SmellyHoundRedux
Banned
Hey is this game pretty blurry when you move the screen around really quick? Anyone have a problem with this? It made my eyes water at times. That and it in dark areas I got some pretty bad ghosting.
What's funny its no one can even say "psh! But the screen is constantly in black and white" because that would be wrongOk guys, this is ship graveyard in crushing with rope kills , steel fists, blind fire and all that. So yeah is super viable and even the best way to do it, but is not easy becase it is the hardest mode, i mean , what do you expect? it is CRUSHING.
https://youtu.be/sZcVhWXLT5Y
I really hope that ND adds some kind of arcade mode with all the encounters in succesion with points or something, it needs it, the gameplay is too good.
Ok guys, this is ship graveyard in crushing with rope kills , steel fists, blind fire and all that.
awesome gif
I'm kind of surprised people are having as much trouble with Crushing as they are. The only thing I hate are sniper enemies and the fact they are all crack shots. Most enemies even the brutes go down in what feels like a couple shots and combine that with instant kill moves like the rope drop and Drakes overall ability to move around the environment means you can stay well ahead of the enemies. The fact you almost always have a companion means its even easier getting through tough situations.
Obviously there are different skills levels for people coming into the game and all that but this feels like the easiest UC of them all. I still dread some of the arena fights in 2 and 3 on Crushing, stupid stupid hard.
Just finished it, ok I'm gonna say it, game was just ok.
Gunplay was bad, I dreaded every single encounter.
It was just not fun, every cover gets shot to pieces, artificial ammo limit lets you only take down max 4 guys before rolling around like a maniac to pickup a new weapon.
If you don't fall off a cliff or get stuck to the environment.
Don't get me started on thesections, useless unsatisfying addition.stealth
They should have went full walking simulator and it would still be a great expierence as they take you to some amazing places and the banter while walking through the environment is great.
Graphics, settings are top notch.
Story is ok, not bad not good, it serves its purpose. Although I could never like Sam, he looks like a douche and I couldn't care less about him.
I wouldn't have shed a single tear for Sam, if it came down to it, when Elena played dead, that got me more worked up for a moment.
Props for the ending though.
To sum it up I expected a great game but got a good game instead.
Gunplay is bad for the reasons mentioned above, would have loved some more gamey things like progressions/upgrades whatever, so that there is some meat to it.
They showed with TloU that they know how to make a story heavy game while still putting the game into videogame.
Also when they showed the game at E3 last year, they teased a dialog select screen, crowed went crazy but little did we know that this was only a 1 time thing.
So another half baked addition.
For all the shit that went down with Amy, I don't know if we got a better story out of it or game.
My crushing combat gameplay (swing included):
https://www.youtube.com/watch?v=eodBDaA-JQA&t=0m58s
You were not specific in your initial comment.
It's not.
I'm sorry to repeat my self, but that is also false.
It does work but with a few caveats.
smh
This is how I play it, not sure why people are "Wow" about it, no disrespect.
But that's new lol
Ok guys, this is ship graveyard in crushing with rope kills , steel fists, blind fire and all that. So yeah is super viable and even the best way to do it, but is not easy becase it is the hardest mode, i mean , what do you expect? it is CRUSHING.
https://youtu.be/sZcVhWXLT5Y
I really hope that ND adds some kind of arcade mode with all the encounters in succesion with points or something, it needs it, the gameplay is too good.
This happened to me while I was playing haven't been able to replicated it also have a cool drop animation where I bypassed the guy I thoughthink I was gonna hit and got one future below him lol.
he really is a sociopath.
So, I was replaying the first Madagascar chapter and I came across some dialogue I hadn't heard before. I don't know what I did this time that triggered it, or why it was omitted from my previous playthrough. In one sense, I'm impressed. In another, I'm annoyed. I restarted the checkpoint to try to replicate it once again, and I couldn't get it to trigger.
I appreciate the attention to such detail, but I hate having missable dialogue!
(Note that it was not an optional conversation,)
These are just flat out false.
