Colors are better with RGB over svideo though.
I'd say the N64 mod is the least impressive RGB out of any console. It's still worth it though in my opinion. Definitely, I agree the colors are bound to be more accurate than via s-video.207 USD/275 CDN. I currently have a 1354Q for reference. And it's already sold Surely I should get preferential treatment given it was my birthday yesterday?
Also, somewhat of a cross-post from the N64 thread but anyone have any experience/would you recommend the RGB mod for the N64 over s-video? I've read varying things about how its RGB output benefit is fairly minimal.
RetroSexuals |OT2| SCART, Screens, Scaling, and Scanline Sexiness
Retro Gaming Done Right |OT2| I can see clearly now that the rainbow-effect is gone
Retro Gaming Done Right |OT2| Low res CRTs + Upscale people
Retro Gaming Done Right |OT2| Why Can't Metroid Dot Crawl?
Retro Image Quality |OT2| Goodbye Composhit Hello Rabbithole
Edit:
Lol
just seen two (two!) NEC XM29 Plus for sale at £700 - each. Blimey.
I have an old Toploader Nes that I want modded, does anybody have some modders that they can recommend? I have considered to do it myself as well, but I think I just want to be sure that its done properly and not risking screwing it up.
Edit: I see this might be the wrong thread for this question, but I wanted to use it with an upscaler in the future if that is possible, so I guess it is kinda relevant
seems outrageously priced fSpeaking of the XM29, who in the US is buying this beast?
seems outrageously priced f
granted, it's not the same thing, but I scooped an xm29 a few years ago for $100.
I chuckled and moved on. lol
Speaking of the XM29, who in the US is buying this beast?
I know this is a few days old, but god dammit, so many great suggestions here!
extron emotia?So I have a few questions. I would appreciate any answers at all. If not, it's cool too
4. If it's not crazy to enable scanlines, obviously the Framemeister doesn't take VGA input. Someone in this thread (I forget who) recommended an alternative that takes VGA, but it's $80+ for a single device. Is there someway I can make the Dreamcast work with the Framemeister using VGA? (Perhaps a VGA -> some other format converter?)
2. For PS1 games, is it better to have:
- A PSOne via RGB
- Played on a PS2 via YPbPr
- From a PS3 via HDMI or YPbPr
Definitely don't use your PS3 for PS1 games, it's just software emulation and games will only run at 480i, not 240p.
As far as PS1 vs. PS2, it really just depends on your situation. There a few games which won't run on your PS2, with the list expanding on the slim models. If you're okay with that and only want one console hooked up, the PS2 will output PS1 games in 240p, via RGB or component.
Are you interested in playing PS2 games as well? Do you care about having 480p for the PS2 games that support it? Your answers to those questions will determine whether or not you'd use RGB or component for the PS2.
Personally, I have a PS1 hooked up via RGB (make sure you get sync on luma if you go this route) and a PS2 hooked up via component. I just find it the easiest way and I don't have to worry about switching cables or having to buy additional equipment. If I had a monitor that was 480p capable like a BVM I might switch PS2 to RGB and do RGsB instead so I could get 240p, 480i, and 480p all over RGB.
Sorry for the long rambling answer, but with so many versions of PlayStation consoles, there are a lot of options! Let me know if anything was too confusing!
It's not a rambling answer, it's a fantastic one!
My situation:
- I don't have a PSOne. My question was framed so that depending on the answer, I would go out and get one.
- I have a PS2 Slim, Japanese version. I have it hooked up to an XRGB-Mini via YPbPr (D terminal cable, it's what the Japanese use instead of the component cables, I guess?)
- I have a lot of 2D fighting games for my PS2; it's essentially my fighting game machine. I have scanlines enabled for some of the games (some others don't need them), and the image is gorgeous.
So yea, I was just trying to find out is I should go out and get a PSOne and hook it up to my XRGB-Mini via RGB.
It does.storafötter;218372912 said:Does anyone know what type of RGB cable they sell at solaris for SFC?
https://solarisjapan.com/collection.../pro-rgb-cable-retromeister-for-super-famicom
It says nothing if its csync or lumia sync. Getting impatient waiting for new RGB cables from Retro Game Cables.
Cool, I have a clearer image of your setup now.
I'd get a PSOne if I was you (probably the smaller redesigned version as they have a more reliable laser). And like I said, make sure the RGB cable you get is sync on luma as that has the cleanest picture.
I think you'll definitely see the difference, as the PS2 component signal is kind of noisy, and the XRGB mini's d-terminal input isn't as clean as it's RGB input.
