BruceLeeRoy said:So basically your the type of player that likes the game to lead you more. You want encounters that are specifically a sniper encounter or a close quarters or rocket launcher blow the humvee up encounter. That is fine but its not the strength of the UC games and never has been. ND has given you all the tools you need to beat any of the combat scenarios of the game. You just have to utilize them. If you don't like them fine but don't try and act likes it their fault cause its not how you like your encounters to go.
No. The problem with the combat encounters in UC3 is that they give you these arenas like in UC2 but throw so many snipers and guys with shotguns passing up cover and running right at you at all times that it doesn't allow you the freedom to approach the encounter the way you want. The game limits you quite a bit by overwhelming you with insane numbers of every enemy type in constant waves. The freedom you're referring to wasn't really present in UC1; they made the attempt but the enemies were such total bullet sponges that the flow of combat was really slowed down. In UC2 they fixed this and really elevated the combat in the series, making it genuinely enjoyable, one of the best.
To me UC3 feels like a huge step back in that respect. After the progress made in UC2 this is especially disappointing.