Like I said to me the game feels balanced toward the player having just that little bit more health to pull off things which isn't good for crushing. I'm past the most difficult parts and I stand by the shipyard and the caves being flawed encounters on crushing.Reading some of these posts, there are some ridiculous claims being laid out.
Look, I think the stealth is overly limited too. But Crushing is perfectly doable with any of the tools. Your incompetence doesn't mean it's not balanced.
He spawned into that encounter with full ammo. Try going into that with an Uzi and ten rounds for your primary. It's impossible. I've played and completed every Uncharted on Crushing and to my memory the initial firefight in the ship graveyard is one of the worst encounters in the series.Case closed indeed. This was so good that it looked like a god damn set piece action.
I dont understand some people here. Its Crushing... Its supposed to be... You know, crushing? Like the hardest difficulty?
Everything is viable its just damn hard and demands perfection and mastery pf the combat and tools available.
Its not bad being handed your ass by a game. Dont pretend that because you cant deal with it that its not possible. Its a game there is no shame in losing. Just drop the difficulty to your comfort levels and enjoy it.
It's impossible.
Do you not understand why your argument is so petty? You dismiss every rebuttal on the condition that the other player is incompetent. It leaves no room for nuance or criticism. Yeah, I guess I could've finished that encounter with my terrible setup if I spent another couple of days banging my head against it. But isn't it a little weird that this ONE section that a ton of people are complaining about is so clearly disproportionately difficult compared to the rest of the game? No, it must be everyone else's fault. Everyone else is bad. They're probably lying about even playing the other games on Crushing. (are you for real, dude?)Oh come on!
He literally beat a guy 1 sec into the encounter, he could take his ammo then go from there. He is not even greyed out. Also if you were playing on crushing and managed to get there with no ammo, then i am sorry but you shouldnt be playing on crushing and i kinda wonder if you ever played uncharted games on crushing. Its a simple, known rule for crushing: once the bad guys are done with, stock yourself with the best and most ammo there is on the ground.
The encounter prior to chapter 20 leaves you with a bunch of ammo to stock up and prepare adequately for the shipyard encounter.
Do you not understand why your argument is so petty? You dismiss every rebuttal on the condition that the other player is incompetent. It leaves no room for nuance or criticism. Yeah, I guess I could've finished that encounter with my terrible setup if I spent another couple of days banging my head against it. But isn't it a little weird that this ONE section that a ton of people are complaining about is so clearly disproportionately difficult compared to the rest of the game? No, it must be everyone else's fault. Everyone else is bad. They're probably lying about even playing the other games on Crushing. (are you for real, dude?)
Your position is unreasonable. It's a suckass encounter. Uncharted 4 is still one of the best games ever made, ND will be ok.
Do you not understand why your argument is so petty? You dismiss every rebuttal on the condition that the other player is incompetent. It leaves no room for nuance or criticism. Yeah, I guess I could've finished that encounter with my terrible setup if I spent another couple of days banging my head against it. But isn't it a little weird that this ONE section that a ton of people are complaining about is so clearly disproportionately difficult compared to the rest of the game? No, it must be everyone else's fault. Everyone else is bad. They're probably lying about even playing the other games on Crushing. (are you for real, dude?)
Your position is unreasonable. It's a suckass encounter. Uncharted 4 is still one of the best games ever made, ND will be ok.
Finished the game a couple of hours ago, after stopping day after release, at chapter 8 from boredom. Not gonna rile the hornet's nest to much so I'll just say it's more Uncharted disappointingly, with the same old problems. I will say I'm completely baffled by all the perfect scores, makes me wonder how many actually finished it. Sequence in chapteris probably the worst game design decision I think I've seen from a triple A deveoper,22.would have preferred a cutscene, which is a sad thing to say
One thing cracked me up though, AI character did something I wasn't expecting, actually yelled at the screen, what the fuck was that heh.
Spoiler I guess, though not really http://youtu.be/W3nx0AJyq9k
He spawned into that encounter with full ammo. Try going into that with an Uzi and ten rounds for your primary. It's impossible. I've played and completed every Uncharted on Crushing and to my memory the initial firefight in the ship graveyard is one of the worst encounters in the series.
