Yeah, the bullet sponge enemies are worse in this game than the previous entries. They need to stop relying on these types of enemies to provide challenge.
Yeah, the bullet sponge enemies are worse in this game than the previous entries. They need to stop relying on these types of enemies to provide challenge.
What?Yeah, the bullet sponge enemies are worse in this game than the previous entries. They need to stop relying on these types of enemies to provide challenge.
What?
I disagree. Enemy placement alone is a good enough reason to negate this idea. UC2 had better enemy placement than 3, making the gun fights easier IMO. Not to mention that the aiming in UC2 is still a lot better than 3's, even after the patch.The enemies in UC3 are the easier to take down than UC1 and UC2.
The heavy dudes are much easier as well,I am not seeing the bullet sponges
The enemies in UC3 are the easier to take down than UC1 and UC2.
The heavy dudes are much easier as well,I am not seeing the bullet sponges
That fountain part on crushing is my all-time most hated section of the series. I feel like I may have PTS disorder if I ever find myself near a fountain irl...
That fountain part on crushing is my all-time most hated section of the series. I feel like I may have PTS disorder if I ever find myself near a fountain irl...
I'm thinking people who are really enjoying this game must have played on the easy difficulty. UC2 was fun on any difficulty. Hell even the last boss wasn't that bad, imo. I like a good challenge and I love Demon's Souls but UC3 wasn't challenging at all, some of the later sections were so cheap on crushing.
I'm thinking people who are really enjoying this game must have played on the easy difficulty. UC2 was fun on any difficulty. Hell even the last boss wasn't that bad, imo. I like a good challenge and I love Demon's Souls but UC3 wasn't challenging at all, some of the later sections were so cheap on crushing.
in the middle of playing this game, here are some thoughts and questions:
2. what is supposed to be the GAF-approved "correct" aiming method? alternate aiming on or off? because i switch back and forth between the two and can't actually tell the difference. i dont notice the 'no diagonals' thing that had GAF saying this game was a broken piece of trash a few months ago.
4. why is drake drawing pictures ofin his notebook? i dont find the sense in him ever doing that.young sully
Crushing was my most favorite run in U3 ( except chapter 20 in crushing ) now that's annoyingI enjoyed it, finished on hard and then on crushing, probably had more fun on my crushing run.
2. Alternate aiming switched to "on", makes diagonal aiming much easier.
4. It kind of shows he's a bit of an artist and likes to scribble.
For some reason the alternate aiming defaults back to off.
Agree, this is the least enjoyable Uncharted game when it comes to combat/difficulty scaling. This was actually the easiest game on crushing, almost pure trial and error. Also, the fountain was pretty easy even on crushing since they gave you all those power weapons in the arena.
Edit: Oh wait, it's the other fountain right? Talbot?
Why did they give the enemies have Eagle Vision? Once they're alerted, they never lose sight of you.
So I finally got this game today. Holy shit...
I'm starting to see why you guys go ape shit over. So far it's incredible. However, the controls are kind of sluggish and not as smooth as I'd like them to be (some of you know that I'm a vet/ seasoned Gears player since 2006).
Jesus Christ this game can be frustrating, for someone who has done Uncharted 1 and 2 on Crushing I shouldn't be having that many problems on U3 on normal, but some of these rooms are ridiculous, I shouldn't have to die 20 times before finally making thanks to something lucky that just happens to go my way.
I just got stuck in a room withand it has taken me the last half an hour to get through, more annoying that theythose fire dude around a fountainand now I am in some room withsuddenly teleport behind you and run up and explodea bridge with snipers and a whole load of guys, if i try to kill the people coming down the stairs I get shot by the people on the bridge and if I do it the other way round I get shotgunned in the back.
For someone who was a huge fan of this series I have found U3 nothing but a pretty disappointment.
It's exactly as you said. When I got to the 2 sections you mention, I explicitly remember thinking to myself "There's no way in the world they playtested this fight!"God I hate this part of the game. In the middle of the biggest f'in sandstorm and every single enemy - bar none - can spot exactly where you are, where you're going, and have incredibly accurate aim.
WTF is up with treasure drops that give you NOTHING in Co-op Arena Hunter? WTF is this shit, ND? I played a match yesterday with a friend and got around six treasure drops...however, out of the six treasure drops, four of them -when picked up-, rewarded me with nothing. The match ends and I look up at the treasure drops on the match statistics and only two were listed. This is bullshit.
6 in one match that's a lot.. are you sure they aren't duplicates ?
( when you kill a set of ennemies and got a trophy , the trophy icon appear for every ennemy down ) but it's a duplicate..
The enemies in UC3 are the easier to take down than UC1 and UC2.
The heavy dudes are much easier as well,I am not seeing the bullet sponges
I don't even...2. what is supposed to be the GAF-approved "correct" aiming method? alternate aiming on or off? because i switch back and forth between the two and can't actually tell the difference. i dont notice the 'no diagonals' thing that had GAF saying this game was a broken piece of trash a few months ago.
You know what really pissed me off was the Airport section
After Drake + Elena push the car and it rolls down the ramp, and you take care of the 3 guys, the next part, where all the containers are and the guys with flashlights are patrolling, of you stealth kill all of them just like I did, right at end section there are 2 of them
I used a silent pistol and maybe there was a .5 delay between the 2 headshots the alarms go off, more enemies come, no Elena in sight, and if you run up to the roof of the area, guess what? game gives you a somber not and restarts you all the way to the beginning
ND literally is trying to say NO, don't move forward for being a smart player and bypassing the battle, fight, try to live then continue along
Love how all the grenades, guns, grenade launchers are firing off and the plane is just chilling there no alarm whatsoever, and the next section becomes stealth and Elena goes be quiet... "I'm like are you fucking kidding me?"
Edit: Also, you can throw a propane tank to kill them both at the same time. I came up with this tactic totally on my own. ... No, a lurker named Aldro did not message me on PSN to give me this tip. What on earth are you talking about?
I have it and PM'd arne. Says the guys are looking into itAnyone here got the infinite spinning ring glitch?
God damn its so fucking annoying, the fuck Naughty Dog.
Anyone have a fix for it? Already tried most of the "fixes" which Google throws up.
True, they aren't bullet sponges at all. Headshots take out most enemies in no time and power weapons and grenades makes short work of the armored guys.
I breezed through Crushing with the alernate aiming system. Tricky spots like the ballroom, the sandstorm and the fountain didn't give me much trouble. Just a matter of smart movement and making the most of the grenades and power weapons. That certain new enemy at the end? Tau sniper made short work of them.
I should replay 2 to see if I prefer that game's combat, but both are brilliant to me. My favorite TPS of this gen by far.
Where's my dlc? I've paid for it already..... There has been nothing mentioned since a few weeks ago.