Plus, PS1s, at least in the US, are really cheap. Like $10 to $20 and you can find them everywhere.
I found that the later video chip used in PlayStation consoles (SCPH-7000 onwards) to be pretty noisy myself. Akin to playing a PlayStation game on a PlayStation 2. I personally have a SCPH-5500 shell with a SCPH-5501 motherboard (Mayumi V4 chip, CXA-1645 video chip) and the PSU and laser from a SCPH-5502.
About people doing FAQs for the Framemeister for the next OP, i think it should maybe include some info in using the Framemeister with Pal-sources, as the profiles linked will often nok look as good, and the settings for getting good scanlines are different than for ntsc-signals on some consoles.
The cables on Solaris seem to be jp21 and not scart btwstorafötter;218372912 said:Does anyone know what type of RGB cable they sell at solaris for SFC?
https://solarisjapan.com/collection.../pro-rgb-cable-retromeister-for-super-famicom
It says nothing if its csync or lumia sync. Getting impatient waiting for new RGB cables from Retro Game Cables.
Warnings/Disclaimer
The Pro RGB cable is only compatible with JP21/RGB21 inputs. When used on a regular EURO-SCART input, it can cause serious damage to your equipment
Got a good deal on an original Xbox as well with component cables (I need those From and Sega exclusives ). Do people generally prefer to play on CRT via component or HDTV's for xbox stuff? I guess it depends on which games support 720p, etc.
It does.
"Luminance as sync: Removes any chance of interference usually caused by composite video as sync while retaining the highest possible compatibility with all displays and processors."
The cables on Solaris seem to be jp21 and not scart btw
I find it looks just fine on an LCD. I actually did a 480p test recently with Burnout using Component and recorded it, it looks pretty damn good. Just make sure to make the LCD set to 4:3 unless the game specifically supports 16:9 otherwise the stretching -cringe-
Example: https://www.youtube.com/edit?o=U&video_id=KOblOunPLAw
Got a good deal on an original Xbox as well with component cables (I need those From and Sega exclusives ). Do people generally prefer to play on CRT via component or HDTV's for xbox stuff? I guess it depends on which games support 720p, etc.
I made this as a quick reference image for the next thread's OP if you guys like it. Also any missing systems or info, or if stuff is unclear let me know and I can update/fix. (like making sure I have etim's name consistent etc) so here's v1.0 beta
It's a marginal improvement at best. There are like three levels of blurring negating almost any benefits RGB has over S-video. I wouldn't go out of my way for it.
There is test firmware out for Tim Worrthington's RGB board (by Bortis over on shmups) that implements a similar debluring feature like the UltraHDMI. You'd have to flash it onto the board yourself as Tim's implementation is still in the works (though the current board has solder points for an On/Off/Auto switch) but it looks pretty good from what I've seen.
Cool, I have a clearer image of your setup now.
I'd get a PSOne if I was you (probably the smaller redesigned version as they have a more reliable laser). And like I said, make sure the RGB cable you get is sync on luma as that has the cleanest picture.
I think you'll definitely see the difference, as the PS2 component signal is kind of noisy, and the XRGB mini's d-terminal input isn't as clean as it's RGB input.
Plus, PS1s, at least in the US, are really cheap. Like $10 to $20 and you can find them everywhere.
I made this as a quick reference image for the next thread's OP if you guys like it. Also any missing systems or info, or if stuff is unclear let me know and I can update/fix. (like making sure I have etim's name consistent etc) so here's v1.0 beta
OG Xbox 480p YPbPr 4:3 on my plasma looks great IMO! (dat jargon lol)Got a good deal on an original Xbox as well with component cables (I need those From and Sega exclusives ). Do people generally prefer to play on CRT via component or HDTV's for xbox stuff? I guess it depends on which games support 720p, etc.
I'd maybe include the PSP since it can output video to a TV/XRGB so easily. PSP -> d-terminal / component -> xrgb -> TV.
You have RGB for Gamecube as PAL only, but you might want to add a note about S-Video on N64 and Gamecube as NTSC only.
I can add that too, its the 2000 and 3000 models that can do it right?
Yup, and the Go I believe.
storafötter;218428112 said:I am kinda lost at using the framemeister. I am using D-Terminal cables with a PAL ps2 (it has been modded to play NTSC games). I get sound but no picture. Just blue screen.
Is your PS2 set to display over component?
storafötter;218430221 said:Mmm I guess I didnt think about that. Never used it with component before, only composite. So I need to switch then? Hope I find some composite cables.