So you basically tried to camp, didn't look around and got shot? You wanted the game to keep spawning enemies right in front of you? Fuck this game, right?
In Crushing what do you expect?, you ain't running & gunning
Cover is essential and in that part you have only 2-3 seconds to run to the other side, and you have to do it twice
You do realize the enemies AI gets bumped flanking wise, they have pin-point accuracy, and maybe 1 burst from a raffica pistol kills you
You have to cheat a little by doing the 3rd person overlook and be behind an object but not be covered, and just protect you while you use the shoulder camera advantage to take enemies out
Seriously they added Brawlers and Juggernauts because that is the new hot shit going now in gaming and in different franchises
From Gears 3, Resistance 3, and others
Really? Uncharted needed to show in it's universe the there's goons, but then there's XL version goons twice the size, cause you know we need to match with competitors
Yeah lets have the player fight the same looking archetype looking Big dude, do the same combos on them over and over, not make it interesting for the player to either bypass by using their smarts to get out of it, or if they want go fist-a-cuffs at their own discretion
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ND needs to address bullet sponge enemies in future games, and please save the "just go for head shots" talk.
The player needs a challenge!, why would they try to use smart ways to counteract the mechanics
I wish I could create my own cover, give me the option to be allowed it, some parts really could've made for a better experience
The thing that pisses me off of Crushing most is grenades, if you lob that shit perfectly and you see it land near 3+ dudes, only one will die, the game will go, Nope, you in Crushing, sorry try again, most flip, get on one knee, and the AI goes "Shake it Off!"
One funny moment I had in crushing was when the enemies ambush you in the well after you escape the spiders, a Brawler comes running and then you have to do the dance of fighting, but when he jumped down, line in sight of the double barrel shotgun I was aiming, I quickly double tapped and both connected on his head, and he just fell like a bag of bricks, made those 2 shotty armored enemies hella easy
In Normal I died a couple of time due to the prompts and enemies still shooting and hurting me while I was brawling
In Crushing first try lol get out of there, was dreading that section