Valkyria Chronicles 50% off on Steam for some reason!

Finished it earlier this year and it was one of the best sRPg I've played, and I'm quite a big fan of the genre. If you're still on the fence after reading all the praise this game gets, I'd highly recommend you to buy it.
 
The only turnbased rpg I've ever played is pokemon. After hearing all the positive things about this game and it being cheap, I have to ask, should I get it?
 
The only turnbased rpg I've ever played is pokemon. After hearing all the positive things about this game and it being cheap, I have to ask, should I get it?
I don't think turn based RPG is the term anyone would use to describe VC but yeah get it
 
The only turnbased rpg I've ever played is pokemon. After hearing all the positive things about this game and it being cheap, I have to ask, should I get it?

The thing with VC is, the actual turns themselves aren't turn-based, but real-time; the player's active control is as important as the stats on the units. This is part of what makes the game so interesting.

One of my previous posts in this thread has links to some footage; check it out and see if you can dig it:
If anyone's curious about VC's gameplay, check out Giant Bomb's Quick Look of the old PS3 version from years ago. It's an early mission and gives a decent showcase of how the game actually works. They also did a QL on the PC version, but I haven't seen it.
 
The only turnbased rpg I've ever played is pokemon. After hearing all the positive things about this game and it being cheap, I have to ask, should I get it?

VC1's turn-base is a bit different than a traditional VS game like Pokemon. Have you ever played Fire Emblem?

Basically during your turn you get "command points" to spend. The allotment changes per mission and the way you spend them is very creative and fun.

Even if you've never played a game like this before I highly recommend it.
 
VC1 was a pretty good game. Finally beat it last year on steam.
Still liked VC2 more though. BUT im the 1% for that so I wouldn't listen to me at all.
 
The only turnbased rpg I've ever played is pokemon. After hearing all the positive things about this game and it being cheap, I have to ask, should I get it?

The game is a lot more like a strategy game than a turnbased RPG. It's closer to a living board game, in that respect. As LurkerPrime points out, all of your actions are performed in real time.
 
VC1 was a pretty good game. Finally beat it last year on steam.
Still liked VC2 more though. BUT im the 1% for that so I wouldn't listen to me at all.

If you get the opportunity, go play VC3. It is a really good game where every character has about 2 jobs that they excel at. The only downside to the whole jobs switching thing is that mastering certain jobs to unlock secret jobs, potentials and stats is a painful grind for certain jobs. IIRC, you had to kill about 100 enemies as a Scout to master that job and 200 enemies for Shocktroopers.
 
Gameplay never clicked with me, unfortunately. Maybe I'll pick it up later, but $10 is worth it to check it out if you're interested.

I just think the actual gameplay is incredibly boring.
 
It's a great game. Go buy it people.
The graphic is great, and really, it's a breath of fresh air when it first arrive, and i think the gameplay still hold up to this day. $10 with all DLC is a good deal. I pay full price for it on console, and i really enjoy it.
 
Easily one of the best games of the last generation, and one of my own personal favorite games of all time. I bought it a few weeks ago during the Steam sale for $15, and I ain't even mad about that $5. It's a fantastic port, and deserved a second life on PC. Glad that I won't have keep a PS3 around just to play it.

Such an over-rated game. Neither myself nor my friends enjoyed it.

You hear all these people talking about what a great Strategy RPG it is, but its audience is geared to one group: anime fanatics.

It's one of the shallowest RPGs you can ask for. On the story side, you have zero interaction, just watching stilted anime slides that drag on forever. On the mechanic side, advancement is as vague as possible. Instead of advancing soldiers, you just advance soldier types, and instead of picking how you advance them, you just move them along a linear progression path. Leveling them up is just holding down a button while your XP fills a bar, then "ding!" they level up and you assume something changed.

It's also one of the shallowest Strategy games. The enemy AI is pathetic, and will frequently waste turns bouncing units back and forth in the fog of war rather than take another shot with a unit that's clearly in LOS. Enemies are clearly running under a very simplistic script that can easily be abused, and it sucks all the challenge out of the game once you understand the massive gaping holes in the AI's capabilities.

Worse is the nature of the port itself. We're talking Dark Souls bad, but without the fan patch to fix it. 70% of your time in-game will be spent meandering through menus, yet you can't even use the fucking mouse. I remember it takes almost a dozen key presses just to save the game, and that's something you need to remember to do because the game doesn't auto-save between chapters. Have a game crash (which will happen) and you could lose hours of progression.

It's just a mess, and I'd only recommend it for people desperate to consume some B-tier anime story in a D-tier game.

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Thanks for this review. I always hear praise about this game but no one says exactly why the game is good, I suspected it was mostly people in love with the art style/presentation.

The game is good because it's a first person SRPG with interesting mechanics. For example, when you aim your gun (in first person, paused view) you have a 'potential hit circle' based on your abilities. So, do you go for a guaranteed body shot? Do you put the hit circle over the enemies head even though the hit circle is larger, therefore you might miss?

Combine this with a great cel shaded look, and some other interesting mechanics (unit interactivity, etc), and you have a great game.

