You also have to consider that a quicksave style system would completely ruin the challenge and flow of the game. Imagine quicksaving before every move.
Just alt-tabbed out of Dragon Age Inqusitions to say "lol, f5".
Later on I'll play Gnomoria, a game by a single developer. Somehow he figured out how to do autosaving and 1-press saves.
Keep making excuses for shit design. That'll surely convince people this game is worth it.
That's my point, no mouse controls would ever fix that so I don't know why you said it in the first place.VC has no quick saves and no auto saves. Or are you forgetting this?
Manual saves are time consuming in other games, but thankfully you don't have to worry about it. I'm near the end of DA:I and haven't made a manual save yet. Three auto-save slots plus quick saves has been fine..
I tried hard to like the game but there's way too much randomness in combat. Enemies popup out of the blue all the time and wreck your shit. I like strategy games you can actually use strategy with instead of relying on replaying the levels to learn enemy spawns.
No they don't. Use scouts. The only time they'll pop-out and surprise you is maybe MAYBE being in the grass but scouts give you a long-range "there are people here" especially with those yellow/blue lines that let you know if someone sees you and is going to intercept fire on you if you get closer.
Well, this thread sure went to shit in a hurry. I have no idea why "hey you guys this game is on sale for $10 and people seemed to like it" seemed like an invitation to aggressively shout down other people by saying their opinions were wrong and also anyone who held that opinion was a fanatic at best.
Unless he meant the few missions where reinforcements will spawn on a part of the map half way through the mission.
Such an over-rated game. Neither myself nor my friends enjoyed it.
You hear all these people talking about what a great Strategy RPG it is, but its audience is geared to one group: anime fanatics.
It's one of the shallowest RPGs you can ask for. On the story side, you have zero interaction, just watching stilted anime slides that drag on forever. On the mechanic side, advancement is as vague as possible. Instead of advancing soldiers, you just advance soldier types, and instead of picking how you advance them, you just move them along a linear progression path. Leveling them up is just holding down a button while your XP fills a bar, then "ding!" they level up and you assume something changed.
It's also one of the shallowest Strategy games. The enemy AI is pathetic, and will frequently waste turns bouncing units back and forth in the fog of war rather than take another shot with a unit that's clearly in LOS. Enemies are clearly running under a very simplistic script that can easily be abused, and it sucks all the challenge out of the game once you understand the massive gaping holes in the AI's capabilities.
Worse is the nature of the port itself. We're talking Dark Souls bad, but without the fan patch to fix it. 70% of your time in-game will be spent meandering through menus, yet you can't even use the fucking mouse. I remember it takes almost a dozen key presses just to save the game, and that's something you need to remember to do because the game doesn't auto-save between chapters. Have a game crash (which will happen) and you could lose hours of progression.
It's just a mess, and I'd only recommend it for people desperate to consume some B-tier anime story in a D-tier game.
Here is a few posts last time Tek talked about the game.
And here's the latest.
First: VC is nothing like Ogre Battle in terms of strategy, and it's not supposed to be. The first 6-7 chapters of VC is supposed to be easier, to get players used to it. The fact you complained about no conversations, for one, was laughable and hence why so many people dismissed your original complaints.
As far as 'wasting' turns far back in the fog of war. How far did you get in the game, really? Because if you never got any farther than chapter 7 it's no wonder you felt that the AI is terrible because as stated, the game eases you into the strategy.
There were multiple times that the AI supposedly wasting turns where you couldn't see, they were actually setting up flanking and blocking maneuvers on objectives where I couldn't see them, which caused me to lose the match and have to start over with a better strategy. Which again, seems like you didn't play far into the game at all.
You don't like the presentation style? Matter of opinion, I think it's great. You present your points and claims with such an aggressive antagonistic style that it disrupts any real point of discussion from the beginning because of instead of presenting your opinion and points of view you're basically shitting on the game and those who like it from the get go, then wonder why no one bothered to offer a counter-point.
Valkyria Chronicles is - or rather, used to be - one of the best and most underappreciated early PS3 exclusives, in the same category as Demon's Souls. I've fully completed the game and its DLC on console, and can't wait to do so again on PC.
