MoonsaultSlayer
Member
Up to 14. WOW. Gonna make a new thread.
Yeah, they're different, I can certainly see why people would think this is the best of the three, no question. It really depends what you're looking for from the series.-Amon- said:It's too early for me to start comparing UC3 with UC2. I finished 2 many times on all difficulty while i've yet fo finish 3 on normal...
For sure UC2 and UC3 have very different strong and weak points.
...?MoonsaultSlayer said:Up to 14. WOW. Gonna make a new thread.
Yoshichan said:...?
Toski said:I think a lot of this is due to the lack of hitstun on the enemies. I hit an armored dude with the grenade launcher and they didn't flinch. He kept coming at me and shooting that shotgun.
There is also the endless enemy spawn, where do these people come from? Drake kills as many people stand in his way. The airport level has you fighting the whole damn base and no one stops the plane?
I wonder what the combat scenario designer was thinking.
Oh, damn I should've known ._.Kagari said:It's a joke.
I got used to everything right after, but for a minute or two, I had an impression that movements were somehow slower and slightly more sluggish when navigating around (I tried The Dig chapter in UC2 right after playing Chateau chapter btw)StuBurns said:I played it this morning, I think he moved better then than now actually, but I think that's more of an animation thing than actual controls, I could be wrong though.
Kagari said:Can anyone confirm if the development time for UC2 was the same length as 3?
Physical movement might be slower, the thing for me was getting in and out of cover feels quite a bit tighter in 2 to me. I've still not played the UC3 MP, I'll check it out later for sure. While I'd love to see the single player aiming reverted, there's a fair chance I won't play the UC3 campaign again, as long as the coop/mp feels good, that's all that really matters to me. I can't play UC3 for the first time again, so fixing it won't really help me.Lord Error said:I got used to everything right after, but for a minute or two, I had an impression that movements were somehow slower and slightly more sluggish when navigating around (I tried The Dig chapter in UC2 right after playing Chateau chapter btw)...
It's also really funny how much better aiming is in MP in UC3. So smooth and responsive. I really hope there's not some underlying problem with how SP code is being executed that prevents it from implementing MP code for aiming (say if input lag is significantly higher in SP as opposed to MP, due to a longer rendering pipeline)
Yeah, I'm not even quarter though a game yet, but I can see both sides of that. To me, Ch.2 & 3 were already better than anything equivalent in UC2. But firefights are worse due to aiming. If they can fix that, my evaluation of the game would increase. On the other hand I appreciate that the game encourages you to break out of covers and deal with enemies in other ways. Makes Drake be more like Indy in terms of preference to fistfight/physical combat.StuBurns said:Yeah, they're different, I can certainly see why people would think this is the best of the three, no question. It really depends what you're looking for from the series.
Funny, I found it kind of the opposite. I love the new throw back mechanic on grenades, precisely because you aren't forced to leave your cover as frequently.Lord Error said:Yeah, I'm not even quarter though a game yet, but I can see both sides of that. To me, Ch.2 & 3 were already better than anything equivalent in UC2. But firefights are worse due to aiming. I think that if they can fix that, my evaluation of the game would increase. On the other hand I appreciate that the game encourages you to break out of covers and deal with enemies in other ways. Makes Drake be more like Indy in terms of preference to fistfight/physical combat.
I've played through UC2 a few times, so when you repeat play something it loses its impact every time you play it usually. For me, now when I go back to it, UC2 feels almost quaint in comparison... but I guess that might be in good part because I'm so familiar with everything in it.Mikey Jr. said:In my opinion, it is better than Uncharted 2. Uncharted 2 had the underdog, surprise factor going for it and it blew me away. If both games were released at the exact same time, Uncharted 3 would be the better game.
Kagari said:Can anyone confirm if the development time for UC2 was the same length as 3?
I'll say, the text ruined by AA algorithm is not something I thought I'd ever see in ND game. Also, a title screen simpler looking than they had before, and a generic company logo title sequence (when in previous two games it was custom tailored for the game). It's a missing perfectionist touch, the kind of thing they are not known for.jett said:Well...it has to be. Sony/ND should've given themselves some breathing space and get another year of development. The more I think about it the more it looks like I bought an unfinished game.
This happened all the time in the first game. Get past the middle of the arena after killing everyone, and a new wave will spawn behind you for round 2.Anteater said:For some maps that doesn't, it was linear enough so you wouldn't be ambushed from behind or from an angle usually in UC2, while UC3 has a more opened area design so they could be sniping you from an angle or throwing grenades or using rocket launcher/grenade launcher on you.
Aside from the aiming issues in SP (which aren't that big of a deal), the removal of motion blur, and some kind of janky animations I really don't see what jumps out as unfinished about this game. Sure, it isn't as absurdly polished as 2 but it's still a fantastically well-made game.jett said:Well...it has to be. Sony/ND should've given themselves some breathing space and get another year of development. The more I think about it the more it looks like I bought an unfinished game.
