LOL Elena's EX DP whiffed the second hit on a crouching Chun Li at point blank range.
The only thing I want this Evo is an Elena in top 8. :-XWhy our character so ass bruh
Ya especially when you were rose, its the only reason i even won that round
GGs Ocean, i cant be bothered to punish/combo properly -_-
"He wiffed a DP! Whatdoidowhatdoido, i know! Shoooooryyyuuuuukeeeeen"
*180 damage.*
I know fancy stuff i just freak out like a maniac when it actually matters >.<
Capcpom gonna Capcpom
She deserved it ^_~
try doing a level one focus when you see ex kazegiri.
UD needs to do a new garbology study on Elena's move set..Capcpom gonna Capcpom
Thats good advice, yeah i panic a lot.
But I'm not actually trying to do cr.Mk DP, im trying to do a hadoken or a Tatsu-DP off the crouch kick.
So what happens is i panic and input my entire combo all at one time even before i connect at all with the crouch (bad habit) and it just skips the Tatsu and goes right into the DP which kinda worked for me sometimes as you pointed out. Or I'm trying to hadoken and im so sloppy that i do a DP instead.
Another thing i do terrible is input a far teleport but accidentally Ultra instead. Sometimes i try to hadoken and i just jump toward because of how sloppy my input is. Usually when I'm flustered.
I'm really glad you started playing Ryu btw thanks for doing that.
it's possible to whiff punish but super unsafe and you can kara cancel spin kicks too to mess with spacing
Urgh bought the digital upgrade on PS4 not realising it doesn't come with all the previous DLC. Could have just bought the retail version for an extra £3 on Amazon and had the pre-order bonuses. Might just order it and try and blag a refund for my PSN purchase.
I might as well be starting from scratch it's been so long since I played (I didn't upgrade to AE either). I mostly played Chun and Rose in Super - how are they now?
God I love playing against Seth in random online matches now. YOU CAN"T DO THAT ANYMORE YOUR CHARACTER SUCKS! FUCK YOU SETH!!
Finally did my homework on Decapre, apparently only the LP stinger is strike invincible while the heavy is throw invincible. The MP version has neither and my app says it's fireball invincible. So as a reversal I guess Decapre players will only go for the light and heavy version when they have no meter for the EX version. As for the scramble. I see that you can throw it, but only pretty early in its start up. I can see why that Decapre player kept using it against me, it appears to be strike invincible and I kept going for meaty cr. LK and got blown up by the cross up pound.
Still have a lot to learn about these new characters.
So... what do I do with the cody/bison matchup, as cody? I don't really like zoning, but it seems like that's my only option minus shitty crossups.
Hmm, what do you think Sakura does differently than Evil Ryu? It sounds reasonable enough to me, but I'm not very good so I don't think I play Sakura correctly.
Does that happen when blocking high? Because I have no problem with this gif.Capcpom gonna Capcpom
Capcpom gonna Capcpom
I appreciate the criticism, and i enjoy playing even when i basically never win. Makes it satisfying when i do well haha, hopefully I'll be clutch one day
Right now I'm practicing those axe kick link combos in training. But that is far from consistent.
What i want to learn is those sweet Hadoken FADC combos. But for some reason i can never hit after the FADC. Must be a really tight link or something.
This guy really needs to work on himself. It's just my gaming persona doesn't cut it as a justification. Try to be a better human being and less of an arrogant, condescending brat. Credit where it's due though, he played pretty well against Alex Valle, and the commentators were indeed heavily biased, but most probably as a result of his own behaviour.
Guy just needs to chill out, be more respectful, and a hell of a lot more humble.
When did they find time to nerf Deejay, then?Spend 2 weeks making the new characters and the rest of development buffing Yun brehs
I just watched most of his videos, I think persons are taking this way too serious, don't get me wrong; I hate a quitter and whiny players just the same, but I think his intention was to troll with rolento online. He is a pretty good player though, his shctick is to ruffle some feathers and get these players to do a FT5 where he blows them up, lol.Nice work jlai. I can't stand that low tier gawd guy, he's such a scrub.
The app doesn't say anywhere that LP Stinger is strike invincible?
