Signalis
Member
You thinking that CDPR is going to do a great optimised experience? All they're games were buggy messes on launch and long afterWhat do you mean ? the tech demo was blurry to me, not sure what upscaling, I think it was using FSR
Witcher 1 -> Bioware's Aurora Engine --> Broken and barely functional at launch and long after (Enhanced Edition fixed most but not all issues)
Witcher 2 -> redEngine --> Very broken and buggy at launch and long after (Enhanced Edition fixed some issues)
Witcher 3 -> redEngine --> Very very very very buggy on release and long after. (Took them a long time to get it running decent)
Cyberpunk -> redEngine --> No need to explain
They've made buggy unoptimised messes with 2 engines. What makes you think UE5 is going to be better. In fact, knowing CDPR, it could be even worse. Developers don't learn their lesson. Warhorse decided to take their time and optimise for a long time to get KCD 2(CryEngine) running as well as it is, that's why it took so long to actually come out. CDPR won't and using UE5 it will give them even less incentive to optimise, because they know gamers will buy any shit they make
Edit: spelling mistake
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