SunhiLegend made it. Who else!
Yes, I just saw. The guy lives up to the "legend" part of the tag very effortlessly.
SunhiLegend made it. Who else!
God damn, this is disappointing. Save me secret sauce!
I guess the dev who compare the systems as Game Cube vs Xbox were on to something.
uhm. desktop 64bit Win8 needs <700mb
Xbox will not run desktop Win8.
That's not how it works. At all.
And services.
I believe the "non-gaming" features some people on this board lament will play an important role for Microsoft and Sony. Both companies will market their systems as feature packed and I do not understand why Sony gets a pass.
Heck, the PS3's tagline is "it only does everything."
Reading the bolded made me think of something. It really doesn't make sense for MS to bet so much on an improved Kinect IMO. When the mainstream can rarely see the leaps we see in graphics with their own eyes, how are MS going to make them notice the difference in something they can't physically see (Kinect 2.0).
Just sounds like the more we find out about the next xbox, the more it sounds like they are making the wrong bets.
So...
If 360's GPU is 100% (240GFLOPs)
Wii U's GPU is ~200% (400-480GFLOPs)
Durango's GPU is 500% (1.2TFLOPs)
and Orbis's GPU is 768% (1.843TFLOPs) (600% for graphics 1.433TFLOPs)
That means, Durango will be ~2.5X Wii U, and Orbis will be ~3X Wii U
We will know a bit more soon, but this seems to be how the generation is shaping up...
And While Wii was fixed function, it had only 12GFLOPs for the GPU, which is a theoretical performance climb of 20x to 360...
Just for fun... Durango is ~150 Gamecubes duct taped together (again fixed function is basically impossible to compare this way) Wii U is 60... and Wii was 1.5 gamecubes... Orbis is about 230 Gamecubes duct taped together... which btw is a large amount of duct tape.
That's not how it works. At all.
Kintects. Millions of them. Spying on you while you watch TV and gathering information on your eye movements to see which adverts you respond to so they can pump them onto the new Dashboard while you play games.
uhm. desktop 64bit Win8 needs <700mb
Xbox will not run desktop Win8.
Gemüsepizza;47289601 said:Yeah... without any apps.
It might run Windows RT though.
Before I actually begin working, I believe Microsoft will evolve the Xbox in ways other than graphics. What we're seeing come up in the Durango is still a generational leap. A pretty big one, even if it's not as powerful as the Orbis. You'll see a much improved performance per FLOP as well as 6-8x the FLOPs. I'm not worried.
Building on the Kinect, assing cool features like Windows 8 RT and Illumiroom, and making a better ecosystem and integrating it better with your PC, Microsoft is building a winner.
I thought so. It reads like the GCN expose on The Register. Nothing really exciting in todays update.
Even if you assume those 4CUs will be utilized for graphics performance exclusively, there are aspects where 7850 edges out Orbis' GPU (pixel fillrate etc.).Last time I did a comparison Orbis's GPU should be slight more than a 7850 on paper. But maybe some people are counting out 4 of the CUs wrt 'compute optimisation'.
At 8GB they would be using 16x 4Gbit chips, 8 connected to each channel. There are no viable 8Gbit chips right now to have 16GB of RAM in a dual channel configuration. To go 16GB and make it useful they would have to re-engineer the APU for quad channel memory. That would be a very expensive and delay inducing change.
Sony have the same problem, there are no 4Gbit GDDR5 chips to bump up their RAM from 4GB to 6 or 8GB and maintain a cheap dual channel architecture.
Game Cube and (especially) Xbox did have an edge on the ps2, graphically speaking.
I guess it really depends on how you market it.Media capabilities are overestimated when it comes to game consoles IMO. That stuff is important for mobile phones. And price? Say you have the new CoD on Durango here and the gimped 1080p version on Obrias there. Even for the casuals it's pretty clear which version will be bought.
Read the whole thing.
So 16ROP and 1.2 Tflop. I don't know what secret souse could it be but i don't see anything that could change the fact that there is vast hole between two consoles and it is not PS3/Difference. More like PS2 --> GC difference or more.
I think even casual players recognize that Kinect could be improved
If you don't care, I add some info upon yours so the comparison is more fair between them.So...
