The idea of Microsoft purposely gimping their GPU to give multiplat engines like UE4, Cryengine 3, and Frostbite 2.0 an edge on Orbis would be hilarious if true.
Something's gotta give.
If these specs are true, MS is gonna deliver a cheaper system. They have to.
And no, Kinect 2.0 won't be built in and rise the price by 100$ alone. Sony also has dual cameras and the whole kitchen sink. Both will have multiple skus. But MS will have to deliver a cheaper baseline sku.
AFAIK we know nothing about Sony's plans for Gaikai. They could be planing the same thing.
And also, if you have a console that has Cloud co-processing you are basically saying "fuck you" to all those people whose consoles aren't connected to the Internet.
Durango GPU is between Radeon HD 7750 and 7770.
Orbis GPU is between Radeon HD 7770 and 7850.
Something's gotta give.
If these specs are true, MS is gonna deliver a cheaper system. They have to.
And no, Kinect 2.0 won't be built in and rise the price by 100$ alone. Sony also has dual cameras and the whole kitchen sink. Both will have multiple skus. But MS will have to deliver a cheaper baseline sku.
You have to remember that we are not representative of the vast majority of consumers. Most 'normal' people really don't care if a game runs at 720p on one console vs 1080p on another, or any of the other things that regularly get brought up on head to head articles on Eurogamer.
All the general public care about is games at the end of the day, if MS have a new Halo, timed exclusive MP content for the new Call of Duty and a couple of new IP's then the 720 is guaranteed to sell in massive numbers, esp in America, even more so if these hardware decisions have led to MS being able to price the console $50 cheaper than PS4.
I think consumers will eventually take notice to a gimped system in comparison to Sony. Not all the media capabilities in the world would make up for it.
You have to remember that we are not representative of the vast majority of consumers. Most 'normal' people really don't care if a game runs at 720p on one console vs 1080p on another, or any of the other things that regularly get brought up on head to head articles on Eurogamer.
All the general public care about is games at the end of the day, if MS have a new Halo, timed exclusive MP content for the new Call of Duty and a couple of new IP's then the 720 is guaranteed to sell in massive numbers, esp in America, even more so if these hardware decisions have led to MS being able to price the console $50 cheaper than PS4.
There is no way they would split up SKUs power wise, the "lower" model probably wont play full retail games.
The Orbis GPU should support compressed AA as well right?
Entire console, yes. GPU has 1,4GFLOPs, which is comparable to 7770.I believe Orbis has more theoretical FLOPS than a 7850.
So is this a full confirmation of Sony going full-steam ahead in trying to CLEARY separate the power differences between the Orbis and Durango
I believe people are saying the Kinect camera would be bundled in, not physically built into the case of the system.
Yeah it seems like Orbis will be more gamer focused but obviously that may not work out for them in the long run if they can't match the non gaming features Durango will have. As much as that makes a lot of us cringe they pretty much have to do it now.
I think it's becoming a lot safer to say that Sony's 1st parties will be a step ahead yet again though. Specs don't lie.
MS will buy Quantic Dream and kill the deal between them and Sony who funded Beyond???
I can see it now, make your games look as good as the competition, only on Gold subscriptions.That's why they're introducing it later in the cycle. The majority of Durango users will be connected, so this would be targeting them. For the others, games would still run incredibly well, but for those who are connected, more resources could be allocated elsewhere. Similar to the HDD with Xbox 360, I'd assume that generally games would be designed independently of that technology and it wouldn't be a base requirement.
So is this a full confirmation of Sony going full-steam ahead in trying to CLEARY separate the power differences between the Orbis and Durango
Oh come on, even my gaming laptop from a year ago runs pretty all games smoothly at 1080p with decent settings.
Durango GPU is between Radeon HD 7750 and 7770.
Orbis GPU is between Radeon HD 7770 and 7850.
I wonder if Epic will again persuade MS to double the Ram just before launch...
16GB INC .
Have people been living under a rock? MS has never been about graphics, they are pushing the next xbox to be an entertainment hub with surface and kinect etc
Have people been living under a rock? MS has never been about graphics, they are pushing the next xbox to be an entertainment hub with surface and kinect etc
Checking some of the numbers more closely - the registers, caches, local memories etc. - it all matches up with regular GCN.
The VG Leaks article also describes why aegies was saying tessellated models might be more of an issue on Durango - because of compressed depth data, I guess - but every GPU now compresses depth and color buffers, right? So Durango would not be unusual in that respect.
I get the impression some of the people who had access to this information before it was public read it as if all the low level details and caveats - positive and negative - were somehow distinct to Durango's GPU.
So is this a full confirmation of Sony going full-steam ahead in trying to CLEARY separate the power differences between the Orbis and Durango
CPU - Identical
GPU - Orbis > Durango
Memory - It's just different, no clear winner
Overall Orbis looks more developer friendly and powerful, but it might not have the media features of Durango (DVR etc...).
That's a mistake though, people consume their media through other means and have done for years, people already have Smart TVs, streaming boxes like roku/wdtv live, media centre, XBMC, Plex, Android devices, IOS Devices, Tablets, etc..Have people been living under a rock? MS has never been about graphics, they are pushing the next xbox to be an entertainment hub with surface and kinect etc
Well of course they are. Why wouldn't they be? At the very least, their marketing teams are going into overdrive to compensate for the negativity raised and I'm positive that their engineering teams have been tasked with addressing these shortcomings in any way possible in alignment with the budget and technology they've got. They're obviously not just sitting there and doing nothing.
Have people been living under a rock? MS has never been about graphics, they are pushing the next xbox to be an entertainment hub with surface and kinect etc
Ugh. 10MB gifs. Thanks... I guess.
So much doom & gloom.
This year is going to get crazy son.
That should produce great results in a console environment.
Genius!
You have to remember that we are not representative of the vast majorityrity of consumers. Most 'normal' people really don't care if a game runs at 720p on one console vs 1080p on another, or any of the other things that regularly get brought up on head to head articles on Eurogamer.
All the general public care about is games at the end of the day, if MS have a new Halo, timed exclusive MP content for the new Call of Duty and a couple of new IP's then the 720 is guaranteed to sell in massive numbers, esp in America, even more so if these hardware decisions have led to MS being able to price the console $50 cheaper than PS4.
sony's about to announce a console at playstation event. All rumours point to a very powerful and developer friendly device.
Meanwhile the specs of the main competitor are considered disappointing and gimped.
I have a feeling of deja-vu...