Chittagong
Gold Member
First thing I have seen from anyone that actually looks next gen
Thats because they haven't released NVME drives with this performance level yet.
Thats because they haven't released NVME drives with this performance level yet.
It is using a dynamic advanced temporal retro construction tech.
For better of for worst even PC games are using that (DSLL) and you will see a lot in the future.
Perhaps native resolution will be find in very few titles.
because its the closest point of comparison we have available? start of gen UE4 with start of gen UE5. not sure why you're being bellicose about it i haven't said anything remotely provocativeNope.
Why are you comparing an in-engine PS4 demo with a full playable PS5 demo?
Like I said the PS4 UE4 demo is comparable with Hellblade 2 trailer.
I believe that is the case.DF could not do a pixelcount in the RAW images, finally!
I hope it will be the case in all nextgen games.
Until we get a breakthrough in the 3D/Art pipeline, this kind of demos mean nothing.
Sure it is nice looking and it runs on the hardware.
But it also represent what i think is an unsustainable amount of work.
Easy to make a 10-15 minute demo, harder to hit that for 15-20 hours.
Is it really financially viable to make a whole game to this level of quality ?
That's always going to be the question deciding how beautiful you can make a game.
Not ,can you do it, but can you do it on time and on budget ?
There is no SSD on PC market actually to archive that.
PC SSDs with that speeds will be launch late this year... 7GB/s.
Unreal Engine 5 tech demo uses 'film-quality' assets, runs on today's hardware
The PlayStation 5 demo shows off Epic's impressive 'Nanite' rendering technology, coming next year.www.pcgamer.comKim Liberi is one of the 4 guys present in the presentationWould this demo run on my PC with a RTX 2070 Super? Yes, according to Libreri, and I should get "pretty good" performance.
Regarding loading and streaming, though, Sweeney says that the PlayStation 5's SSD architecture is "god-tier" and "pretty far ahead of PCs," but that you should still get "awesome performance" with an NVMe SSD
Your quote agrees with what I said...
also in the video they say that ue5 help devs with any budget to achieve great results because these nanite and lumen stuff is easy to utilize compared to old school lights etc.What the actual fuck? The whole demo showed a breakthrough in 3D/Art pipeline.
ummm PS4 UE4 demo, it doesn't compare with the hellblade 2 trailer.Nope.
Why are you comparing an in-engine PS4 demo with a full playable PS5 demo?
Like I said the PS4 UE4 demo is comparable with Hellblade 2 trailer.
ummm PS4 UE4 demo, it doesn't compare with the hellblade 2 trailer.
Absolutely. Technology that will match and surpass the PS5's I/O solution is coming to PC. There's no doubt about that.
the character really looks out of place for how much current gen she looks compared to the rest, especially the face.Screenshots of PS5 real-time gameplay:
Source:
A first look at Unreal Engine 5
Get a glimpse of new and improved real-time rendering features currently in development.www.unrealengine.com
Screenshots of PS5 real-time gameplay:
Source:
A first look at Unreal Engine 5
Get a glimpse of new and improved real-time rendering features currently in development.www.unrealengine.com
"A number of different components are required to render at this level of detail," says Sweeney. "One is GPU performance and GPU architecture to draw an incredible amount of geometry. You're talking about a very large number of teraflops being required for this. The other is the ability to load and stream it efficiently."
Would this demo run on my PC with a RTX 2070 Super? Yes, according to Libreri, and I should get "pretty good" performance. For comparison, the PlayStation 5 GPU the demo video was captured on achieves 10.28 teraflops, while the RTX 2070 Super hits just over 9 teraflops. (Note that teraflops are not everything.)
Regarding loading and streaming, though, Sweeney says that the PlayStation 5's SSD architecture is "god-tier" and "pretty far ahead of PCs," but that you should still get "awesome performance" with an NVMe SSD, which I'm using. One thing is for sure: If you haven't already, it's time to ditch HDDs, which Sweeney doesn't expect anyone to load games from in the near future.
Absolutely. Technology that will match and surpass the PS5's I/O solution is coming to PC. There's no doubt about that.
the character really looks out of place for how much current gen she looks compared to the rest, especially the face.
I want this to be a game so bad. It has a freaking STARGATE. Imagine just jumping through the gate into other unique looking worlds in an instant?!
I wouldn't be TOO worried about that, honestly
Ok you have my attention.
That was stunning and looked like a step forward. It needs to be a game, just for the breakneck flying section alone. If this is 30fps... I'll allow it for now and then when we get more capable GPUs in the future things can be cranked even further.
