I dont get people with climbing complaints.
Its Uncharted.
Climbing was always supposed to be an important element of COMBAT.
All the people crying about climbing is so easy and no skill involved, I would love to see them design a skill based climbing system that would at the same time work in harmony with combat and allow the player to pull off great cinematic moments/kills...
I would love to see their iteration.... I picture it would be a complete disaster with people annoyed at the fact that they have to endure precise inputs for climbing in combat situations.
Hideous to even suggest that such a thing would be good for the game.
It would not only be a disaster, it likely wouldn't be any where near as fun, and instead far more frustrating and pace killing. There's a reason games like Assassin's Creed and Tomb Raider have adopted this method of semi automation as well. ND basically just amped it up with some diversified mechanics, what with the ropeswing, rock pick, slides, vehicles and underwater swimming. Which I think are all welcome and fun in their own right.
Just finished it! 19 hours, 49 treasures while I feel I've inspected everything I didn't find half of them, I suck haha.
Amazing game, one of my favorite ever but I think I prefer TLOU.
Loved the pacing with lot of exploration and less gunfights. Each encounter feels very unique now. Though, for replay value I think a little more fights would have been better...
Perfect ending.
10/10
I see people complaining about "constant" crate pushing.
What, we did that 3-4x as a necessity throughout the adventure?
Pre-ordered copy returned!
I'm 10 chapters in and the game draws too heavily on nostalgia for my opinion.
Something is going down at the end me thinks
I see people complaining about "constant" crate pushing.
What, we did that 3-4x as a necessity throughout the adventure?
Pre-ordered copy returned!
It's by far not that constant. It only shows how freaking perfect the game is overall when people complaining about such trivial things imo
Uncharted 4 wants to tell a story.
Then only part of the game that I've noticed drawing on nostalgia is the first part in chapter 4, and it still works narratively. It isn't just a wink wink unlikeI'm 10 chapters in and the game draws too heavily on nostalgia for my opinion.
Something is going down at the end me thinks
Just did thesequence, maaaaaaan.King's Bay Clock Tower
I love how instead of big setpieces like 2 and 3, you get smaller moments that are still very frenzylike the jeep going down the side of the mountain in Ch.10
Yeah I don't really get people who are dismissing the complaints that some are having as not liking uncharted or w.eWell past Uncharted games were "for me" but those games had far better pace.
Does it? Because I'm in chapter 15 now and all I've seen so far are paper-thin characters with barely any personality beyond semi-funny quips saying and doing the most cliché things imaginable and hints of a story that if it goes somewhere is sure taking its sweet time doing so. Maybe my mind will be blown soon? And no I do not care one bit about Drake and his brother and their relationship because the game isn't giving me any compelling reasons to. TLOU this is not.
Does it? Because I'm in chapter 15 now and all I've seen so far are paper-thin characters with barely any personality beyond semi-funny quips saying and doing the most cliché things imaginable and hints of a story that if it goes somewhere is sure taking its sweet time doing so. Maybe my mind will be blown soon? And no I do not care one bit about Drake and his brother and their relationship because the game isn't giving me any compelling reasons to. TLOU this is not.
Does it? Because I'm in chapter 15 now and all I've seen so far are paper-thin characters with barely any personality beyond semi-funny quips saying and doing the most cliché things imaginable and hints of a story that if it goes somewhere is sure taking its sweet time doing so. Maybe my mind will be blown soon? And no I do not care one bit about Drake and his brother and their relationship because the game isn't giving me any compelling reasons to. TLOU this is not.
Yes it does. You just dont like it which is fine.
I dont know if you have played the other games, but Uncharted 4 relies on story far far more than any previous Uncharted ever did.
Finished - hard, 21hrs, 52 treasures.
8/10, awesome.
+ graphics
+ sound
+ epicness
+ characters
+ combat
- puzzles too easy - some give you like 2 mins before your friend gives blatant hints
- too much downtime
- platforming/climbing was too simple (out of combat) and got boring.
I'm satisfied with the kind of satisfied I get after seeing a big blockbuster film, walking out and regretting the amount of popcorn I just ate.
Wow I got 20 hours. You're the only person I've seen so far to match my long-ass playtime haha. I bet we both had a lot of downtime exploring. It was a little awful at times.
Wow I got 20 hours. You're the only person I've seen so far to match my long-ass playtime haha. I bet we both had a lot of downtime exploring. It was a little awful at times.
