes where they just get people to talk about 10/25/50/100 things from subject area x ,y or z. Channel 4 and BBC 3 put them on all the time. I'd rather they actually went for a proper documentary about video games.
 

Clear

CliffyB's Cock Holster
Meh. As a generic clip show it was a bit better than average but as a historical overview it was criminally terrible. Omitting the entire ST/Amiga era is an enormous slap in the face to an entire generation of British gamers and game creators.

The biggest irony is that as a show it was guilty of the exact same "gamification" bs it levelled at Twitter. Basically impact was measured in terms of sales not actual influence or innovation, (think number of twitter followers denoting significance) I'm sorry but you cant mention The Sims without at least referencing David Cranes "Little Computer People", or cherry-picking Street Fighter 2 despite one-on-one fighting games being around since the early 80's...

And I've got to say, cherry-picking a female fighter to be the victim of that Kung Lao fatality was as cheap and tawdry bit of deliberate provocation as it gets.
 

Tnetennba

Member
I'm pretty impressed at some of the folk they managed to wheel out. Romero and Will Wright especially.

I'd have titled the show.. the history of gaming, for the mainstream

I'm sure I read Brooker saying something about that being pretty much what they were aiming for. I'd say they did a decent job of it. There's only so deep you can get before it becomes purely appealing to people that already have an interest in games, rather than the mainstream audience they were after. It let them show a bit of diversity while using the titles picked to show the wider discussions about games.
 
I'm pretty impressed at some of the folk they managed to wheel out. Romero and Will Wright especially.



I'm sure I read Brooker saying something about that being pretty much what they were aiming for. I'd say they did a decent job of it. There's only so deep you can get before it becomes purely appealing to people that already have an interest in games, rather than the mainstream audience they were after. It let them show a bit of diversity while using the titles picked to show the wider discussions about games.

I think part of the issue was that they clearly wanted go deeper than the "big" titles most non/casual gamers are used to and to cover topics like violence/sexuality in VGs in a more "adult manner", but they didn't want it to be completely inaccessible, as you said. The Brooker/Jon Snow clip from earlier highlights this issue perfectly. Charlie Brooker wants to have a big, adult convo with people about videogames, but still wants it to be inclusive.
 

Reus

Neo Member
I wonder how different the programme would've been if it was BBC4 for example instead of C4.

It looked to be balanced in exposure to games/ genres, which shows just how versatile the industry grown in its lifespan but when it moved past Doom, the documentary came across as more rushed and too quick in presentment, almost too fluid because as it would start with one game, the discussion would move straight to another one and it wouldn't talk about the game mechanics/ production alongside its influence.

Perhaps making the programme an hour or so longer/ make a two-parter would've improved things a lot.
 

BGBW

Maturity, bitches.
I'm going to assume that Pokémon was absent because:
a) The Pokémon Company didn't want footage of Pikachu shown along side Carlie Brooker using the term "tosspot".
b) Saying it was a big cultural phenomenon with a cartoon, merchendise and a themepark would have then made their segment about Angry Birds a case of the dittos.
c) Its big impact was mostly on kids born in the late 80s/early 90s and their parents both of which were not the people talking on this show.

I wonder how different the programme would've been if it was BBC4 for example instead of C4.
One hour and fifty minutes on Elite, ten minutes for the rest.
 

Clear

CliffyB's Cock Holster

Great find dude, best quality rip of that advert I've ever seen :D

Obviously the game tune came first, with the definitive version being (naturally) the c64 iteration. I vividly remember first hearing it on a covermount demo of the game (maybe an issue of Zzap 64?) and I literally listened to it for hours.

It still provokes an intense emotional reaction in me to this day... maybe it was the odd placeholder text in the high-score table that really struck me and set the tone for my response. You can see it in the video here, although in the demo the bottom two lines were different:

"To Be In This World"
"Truly Disappointed."

@strangedopamine

A remix, but yes they did.
 

Tnetennba

Member
I think part of the issue was that they clearly wanted go deeper than the "big" titles most non/casual gamers are used to and to cover topics like violence/sexuality in VGs in a more "adult manner", but they didn't want it to be completely inaccessible, as you said. The Brooker/Jon Snow clip from earlier highlights this issue perfectly. Charlie Brooker wants to have a big, adult convo with people about videogames, but still wants it to be inclusive.

It is a tricky balance to get right, and I think they managed it as well as they could. Breaking down big issues into 5 minute, easily digestible chunks was never going to give them time to really get into the discussion, but at least it shows a layman that these sort of debates are happening within the industry/community. An optimist might hope that would open people up to seeing games as more than just violence and tits, but then things like the Jon Snow clip you mentioned makes me think some people just aren't interested in seeing them as anything more than that
 

Gowans

Member
Loved loved loved that!

Great picks, great production and guests and it had the Speccy!

Could have used more Amiga tho.


This is a must watch for GAF.
 
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