IbizaPocholo
NeoGAFs Kent Brockman
In this video we have an interesting story to tell about why these plane accidents occur, and why the flyby feature was doomed since the day of its implementation.
We literally looked at it under a microscope. We hacked the game, visualised every single process these planes are doing and did a lot of testing by Fire_Head inventing his own debug tools.
We also showed our findings to none other than Obbe Vermeij (technical director at Rockstar North) and he was really impressed with our work as he obviously doesn't remember the full picture after more than 20 years since he developed this feature.
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Time stamps
0:00 Introduction
1:42 Rockstar always knew about the issues
3:08 How does the flyby feature work?
11:53 Why do these planes periodically crash?
33:45 Silly measures to reduce crashes
59:48 Tips and tricks to avoid humiliation
1:01:42 Could Rockstar really fix the issues?
1:08:41 The feature was always doomed
1:10:13 Ending
This video explores the notorious flyby feature in GTA San Andreas, explaining why planes often crash unexpectedly during gameplay. Through a detailed analysis of game mechanics and design challenges, it reveals how the AI and spawning algorithms lead to these chaotic incidents, transforming them into a beloved 'boogeyman' of the game.