Let's see how the other stuff we see over the next few months compares to this.
Also fuck raytracing if this is how games can look without it. Even on PC it's still incredibly difficult to run with a disproportionate amount of performance penalty. Maybe the 3000 series from Nvidia will help with this so let's see but on consoles? Good luck.
ummm PS4 UE4 demo, it doesn't compare with the hellblade 2 trailer.
We got this trailer last year where they say everything was real-time and in engine. But we didn't get much of a peep out of people getting impressed. This is closer to what Epic showed today, but with a different setting.
Your quote agrees with what I said...
He clearly said you can't get PS5 level of performance in loading and streaming with actual NVMe SSD.
Time stamped, unique stoage architecture is phenominal....far ahead of the highest end best PCs you can buy - EPIC quote 13 May 2020/
unreal 4 as far as we know. honestly i think this game will end up looking pretty similar to what we saw todayNow that I think of it the hellblade trailer/music video looks very similar to what was shown today. Is that game made in UE?
Until we get a breakthrough in the 3D/Art pipeline, this kind of demos mean nothing.
Sure it is nice looking and it runs on the hardware.
But it also represent what i think is an unsustainable amount of work.
Easy to make a 10-15 minute demo, harder to hit that for 15-20 hours.
Is it really financially viable to make a whole game to this level of quality ?
That's always going to be the question deciding how beautiful you can make a game.
Not ,can you do it, but can you do it on time and on budget ?
It is halo, so it makes sense that MS would coddle it with their practically infinite budget.Maybe it is. Still tho, all that money on an engine for just one game (or IP) seems a bit of a waste to me.
funnily enough, it might have been the first UE5 game we've seen, but without anyone acknowledging that it was UE5. It IS on the UE websiteNow that I think of it the hellblade trailer/music video looks very similar to what was shown today. Is that game made in UE?
Senua’s Sacrifice: Hellblade II
Setting the bar for the evening’s big reveals, Ninja Theory and Xbox Game Studios announced Senua's Saga: Hellblade II with a riveting new trailer rendered in Unreal Engine. Continuing the story of Hellblade: Senua’s Sacrifice, Ninja Theory is building a sequel to one of 2017’s most critically-acclaimed games, and they’ve confirmed it’s coming to Xbox Series X.
ummm PS4 UE4 demo, it doesn't compare with the hellblade 2 trailer.
We got this trailer last year where they say everything was real-time and in engine. But we didn't get much of a peep out of people getting impressed. This is closer to what Epic showed today, but with a different setting.
Cool, what game is that?Screenshots of PS5 real-time gameplay:
Source:
A first look at Unreal Engine 5
Get a glimpse of new and improved real-time rendering features currently in development.www.unrealengine.com
Cool, what game is that?
What the actual fuck? The whole demo showed a breakthrough in 3D/Art pipeline.
Cool, what game is that?
nvme pciex3 is 3gb/s. x4 is 5gb/s.Thats because they haven't released NVME drives with this performance level yet.
Your statement regards SSD having nothing to do with the games visuals/effects. If you believe that statement then you are not understanding this.
"“It’s a real generational leap in new features. Even though it doesn’t break things that came previously, Unreal Engine 5 will be a straightforward upgrade for anyone working with Unreal Engine 4,” Sweeney said. “It’ll be like going through a few minor version updates. But it has major new graphical features targeted at a new generation of hardware, defined by PlayStation 5. These capabilities are also coming to PC and elsewhere.” "Another interview.
Epic Games: Unreal Engine 5 will bring a generational change to graphics
Epic Games took the wraps off its Unreal Engine 5 today, showing in a demo how games using it will generate outstanding realistic graphics in real-time.venturebeat.com
Screenshots of PS5 real-time gameplay:
Source:
A first look at Unreal Engine 5
Get a glimpse of new and improved real-time rendering features currently in development.www.unrealengine.com
This makes me think what if a game were able to pull off a pixar-esque look that rivals the movies. we're certainly already there in geometry but the question is lightingYup, she's a bit cartoonish, doesn't match the photorealistic overall set.
Screenshots of PS5 real-time gameplay:
Source:
A first look at Unreal Engine 5
Get a glimpse of new and improved real-time rendering features currently in development.www.unrealengine.com
Cool, what game is that?
This makes me think what if a game were able to pull off a pixar-esque look that rivals the movies. we're certainly already there in geometry but the question is lighting