I don't care about the story. I never do. That doesn't affect my review of the game.

The games biggest misstep is that it grades only on speed of completion, as opposed to, say, evaluating the damage you took, etc. This encourages a certain style of play that isn't necessarily optimal in terms of strategy, but rather, bum rushing. But that's a small knock on an otherwise great game. You are free to play missions in other styles, it just judges you harshly for doing so.

My love of this game has absolutely nothing to do with love of anime nor love of story, I click through most of that stuff w/o even reading it.
 
I already have it but i still have to play it... this is a nice reminder to do that.
I heard so many good things on this game that i really want to try it despite the genre that i don't like that much.

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I'm kinda surprised that TekGryphon has been banned for talking shit about VC and not for his delusional theories on how Apple is the devil and everyone sane in their mind should switch to Android.
 
I'm kinda surprised that TekGryphon has been banned for talking shit about VC and not for his delusional theories on how Apple is the devil and everyone sane in their mind should switch to Android.

Talking shit about our anime games is serious business.

Step out of line and we'll beat you to death with our waifu body-pillows.
 
I'm kinda surprised that TekGryphon has been banned for talking shit about VC and not for his delusional theories on how Apple is the devil and everyone sane in their mind should switch to Android.

Could have just been a "last straw" situation, or perhaps he wasn't reported to a mod for his insanity in OT. Mods have mentioned before not taking action unless contacted for various reasons.
 
Thanks for this review. I always hear praise about this game but no one says exactly why the game is good, I suspected it was mostly people in love with the art style/presentation.

Feels a bit like unfairly beating a dead horse, but if you are interested in checking out the game you should know that apart from his opinion he's simply flat out wrong on a few points, he said in other threads that hes only played a few chapters. Which is presumably why he missed stuff like elite classes, customised weapon loadouts, customisation of vehicle units, the fact each character has a unique set of potentials (each character have 8 in total iirc), etc. and thats just in relation to his misinformation about character advancement. Similarly, while I generally shy away from declaring an opinion factually wrong, VC's port is in no way comparable to DS's. In fact the lack of mouse driven menu's is really the only issue (well that and the 720p pre-rendered videos).

His other points I cant say too much about, I thought the story was solid enough, the not-Nazi's were decent and it told a nice enough war tale, about the level of storytelling you'd expect from a war movie really. But if he didnt like it thats cool. I dont think "zero interaction" is a valid metric for determining the value of a story in a CRPG, especially one with a strongly pre-defined cast, but again to each their own. AI was ok, nothing amazing, but then again I honsetly cant think of an SRPG with a challenging AI that is legitmately challenging as opposed to flat out cheating.

I do think its rather dismissive of you to say "I suspected it was mostly people in love with the art style/presentation." I mean sure, if you think TekGryphon is the lone voice of reason in the wilderness I can see why you'd attribute so much weight to his "review" but considering the overwhelming amount of positive reviews of the game (several of which do detail the legitimate issues with the game) it strikes me as rather odd.
 
I remember playing the demo not too long after I first got my PS3. I was really interested, but for some reason I never bought the game back then. Now that it's this cheap though I see no reason not to go for it.

Besides, I feel like I've earned a reward for surviving four straight weeks of exams =p
 
The game is great and enjoyable. I get it on pre-order and really satisfied, My only grip is it get easier in later part, but it seems all SRPG suffer that fate. Getting all A is the real deal. Gettin A on Skirmish on Extreme is crazy.

For port quality: My 600USD laptop is 2 years old (i5, geforce gt630m, 8gbram) and it can run the game on 1368*768 at steady 60fps. Disable Vsync, not sure if it has been fixed or not yet.
 
I'm kinda surprised that TekGryphon has been banned for talking shit about VC and not for his delusional theories on how Apple is the devil and everyone sane in their mind should switch to Android.
I'm more surprised by the fact that the one thing he liked about the game is one thing that it had been mainly criticized for -- its anime-esque plot. It was the gameplay that the game was predominantly praised for.
 
Man, I think Sega's probably still high on the absurd (pre-)Day One sales numbers VC got when it first came out on PC, because there's literally no other reason for this sale to be happening so far after the usual post-holiday money spending.
 
Just ran that through Google Translate:

"Thanks for saying something that 'confirms' my preconceived notions even if your opinion is an absolute minority and my reasoning for my preconceived notions were super flawed to begin with."

Minority opinion isn't bad per se. Any well written and well circulated minority opinion could give an insight that the majority could somehow missed (most of the time happened in very niche genre). But TekGryphon's "opinion" on VC clearly meant for trolling.
 
Ah, such a fine meltdown.

Do it for Catherine.

Fixed. Lady is #2 killer in my army behind Alicia "Kali" Melchiott.

I'm about 4 or 5 missions in, and I have to say that the lack of mouse support in menus is the most annoying thing about the game so far.

And it's pretty annoying.

The game itself seems okay. I'm not really feeling the urge to keep playing it like I do with other strategy games I've played like X-Com or Fire Emblem. I just don't think I'm clicking with the whole half turn-based, half real-time aspect of the game yet.

