corrosivefrost
Member
Gem system is messed up and imbalanced towards people willing to pay2win.
DLC situation was a disaster on consoles.
Game in general is not anywhere near as balanced or solid as say takken 6 or original sf4.
SF4 wasn't really that balanced.
SFxT has its share of issues, but a lot of it stems from the fact that the community didn't like the fact that there was a lot of turtling and timeouts occuring. Also, some of the characters are straight up garbage and the fact that it shipped with 12 finished characters on disc locked away for 3+ months and costing another $20 didn't help either.
A lot of the mechanics are really fun and there's some interesting stuff there. I wish SF4 played more like SFxT; the tech rolls eliminate the bullshit vortex stuff from the higher level SF4 play and the juggling mechanics seem fresh for a SF game.
I picked it up on Vita for the hell of it, since I had a $10 amazon credit and if I discount the price of the costumes and characters it will unlock for me on the PS3 version, it's basically getting those free if I don't like it on Vita and sell my copy.
Did patches clean this up at all? Have a few buddies that play this on PS3 when burnt out on tekken. This is crossplay right?
Patches haven't fixed a lot of the issues yet, but there's basically a new version of the game being released for free in December of this year (SFxT 2013).
And yes, it's cross-play.
http://www.eventhubs.com/news/2012/oct/19/street-fighter-x-tekken-v2013-patch-notes-pt-1/