I liked "Uncharted" in urban environments, so I liked the kid sections and the auction scene; I really liked both sections in the house even though you do nothing because it is nice just seeing how they live. I loved the all the fight encounters because I loved the open environments where I could move freely, stealth, melee, and swing. That felt great. I loved all the voice work, including the new characters. I liked that there were no supernatural elements.
What I didn't like, is something I've not liked in every Uncharted game, is the music, which I think is hamstrung by its terrible theme. I also disliked the somewhat squandering of Nadine, because we see her like, four time throughout the game? And, we fight her twice in a QTE? And, it's even more of a letdown because I liked the very little we see of her and I love Bailey's performance. I think some sequences go on for too long (like some of the driving late in the game) and the "puzzles" are more tedious than anything since it is always the same of "go get this obvious boo and push it to the obvious place" or "hook the wench to this tree". I honestly thought that a few times they did this just so nothing happens and they can load the next section of the game.
And, going back to great things... no load times is great and I noticed the lack of them. The tech in this game is fantastic, and the lighting at times was unparalleled in anything. My one quibble with the tech is that, and maybe I'm just mistaken, but do they do the LA Noire thing of having video projection on faces at times on the in game models, not the ones used for cutscenes? There's a few instances where it looks like the animation is too good but a little out of focus or grainy, so that's why I assumed as much.
Last two things I want to mention. The spectacle in the game is sadly missing. Outside of the E3 preview with the car chase, the game never had the highs of Uncharted 2. And, near the end, the sequence with the truck chasing you was very anticlimactic. I wish there was at least one other scene that felt as big and frantic as that initial car chase E3 scene. Also, different locals with different terrains.
And, finally, I love the small moments in these games, such as Nathan slumping his shoulders, or the body movements between Elena and Nathan, or whatever. It's amazing how well Naughty Dog is with this stuff and their writing (as with their direction of these scenes to let things play out and not worry about cutting constantly; there is some filmmaking in this stuff that you don't see in many other games).
There are things I can complain about more, like the Alcazar stuff, the quickness of Elena to forgive Nathan, Nathan's quickness to forgive his brother, and so on, but I was fooled enough to not have these things bother me significantly.
One last thing. Since Naughty Dog in the past has had controversy being, let's say, "inspired" by real life people to model their character after, is Nadine modeled on Naomi Harris? And, who is Cassie? She looks so familiar but I can't place it.
Oh, and the Monkey Island nods were very appreciated by me!