In terms of genre, Valkyria Chronicles offers a unique combination of turn-based strategy, RPG-like character progression and equipment upgrades, and third person movement in battles. Since apparently that - quite impressive in its own right - wasn't enough for Sega, it also comes with a unique stroke-based art style and rendering engine, and an interesting alternative universe WW1-like setting. Topping it all off is a great and memorable soundtrack and selectable dual audio voice acting.
The PC port is solid, with the only major issue being the pre-rendered cutscene videos, which are stuck at PS3 quality. The game performs really well even on modest systems, and scales up beautifully to high resolutions on more powerful ones.
Anyone at all interested in turn-based strategy games would do well to check out this title, particularly its very fair price on Steam considering the size of the game and the inclusion of all DLC.
There are some graphics mods linked in the OP here:Any cool mods for this game?
Does this game support 21:9 aspect ratios?
There are some graphics mods linked in the OP here:
http://www.neogaf.com/forum/showthread.php?t=930289
I suggest getting at least the high res character textures and my high res unit icons pack.
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Most of the world confirmed weeaboo
You could have just said you hated Shining Force or Dragon Force. Also, I just recently started replaying the PS3 version after not having played it since finishing it upon release.
You're pretty much off the mark, but it's still a console strategy game, not a PC strategy game.
Thanks you for making that hillarious allegation.
Shining Force is another example of a Japanese Strategy RPG that far outstrips VC.
Player choice, RPG mechanics with each character, and challenging missions.
I agree, It's one of a scant handful of PS3 exclusives that really made the system worth owning for me.I think this is one of the best last gen games. I hope to play the sequels on Steam.
Garbage flying out of my mouth
The easy option is to simply put TekGryphon on your ignore list. I exceedingly rarely do that (I have fewer entries on my ignore list than years on GAF), but sometimes it's the best choice.
I agree, It's one of a scant handful of PS3 exclusives that really made the system worth owning for me.
I'm about 4 or 5 missions in, and I have to say that the lack of mouse support in menus is the most annoying thing about the game so far.
And it's pretty annoying.
The game itself seems okay. I'm not really feeling the urge to keep playing it like I do with other strategy games I've played like X-Com or Fire Emblem. I just don't think I'm clicking with the whole half turn-based, half real-time aspect of the game yet.
Definitely. It'd garner some appreciation if SoE can pull off another smart release like with VC. Game's also different enough from the incoming JRPGs to put into a category alongside The Last Remnant, which means there'll be more cross-over between sales demographics.Sega needs to bring Resonance of Fate to Steam.
They just need to.
The easy option is to simply put TekGryphon on your ignore list. I exceedingly rarely do that (I have fewer entries on my ignore list than years on GAF), but sometimes it's the best choice.
I do agree that quick saves are great, but I can't agree that it's either that big of a deal or something worth pointing out for this specific game.
Oh god, Dark Souls takes so fucking long to save and quit, you have to press start, L1, up, X, left, X, start, up, up, up, X.
Come on, now.
Just ran that through Google Translate:Thanks for this review. I always hear praise about this game but no one says exactly why the game is good, I suspected it was mostly people in love with the art style/presentation.
There were sections of the game where I felt similarly about the campaign, but the way they set up & split cinematics vs. gameplay made it really easy to jump back in.I'm about 4 or 5 missions in, and I have to say that the lack of mouse support in menus is the most annoying thing about the game so far.
And it's pretty annoying.
The game itself seems okay. I'm not really feeling the urge to keep playing it like I do with other strategy games I've played like X-Com or Fire Emblem. I just don't think I'm clicking with the whole half turn-based, half real-time aspect of the game yet.
Oh Fuck!
I want that Game, but i need to save some Money for next Month. I'll wait for the next Summer Sale, i hope it'll be 50% off then again
Every bump is for a good cause, even if it's because someone doesn't like the game.I don't mind ignoring on GAF, but I don't want people to mistakenly think VC1 is a bad game because he just posts factually wrong things because he wants to stir up a shitstorm.
Reading the past posts of his in this thread it's exceedingly obvious that he barely even played it.