Does it? Because I'm in chapter 15 now and all I've seen so far are paper-thin characters with barely any personality beyond semi-funny quips saying and doing the most cliché things imaginable and hints of a story that if it goes somewhere is sure taking its sweet time doing so. Maybe my mind will be blown soon? And no I do not care one bit about Drake and his brother and their relationship because the game isn't giving me any compelling reasons to. TLOU this is not.
Paper thin characters. Terrible story... Wat.So the whole Nate and Elena thing? No emotion from you eh? No sense of nostalgia? No feelings on the transition from his mundane new life and the implications on offer? How about the historical context given to both Drake and his brother? The orphanage, their mothers past and her unfinished final project? How about the story? Going from trying to find treasure for the biggest Pirate heist of all time, first by infiltrating a Panamanian prison, which went down the shitter, lending to losing your brother, him breaking out of prison 15 years later owing a debt to some drug Lord, to then teaming up with you and pulling off a heist in a black market auction. All the while this rich inheritance owed madman and his private army for hire is all on the case, Nadine being a strong South African character who basically kicks ass. Only you later realise it's a lot more than just finding some heist money, instead you're now finding a lost city where all the most notable Pirate captains in history pooled all their wealth and power together to make a Pirate utopia? And that's only up to Chapter 15...None of this resonates with you? This to you signifies a bad story with paper thin characters?
I'm about 6 chapters in and finding this game to be really boringI'm at the auction bit so Sam has stolen the cross
Game looks great but right now it a struggle to continue, do things improve the further i get into the game?
Does it? Because I'm in chapter 15 now and all I've seen so far are paper-thin characters with barely any personality beyond semi-funny quips saying and doing the most cliché things imaginable and hints of a story that if it goes somewhere is sure taking its sweet time doing so. Maybe my mind will be blown soon? And no I do not care one bit about Drake and his brother and their relationship because the game isn't giving me any compelling reasons to. TLOU this is not.
Just got up to Chapter 13 and the last few chapters have really gotten the game going for me (agreed with some that the first 5-6 chapters were a little slow action wise).
One story piece that is a little bit of a pet peeve:the fact that Rafe and Shoreline are always exactly 30 min behind Drake or have somehow magically beaten Drake to a spot/uncovered he same clues/solved the same puzzles....I mean I get that it's a video game and that they need to have them at the different locations for combat/other; but they clearly set up Rafe in the prison scene as not quite as capable an archaeologist/historian that the Drake brothers are so it bothered me a little....and I mean hacking their phones...come on? I wish they came up with a few more believable ways to keep Rafe/Shoreline in the game so to speak
That small little complaint aside; can't wait to get back to the game
The bad:
- Not enough characters. Really, I wishedChloe made an appearance, she should. It would have fit perfectly fine.
Well part of the story relies on you having formed a bond with the characters over UC1~3.
Paper thin characters. Terrible story... Wat.So the whole Nate and Elena thing? No emotion from you eh? No sense of nostalgia?
I always take the influx of posts like "10/10", "best game ever" in the first few days with a grain of salt. This forum is always guilty of doing it for certain games, and you can almost basically predict which titles it's going to happen to. The flaws only start to trickle out after 3 or 4 days, it's like clockwork.
The amount of posts saying this was a perfect game and a 10/10 was insane in the first 2 days. You can say it's opinion and all which is fine, but if you buy into the hype every time don't be surprised if you're disappointed.
I wish I could play asin multiplayer mode. LOLCassie
Well Rafe is exactly what you described and the game makes it pretty evident in numerous occasions that he is not a capable archaeologist. He even admits it himself (he is the one who wanted to draw out Nathan in this hunt because he doesnt know his shit.
As for why the guys had him in Panama prison, its because of his money and connections. Thats all they need him for, and that is why Nate wants to ditch him, but Sam argues not to.
What is wrong with hacking the mobiles? It is a legitimate way of finding information, I had no problems with that explanation.
On Chapter 8, really enjoying this game so far. Just started playing and couldn't set it down for 3 hours.
I can see why some state it's a little too slow in the beginning, but I just relaxed and enjoyed it. I thought it did a good job building up the background and the story.
Anyone else found there to be more glitches, stuttering, and texture/light dithering after chapter 16? I noticed way more issues all of a sudden.