Nah.
Switch is similar to Wii in that it showed from the beginning a very well defined and easy to understand plan and the whole console was laser focus designed around it.
Basically if you believe that the flexibility of the modular design would, in conjunction with Nintendo software, create a successful momentum that would snowfall in even more momentum with time then you would have bet on the console with close eyes.
In truth every Nintendo console* since early '00s, both successes (DS, Wii, NSW) and failures(WiiU), follow the strategy to introduce unique hardware features that in conjuction with suitable software serve a (hopefully desirable) purpose.
* 3DS being the sole partial exception.
It had a unique selling point but its sole purpose was to differentiate the console from the smartphones at the beginning of the smartphone revolution.
It didn't provide value to the consumer outside of the initial novelty.