It's very, very different; I remember hearing "Xcom:EU" alot when I got it last year, but it's really different as a whole from those few differences; Tank, TPS firing, more arcked attacks, Orders, etc.

When in doubt: Scout it.

And yeah, the game doesn't "work" with KB/M very well. It could use some of Falcom's console <-> PC menu mastery.
 
I wasn't a SRPG fan before playing this game.

I became a SRPG fan by the time I was finished.

Before this game the only SRPGs I played was Fire Emblem games. Now I want to play more.

I have the PS3 version.

Is it worth getting the PC version too?

Yes. Extremely fast loading and saving times, better graphics options. Even more options present thanks to GeDoSaTo. Also, it includes ALL of the DLC.

And in my opinion, the mouse/keyboard controls are amazing and far superior than the controller options. The only true downer is no mouse control in menus, but it becomes a non-issue once you get used to it after a few missions. Stuff like aiming, walking, angling is a lot easier and less frustrating with a M+KB.
 
Man, I think Sega's probably still high on the absurd (pre-)Day One sales numbers VC got when it first came out on PC, because there's literally no other reason for this sale to be happening so far after the usual post-holiday money spending.

Hopefully there's enough marker fumes in VC1's PC sales to drive them to localize (and port) VC3, eh?

...I mean, the only way VC3 is ever seeing the light of day for official localization is on PC. VC2 proved to them that PSP means PirateStation Portable, so it's not likely we'll be seeing a Trails SC situation where the PSP version gets localized day-and-date with the PC version. That, and much less licensing costs to cut into profits on PC. Don't quote me on that though, I don't know what kind of fees are associated with getting a game on to Steam, unless someone here cares to educate me on that.

@Nyoro - Except one issue that really should have been avoided... Since the keyboard controls are essentially just direct remaps of the Dualshock keys, there IS the issue of walking being on the arrow-keys... Really, REALLY wish that there was a Walk modifier key to make WASD behave like it would if you half-tilted the joystick, instead of using the arrow-keys like they're the D-Pad. Also, other way around here. Before VC, I ignored SRPGs. After VC, I bought Awakening, the old FE games, Devil Survivor, and now await [WORKING TITLE].
 
And yeah, the game doesn't "work" with KB/M very well. It could use some of Falcom's console <-> PC menu mastery.

it works great in the actual gameplay. just for some reason they decided it wasn't worth making it work in the menus, I guess. That gets annoying because you spend kind of a lot of time in the menus and in book mode
 
it works great in the actual gameplay. just for some reason they decided it wasn't worth making it work in the menus, I guess. That gets annoying because you spend kind of a lot of time in the menus and in book mode

In retrospect I think even if there was mouse controls in the menus, using the keyboard solely would still be faster. The game's HUD and Book Mode isn't really conducive to mouse use. Pretty much every selection option is in list form.

Not saying that mouse control wouldn't be nice to have. Far from it. Just an inconvenience to those used to using the mouse for the majority of their PC actions.
 
it works great in the actual gameplay. just for some reason they decided it wasn't worth making it work in the menus, I guess. That gets annoying because you spend kind of a lot of time in the menus and in book mode

As far as I know, it seems the controls of the PC port are direct emulation (Alright, maybe not the TacMap cursor, but everything else feels like it) of the Dualshock inputs, so I don't think menu mousing was in the realm of things.

In retrospect I think even if there was mouse controls in the menus, using the keyboard solely would still be faster. The game's HUD and Book Mode isn't really conducive to mouse use. Pretty much every selection option is in list form.

Not saying that mouse control wouldn't be nice to have. Far from it. Just an inconvenience to those used to using the mouse for the majority of their PC actions.

Yeah, but the book menu, the major focal point, makes full use of 2-dimensional space, and is infinitely more suited to a mouse than four-way inputs.
 
This is a great game for anyone that likes good storytelling and XCOM combat style.
I had no problems with the port and controls but i played it with a DS3 to my PC.
Need more games like that.
 
As far as I know, it seems the controls of the PC port are direct emulation (Alright, maybe not the TacMap cursor, but everything else feels like it) of the Dualshock inputs, so I don't think menu mousing was in the realm of things.



Yeah, but the book menu, the major focal point, makes full use of 2-dimensional space, and is infinitely more suited to a mouse than four-way inputs.

Yeah but in order to bring up the quick selection/chapter select menu to get to the other areas like Headquarters or Statistics during Book Mode you have to press a key anyway. At that point continuing with keyboard is still faster.

Turning pages and such is definitely faster using a keyboard than an unreliable control like a mouse scroll wheel. Selecting cutscenes/battles would be faster with a mouse, but we're talking about a difference of a second or so here plus that only applies to NG+ since on the first playthrough the game auto-selects the next available one for you.

Mouse control would be faster for leveling units but it wouldn't be faster for upgrading weapons. It would be faster for modifying tanks but it wouldn't have any effect on speeding up cutscenes or text since mashing spacebar and enter is just as effective.

I guess the consensus is, would've been nice to have mouse control outside of battles.

To me, not a dealbreaker though. :P
 
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