aclar00
Member
Sony delisting all Unity games in 3... 2... 1...
Or raising PS+ fees :-(
Sony delisting all Unity games in 3... 2... 1...
Incoming all games using Unity engine delisted from Apple, Google and Steam from Jan 1.And who is covering the biggest market? Mobile and PC you dumbfucks?
So thats the reason for the PSN increase....actually probably is one reason.
Or raising PS+ fees :-(
That's one example and they way they've always made money would be to sell their sub service to Genshin devs. So no matter the amount of installs, genshin was only worth that sub price.Subs are based on user sales. So Genshin installs 20 mil copies but only 5000 whales pay for it (ignore these Numbers, just an example), Unity would get paid for 5K sales but not for the other millions of users.
That's why they want to change to charge per install.
Yup. I do this on PC gamepass all the time. Heck my PC fucking died pretty much while I was complaining about this. I installed a lot of games on an older PC and will install them on my new one when I get the parts. Why should some dev get charged for that. And sometimes installers run and don't finish. Maybe you forgot to uninstall a game to make room. Dev gets charged twice for that because the Unity CEO is a fucking piece of shit.Don't forget that you are suppose to be charged PER INSTALL. So with Gamepass you might cost Microsoft money every time you uninstalled to make space and re-installed later.
Or raising PS+ fees :-(
I wonder how many devs who are early in development have dropped Unity this week, it is never easy to switch engines but early on is a lot more forgivingIncoming all games using Unity engine delisted from Apple, Google and Steam from Jan 1.
The duty of loyalty is one of the fiduciary duties owed by a company’s directors . The duty of loyalty requires the directors to place the interests of the company and the shareholders before any of their personal interests.
The posts were mainly made in jest, but also just pointing out the timing of the recent PS+ price increase and this rumor. Given that Sony said something along the line of continuing to bring great content was the reason for the increase.Sony won't raise PS+ fees, since they have nothing to do with this mess. If Unity succeeds in demanding more money from devs using their software, then those devs will have to raise the price of their games to compensate for the additional licensing costs.
Streaming and service offerings have really upended the economics of gaming. Certainly the business model for middleware providers like Unity has to have been affected, so I'm not entirely without sympathy for them... But damn! Have they made an ungodly mess of this situation!
I really don't understand why these bastards CEOs have to earn millions.Those 5 bastards are bleeding the company dry.
I hope one day people will look back on Shawn Layden's legacy with appreciation. He's sort of the 'forgotten' Sony lead even though looking back, PS4 has been a great generation for Sony.
How do they enforce this? Their contract terms of use for their engine is with the developer.
This is like me walking into Best-Buy to buy a new laptop and the store randomly decides it's going to invoice my purchase to PornHub. The latter will just tell them to fuck off, as they don't have a contract with Best-Buy and they weren't involved with the transaction at all.
Sony, MS and Nintendo don't have any say in what middleware engine indie devs use. But if Unity tries this shit, I can totally see them just outright banning Unity games on their store, because they're (rightly) not willing to pay for the privilege of the dev's independent choice of middleware engine.
Well if you're Microsoft, Google or Nvidia. It works.Imagine thinking that you can just dictate mandates like this thinking literally everyone is going to comply just because you say so.
Microsoft puts the runtime on the cloud and only downloads a single copy. It creates a local copy of its cloud service containing the file so it doesn't require to be downloaded again
Presumably, Unity's angle is that platform holders need to pay them or they'll refuse to make engine updates/future functionality available on those platforms. Engine providers do a lot of work with each individual platform, so it's a plausible approach.
It won't work, of course, but they might think it will.
It’s unclear if Sony, Microsoft, and Nintendo are aware of this particular change in policy, and whether they’d be willing to comply with Unity Technologies.
Interesting, this might very well force Microsoft to buy unity outright. They MS’s strategy is to get as many games in their game pass as possible, last thing MS wants is to have unreal being the dominant player with their business strategy, the fees will be so much higher if unreal is left. Game engines is not a competitive field with only very few big players for massive amount of game studios, other forms of in house game engines exist but only suitable for very small amount of titles and only unreal left would likely increase MS’s cost for game pass titles by a large margin in the long run.
Or Microsoft secretly had somebody planted on Unity's board, that suggested they should roll out this tactic knowing it would backfire, and then once they file bankruptcy, and THEN they get bought out by Microsoft on the cheap. 20D Chess!That would be some seriously genius 4D chess, if the goal was to tank the company, then get Microsoft to over pay for it and save it. The share holders would be escastic. Of course if they go into bankrupcty, that might change things.
and destroy many of smaller competitor (smaller gamedev) in their wayIF this is true, I wouldn't be surprised if their motivations are literally destructive, like literally destroy the company as it makes them more money short term and then move the fuck out from it to another victim
I'd believe that if they were colluding with other big studios under the table, but that's way beyond speculation to me loland destroy many of smaller competitor (smaller gamedev) in their way
I can guarantee you this is not the case and this was not agreed with Sony or others, otherwise you would have joint press release. Someone at Unity fucked up and Sony and others are probably preparing a response.So thats the reason for the PSN increase....actually probably is one reason.
Surely they know, if we know, they know.So MS, Nintendo and Sony will be charged for the installation fee?
Do the big 3 know about this? I cannot see them being very happy about this.
Why would Unity even go ahead with this idea? The big three could ruin them.
I wonder if old Unity games will start to be pulled from the stores? Like how Disney is pulling shows because they don't want to pay residuals.Its still bullshit. If I install a cheap game again in 10 years the devs get charged out of nowhere for something that isn't making money for them anymore.
Yup. I do this on PC gamepass all the time. Heck my PC fucking died pretty much while I was complaining about this. I installed a lot of games on an older PC and will install them on my new one when I get the parts. Why should some dev get charged for that. And sometimes installers run and don't finish. Maybe you forgot to uninstall a game to make room. Dev gets charged twice for that because the Unity CEO is a fucking piece of shit.