that pseudo unblock able in the corner
After some testing, it's not as great as I thought it was. Best case scenario, after a grounded light palm in the corner, I can do an immediate demon flip dive kick and get a 4 frame safe jump if you quick rise. If you don't quick rise, I can go for a meaty high/low setup. The dive kick also acts as a fake cross up. It's character specific and the whole setup falls apart if I'm too close or too far. Gotta try and refine it further.