If 360's GPU is 100% (240GFLOPs) Vect4 + Scalar
Wii U's GPU is ~200% (400-480GFLOPs) VLIW5 based + some fixed functions
Durango's GPU is 500% (1.2TFLOPs) GCN
and Orbis's GPU is 768% (1.843TFLOPs) (600% for graphics 1.433TFLOPs) GCN
That means, Durango will be ~2.5X Wii U, and Orbis will be ~3X Wii U
We will know a bit more soon, but this seems to be how the generation is shaping up...
And While Wii was fixed function, it had only 12GFLOPs for the GPU, which is a theoretical performance climb of 20x to 360...
Just for fun... Durango is ~150 Gamecubes duct taped together (again fixed function is basically impossible to compare this way) Wii U is 60... and Wii was 1.5 gamecubes... Orbis is about 230 Gamecubes duct taped together... which btw is a large amount of duct tape.
Never said they were in panic mode. However, of course there's no doubt that they are going to be adjusting for these leaks. Even though these specs are only of interest to us, they've already hit the mainstream media. If the general consumer gets a whiff that PS4 is more powerful and is the same price, they'll buy it.
As a direct result of these leaks from Sony, Microsoft will be adjusting their plans, probably marketing primarily, in order to sway attention away from the specs.
As good as that probably sounds to you, it sounds like the complete opposite of what I want from a games console to me. Windows 8 RT? Kinect? Nothankyou.jpeg
Media capabilities*; price**.
* Certain features and functionalities only available to XBOX Live Gold subscribers.
** Additional fees may be required to access online content.
Well GC vs XBox is more different than PS3 vs 360God damn, this is disappointing. Save me secret sauce!
I guess the dev who compared the systems as Game Cube vs Xbox were on to something.
I really can't see Durango running Win8. Dunno why people keep bringing it up.
So...
If 360's GPU is 100% (240GFLOPs)
Wii U's GPU is ~200% (400-480GFLOPs)
Durango's GPU is 500% (1.2TFLOPs)
and Orbis's GPU is 768% (1.843TFLOPs) (600% for graphics 1.433TFLOPs)
That means, Durango will be ~2.5X Wii U, and Orbis will be ~3X Wii U
We will know a bit more soon, but this seems to be how the generation is shaping up...
And While Wii was fixed function, it had only 12GFLOPs for the GPU, which is a theoretical performance climb of 20x to 360...
Just for fun... Durango is ~150 Gamecubes duct taped together (again fixed function is basically impossible to compare this way) Wii U is 60... and Wii was 1.5 gamecubes... Orbis is about 230 Gamecubes duct taped together... which btw is a large amount of duct tape.
How many times was the PS3 stronger than the Xbox 360?
Even if you assume those 4CUs will be utilized for graphics performance exclusively, there are aspects where 7850 edges out Orbis' GPU (pixel fillrate etc.).
I thought that was a somewhat likely scenario from the start. Now it seems even more likely.I get the impression some of the people who had access to this information before it was public read it as if all the low level details and caveats - positive and negative - were somehow distinct to Durango's GPU.
It's really one of those non sense theories.
MS is mad if they think hardcore will buy a system over the other because it has great software multimedia capabilities and better kinect.
Even if you assume those 4CUs will be utilized for graphics performance exclusively, there are aspects where 7850 edges out Orbis' GPU (pixel fillrate etc.).
It's really one of those non sense theories.
MS is mad if they think hardcore will buy a system over the other because it has great software multimedia capabilities and better kinect.
I really can't see Durango running Win8. Dunno why people keep bringing it up.
Fixed.
Some are saying built in.
Also, unless MS is demanding devs to include Kinect features in all their games, then it doesn't make sense to pack it in with every system.
It's also worth considering that if the most expensive "add on" you could have on Xbox is Kinect, how would multiple Skus work? Extra space in the HDD?
Doubt it.
MS is mad if they think hardcore will buy a system over the other because it has great software multimedia capabilities
Sony have the same problem, there are no 4Gbit GDDR5 chips to bump up their RAM from 4GB to 6 or 8GB and maintain a cheap dual channel architecture.
How many times was the PS3 stronger than the Xbox 360?
Game Cube and (especially) Xbox did have an edge on the ps2, graphically speaking.
I guess it really depends on how you market it.
I thought Kinect would've bombed harder than the Virtual Boy, but it sold incredibly well, despite the serious lack of compelling software, so you never know.
So even something that may look gimmicky or not really interesting, may end up winning the favor of people.