Does theever end? Who thought this was a good idea?sword fight in chapter 22
It's the most epic finale of the franchise imo.
Are you even attacking when his guard is down ?
I will say it was a mistake on my part earlier today to play through it to finish my crushing run while remote playing from my mom's house. That added lag was pretty damn unforgiving on that fight. I still did it though.I don't understand how some people have so much trouble with it, it's an easy fight.
Does theever end? Who thought this was a good idea?sword fight in chapter 22
I am on my second playthrough in the game in my way to get the platinum trophy.
The game has very weak game mechanics wrapted around amazing visuals.
My main complaint is that i expected more from the producers of LoUs in the story and in enemy design/AI.
They did amazing things with last of us and in comparison Uncharted 4 feels like a generic third person platformer with some shooting, with long chapters with minimum interactivity, clearly designed to appeal to the masses.
I have platinumed all Uncharted gamed and this was the first gane that I felt bored.
Maybe the long story sections didn't grow on me because Sam as a character is as generic as it can get, and the way ND tries to make the player grow feelings for him is stupid.
And after experiencing the second part of the game I felt dreadful to go and replay some of the early chapters.
I could exchange the first 3 chapters for one clock tower chapter. Clock tower is an example if how they could evolve platforming but as a chapter is a drop in an ocean of grneric platforming.
And OMG the sliding...
Anyway U4 is a great tech demo of what the best guys in the business can do, but as a game I am a bit disappointed.
Uncharted 2 remains my favorite by far.
And a question.
Do we know how the game did sales wise?
No press realease from Sony that the title sold x milion copies or bring y million dollars in its first ten days on the market makes me think that it did not sold very well.
And we are talking for the game with the biggest marketing budget in the history of Sony.
And please my beloved ND, do not make LoU 2 as generic as U4!!!
The encounter was one of the best on hard mode. Looking forward to my crushing playthrough.Do you not understand why your argument is so petty? You dismiss every rebuttal on the condition that the other player is incompetent. It leaves no room for nuance or criticism. Yeah, I guess I could've finished that encounter with my terrible setup if I spent another couple of days banging my head against it. But isn't it a little weird that this ONE section that a ton of people are complaining about is so clearly disproportionately difficult compared to the rest of the game? No, it must be everyone else's fault. Everyone else is bad. They're probably lying about even playing the other games on Crushing. (are you for real, dude?)
Your position is unreasonable. It's a suckass encounter. Uncharted 4 is still one of the best games ever made, ND will be ok.
Just finished. Still have to read reviews and comments and everything but hell what a story! I've been following these characters for long and I was so emotionally compromised with all of them that I really can't think straight about gameplay flaws right now.
Seems like Naughty Dog could make a game about a fly and it would still be more well-written and interesting than some FPS out there.
I don't understand how some people have so much trouble with it, it's an easy fight.
Honestly some of the animations don't telegraph direction well and on crushing where one blow can kill you that isn't great. Not sure who thought left and right block was the best idea when you animate the guy doing spins and shit.
Honestly some of the animations don't telegraph direction well and on crushing where one blow can kill you that isn't great. Not sure who thought left and right block was the best idea when you animate the guy doing spins and shit.
It's the most epic finale of the franchise imo.
Are you even attacking when his guard is down ?
Co-op is coming in the fall. hopefully it's fun like the other installments in the series.Attacking didn't do anything, had to memorize the counterattack patterns to advance the fight. I was playing on hard, no idea if that changes the encounter.
Finished it finally, this game just wasn't very good. Some pretty severe pacing issues with many of the chapters, undercooked story and villains and a lack of memorable set pieces. I got a lot of mileage out of the co-op stuff from the second game, dunno why there's only the competitive stuff here, cause frankly that stuff is pretty weak. Bleh, I wanted to like this.
I loved it, it wasn't thaaaat hard but still challenging enough.Does theever end? Who thought this was a good idea?sword fight in chapter 22