Oh a 4th will come but will it be by Naughty Dog or will they do what they usually do in a new generation and move on to a new IP?Salz01 said:I just want to know a 4th is coming, and that they are given a 3 year dev time. I'll give them 60 bucks in the mean time for it, and go on with my life till then.
The best part is, #4 will pretty much have to be on PS4.Salz01 said:I just want to know a 4th is coming, and that they are given a 3 year dev time. I'll give them 60 bucks in the mean time for it, and go on with my life till then.
StuBurns said:I hope they leave it here personally, but if there is a UC4 it's bound to be on PS4, and they should get a little extra time I imagine.
hamchan said:Oh a 4th will come but will it be by Naughty Dog or will they do what they usually do in a new generation and move on to a new IP?
I would appreciate if you were given more and more reasons to leave your cover and stay on the move, instead of just turtling behind the first wall and taking out everyone from there.StuBurns said:Funny, I found it kind of the opposite. I love the new throw back mechanic on grenades, precisely because you aren't forced to leave your cover as frequently.
Maybe not one year, but at least 6 more months to improve the pacing and polish it well.jett said:Well...it has to be. Sony/ND should've given themselves some breathing space and get another year of development. The more I think about it the more it looks like I bought an unfinished game.
Yep.StuBurns said:I hope they leave it here personally, but if there is a UC4 it's bound to be on PS4, and they should get a little extra time I imagine.
I doubt this is going to happen this time around.hamchan said:Oh a 4th will come but will it be by Naughty Dog or will they do what they usually do in a new generation and move on to a new IP?
From?UrbanRats said:Arrived in the mail a few minutes ago.
The Chef said:Omg chapter 13 is from another level entirely.How does ND do this stuff!?The fight with the ship rocking back and forth, waves pushing containers all over the place!? The water in the pool shifting back and fourth.
It's not that I don't want UC4, it's just that I want ND's fouth IP more. Really there's no reason they can't do both, Sony could expand the staff significantly. They're probably going to be losing at least an alternate yearly exclusive from cutting ties with Insomniac, there's room for another team at ND I think.Kagari said:I want them to do more... but on PS4 definitely. They've already pushed the PS3 to its limits. I can only imagine what they could do on more powerful hardware.
StuBurns said:I hope they leave it here personally, but if there is a UC4 it's bound to be on PS4, and they should get a little extra time I imagine.
StuBurns said:It's not that I don't want UC4, it's just that I want ND's fouth IP more. Really there's no reason they can't do both, Sony could expand the staff significantly. They're probably going to be losing at least an alternate yearly exclusive from cutting ties with Insomniac, there's room for another team at ND I think.
It's questionable if their key creative staff could handle two games like that. I honestly feel that without Henning at the helm, Uncharted games just wouldn't be what they are. Obvious quality of the script and dialogues aside, I'm impressed that six years later, their power to surprise remains as good as ever. When was the last time we saw a game with something like the UC3's transition from Ch.1 to Ch.2?StuBurns said:It's not that I don't want UC4, it's just that I want ND's fouth IP more. Really there's no reason they can't do both, Sony could expand the staff significantly. They're probably going to be losing at least an alternate yearly exclusive from cutting ties with Insomniac, there's room for another team at ND I think.
They bizarrely raise a question in this game that they never answer, I would imagine it's a cheap way to link it to the PSV game, and they'll go into it there, but I think you could end the series after any of the three.Lord Error said:It's questionable if their key creative staff could handle two games like that. I honestly feel that without Henning at the helm, Uncharted games just wouldn't be what they are. Obvious quality of the script and dialogues aside, I'm impressed that six years later, their power to surprise remains as good as ever. When was the last time we saw a game with something like the UC3's transition from Ch.1 to Ch.2?
Since when were they cutting ties with Insomniac?StuBurns said:It's not that I don't want UC4, it's just that I want ND's fouth IP more. Really there's no reason they can't do both, Sony could expand the staff significantly. They're probably going to be losing at least an alternate yearly exclusive from cutting ties with Insomniac, there's room for another team at ND I think.
Now you're surprised? Not since day or two ago where you kept expressing the same sentiment over and over?hsukardi said:Now I'm surprised Uncharted even scored that highly on metacritic. This is a B/C game. Just nice visuals, gameplay is not tight at all.
hsukardi said:In the ballroom of the ship and this is just bad design.. REALLY disappointed in Naughty Dog.
Now I'm surprised Uncharted even scored that highly on metacritic. This is a B/C game. Just nice visuals, gameplay is not tight at all.
Well, cutting ties makes it sound more extreme, but they are seemingly shifting their focus to working for both systems. ND are wholly owned, that can't happen. It makes much more sense to expand them than to fund more projects with Insomniac. NDs games are much better received commercially and critically too. I wouldn't be surprised to see a R&C or two then nothing from them for Sony, we'll see though.Kagari said:Since when were they cutting ties with Insomniac?