"Hi guys, Peter "Combofiend" Rosas here, we've heard from Elena players that they had issues not getting punished after hitting an EX DP so we improved the move, we hope Elena players explore this new tool with all kind of lol situations and wonky hitboxes"Capcpom gonna Capcpom
Sakura has okay footsies but zoning isn't really her strong suit. She's primarily a frame trap character with good air mobility and jump options. Evil Ryu is more of a zoning/footsie character with okay frame trapping abilities. Both of them get big damage combo opportunities but they both excel in different areas. Sakura and Evil Ryu are the best at what they do in their respective areas.
I just realized that you cant set the training dummy to DWU
Last dread dust nerf is so badddd
I see. I feel like I mostly get damage with Sakura through footsies instead of frame traps because my offense is lacking. I either can't seem to make people scared enough to press buttons (especially now that I don't have autopilot mixups after throws lol) or my frametraps are bad. I also have a bad habit of delaying my frame traps too much or walking too much after a blocked move, which gets me counter-hit. What do people usually think when they're going for frame traps? I feel like Sakura's damage makes it harder for me to get people to press buttons than when I was playing Ryu lol.
Maybe I should try playing Evil Ryu as well. :V
Edit: Actually, my problem is probably that my frame traps are really basic. I need more cl.MP in my life.
What did they do?
Find out what characters her close and far st lp hit on crouchers. They are +4 on block, so you can harass a lot of characters vanilla SFXT style and do walk up jab then confirm into cr mk xx shouken on hit. Her standing jab is the best in the game and is way underused. If they try to walk back and get out of range, catch them low with straight cr mk xx shouken. The buffer window is so huge that you can actually hit confirm the cancel, though it's a bit harder online.
Learn your setups that lead to meaty lk tatsu. Figure out if your opponent is crouch teching, stand teching, mashing jab or just blocking. Do a lk tatsu then walk back to see what they do on defense. Remember it for next time and punish it.
Agreed. They make some ridiculous decisions sometimes. I still don't understand why Dudley's U1 is a full screen punish.Find out what characters her close and far st lp hit on crouchers. They are +4 on block, so you can harass a lot of characters vanilla SFXT style and do walk up jab then confirm into cr mk xx shouken on hit. Her standing jab is the best in the game and is way underused. If they try to walk back and get out of range, catch them low with straight cr mk xx shouken. The buffer window is so huge that you can actually hit confirm the cancel, though it's a bit harder online.
Learn your setups that lead to meaty lk tatsu. Figure out if your opponent is crouch teching, stand teching, mashing jab or just blocking. Do a lk tatsu then walk back to see what they do on defense. Remember it for next time and punish it.
Nerfed the damage from like 510 to 466 but sped up the travel time after the sand hits and starts swinging the wrench. Pretty much he can connect in situations where the sand would hit but the wrench wouldn't (from much further away). It's weird that they would nerf his damage, yet buff the range on Dudley's Ultra 1 and still keep his damage. Capcom is pretty dumb.
Agreed. They make some ridiculous decisions sometimes. I still don't understand why Dudley's U1 is a full screen punish.
I'm on xbl if you want games. Gt: its chaotixAnyone wanna play on 360?
Nerfed the damage from like 510 to 466 but sped up the travel time after the sand hits and starts swinging the wrench. Pretty much he can connect in situations where the sand would hit but the wrench wouldn't (from much further away). It's weird that they would nerf Cody's damage, yet buff the range on Dudley's Ultra 1 and keeping the damage the same. Capcom is pretty dumb.
ggs hypernima
Looks like you found out the secret to chun-li being able to easily punish an elena that tries to focus backdash her fireballs
I played pretty impatient for the first match when you switched it to Cody because I was still playing how I played your Chun-li, not give a fuck rushdown all day lol.
Also, if you use Chun, just rush my ass down man. Chun pretty much destroys all of Elena's options. her normals are much better and beat hers, fireball beats her slide, her jump arc makes using her AA normals to AA a bit of a pain. If you let me rush you down, you're essentially removing the huge upside Chun has against Elena in the MU. If you're gonna turtle, use the fireballs to bait me into doing something stupid and punish, then go in. Vulva was able to do this perfectly against me ;_;
I'm on xbl if you want games. Gt: its chaotix
Sorry for the short set. It was getting kinda laggy due to the weather I think. I definitely need more Elena experience.
GG's man. Yeah, it was good for a bit but sporadic lag was a downer. You were definitely getting it down towards the end though. I wondered how long it would take before people started ultraing HP Mallet Smash on reaction lol. Definitely can't do that anymore.