Vita PSN Game And Service Thread

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Well yeah it is a bad review imo conclusion didn't match the complaints..and if they slated wipeout 2048 properly for not being wipeout hd (60fps) then they're idiots (or drunk so much they forgot about pulse and pure on psp).
 
It still reads like a pretty fair and justified review to me.

Maybe...but if you are put off more by earlier restrictive role-playing limitations and a narrative with lies that have to be uncovered more then an AC game that controls well, looks good, is fun to play and makes you feel like a badass assassin (some of the reviewer's brief words on actual gameplay) then that it is peculiar to me - especially when the vita is blamed for those earlier things (which is a wtf).
 
Maybe...but if you are put off more by earlier restrictive role-playing limitations and a narrative with lies that have to be uncovered more then an AC game that controls well, looks good, is fun to play and makes you feel like a badass assassin (some of the reviewer's brief words on actual gameplay) then that it is peculiar to me - especially when the vita is blamed for those earlier things (which is a wtf).

Again -- I don't believe the Vita was ever "blamed" per se. The developers were blamed for failing to create a game fully suited the Vita. There is a key distinction there.

Why was it not fully suited? As I can see, the review states the game has a larger focus on stealth due to poor AI, but results in tedious combat when you do have to partake. So it tries (which is important), but does not fully succeed because it doesn't embrace the medium as well as it should.

I think this brings me back to what I was saying about it being a half-baked console experience. In the reviewer's opinion, it never quite finds the right balance, which would transform it from a good console game to a good Vita game. Instead it's an okay console game which happens to be on Vita.
 
Poor AI is a developer issue, not platform specific at all, I just don't see the connection. I'm not sure what he is suggesting should be done otherwise to be a better AC game on the vita, does he mean remove the open world? That would be crazy.


I mean his complaints are seemingly shite but goes on to blame them on the developer attempting to recreate a console quality game? :/ If he was complaining about the framerate, slowdown, stuttering, tearing, lack of population, ugly environment, controls etc...then I would understand, but he did the opposite so it leaves me totally confused.
 
Poor AI is a developer issue, not platform specific at all.

Exactly. So the developers failed to make a game suited to the Vita because their AI was bad and they put a focus on a different part of the gameplay, but didn't fully take advantage of what was at their disposal.

Honestly, you guys are getting too hung up on one or two sentences of the review. It's essentially a decent critique of the game, irrespective of platform.
 
Exactly. So the developers failed to make a game suited to the Vita because their AI was bad and they put a focus on a different part of the gameplay, but didn't fully take advantage of what was at their disposal.

Honestly, you guys are getting too hung up on one or two sentences of the review. It's essentially a decent critique of the game, irrespective of platform.

That's an extremely weak connection imo. Developers fucked up on AI, should have had more QA in the budget.

Is that a sacrafice of delivering console quality to the vita - ie due to budget/time resources - who the hell knows!

Essentially any area that was lacking could be blamed on them focussing on developing a console quality a game. To even suggest such a thing suggests the person has a problem with console quality on portable in the first place - picking an unrelated problem and blaming it on time management focussing on making a console quality game. Extremely unconvinced and left knowing that his conclusions will be pretty much useless.

I have no qualms with a complaint about AI, the opposite, it's much appreciated. I already mentioned what was the issue though, connecting those complaints to the vita (or an attempt at recreating a console like AC experience ON the vita) is ridiculous.


I know I'm being a dick with this particular point but it was red flag for the reviewer for me. (I really do want console experience on the go in my hands! - and whatever else anyone wants to put on the vita).
 
I guess I just don't fully understand what your problem is, because I'm one of those people who really have no interest in console ports and "console-like" games on handhelds. I prefer handheld-like games on handhelds, and if a game has great production values thanks to the Vita's horsepower, then it's -- by my definition -- a great game suited for the Vita.

Different strokes, I suppose.

EDIT: BTW, I didn't think you were being a dick :) Heck, you're probably right about it being a tenuous argument. I guess due to my own personal biases, I just glossed over it more than I normally would.
 
Yeah I thought you might not care for them as much as me - just edited that I did in my post ;)

But the reviewer's connection itself was loose - felt like he was forcing his opinion when it was unrelated to the game.

He basically didn't want to play AC on a portable (whereas I would) and blamed whatever he didn't particularly like on that, when they weren't directly related.

..And it pushed my button because I totally disagree since I play my vita at home (mostly) in basically the same way I play my PC or console..

EDIT: BTW, I didn't think you were being a dick :) Heck, you're probably right about it being a tenuous argument. I guess due to my own personal biases, I just glossed over it more than I normally would.

Haha thanks but I'm sure I did it in a dickish way as I don't have the patience to write it properly (when baked). Thanks for baring through it!

Btw I completely get that some people don't want console experience on portables, especially if they play them mainly on the go/short bursts or whatever really. But there will probably be plenty :'( of opportunities to blame that with other games that lag and run/look like crap due to being console-like...not AI though >.< -- NFS MW is sort of relevant as vita can definitely do better visuals but at the expense of the huge open world... I'd rather have the open world!! With AC too..
 
I must take offense, however, as this conversation has for too long dragged me away from my lord and saviour... The Button.
 
haha - wasn't it one per person? Think of your hands...


BTW NFS MW on vita - the traffic situation: I've played on PC for a few hours and on vita for like 8 hours now, I would say the traffic is about 1/4-1/5th short of ideal but it is absolutely fine! Trust me, you won't want too much more and at the speeds you travel it doesn't feel like a ghost town at all! At least, I haven't felt that - although some roads are a bit empty but there can be quite a lot especially in the centre/certain roads. Like I said, could do with a little bit more, but it's enjoyable the way it is and if you are craving a good racer on your vita..damn this game would be a great choice!

Less then impressive environmental textures? At the speed you'll be going you'll be blinking between the minimap and oncoming traffic, everything else is a whoosh :P And it's not that bad honestly. Cars look quite nice at least :) As does the headlight lighting. So good. Open world racing with licensed cars in your hands ;)
 
Honestly, you guys are getting too hung up on one or two sentences of the review. It's essentially a decent critique of the game, irrespective of platform.

But the problem is that he's talking too much about the platform. The review even start as: If the PlayStation Vita does not develop into a successful handheld platform, then one need only look to a game like Assassin's Creed III: Liberation to understand why. Liberation is emblematic of many of the problems with Sony's technically advanced handheld system.

But, then, he complains about plot, about AI, about some locations being boring... things that are not related to the platform and, most of them are really very small details, like being forced to personas in some missions, etc.

During the whole review, he's screaming "I don't want a console-like Assassin's Creed. I want another kind of Assassin's Creed, not so open world, smaller, but more detailed. Even says at the end: There is undoubtedly a happy medium out there somewhere for this series on handhelds. There are things you can strip away to make a game like this more palatable to handheld players, and there are as many things you can keep to ensure that the grandiose spirit of the larger games is kept.

Is similar to the Need for Speed discussion. People complains about the "bad graphics", and how the game is "inferior" to the console one. The alternative should be to make a non-open world, like the iOS, with limited tracks, but with better graphics. In this case, the reviewer of ACIII ask for that kind of changes.

But, both in NFS, or ACIII Liberation, or Uncharted GA, if their console counterparts didn't exist, nobody would complain about not being "full-fledge". They would be excellent games by themselves. So you're giving a harder review because of the existance of the PS3 games.
 
Assassin's Creed Liberation is a bad Assassin's Creed game, period. That it's on the Vita is no excuse for its many problems.

Need for Speed, on the other hand, is a fantastic game, but it just so happens that it looks closer to a PSP racing game than the console versions of that game. I think that's well worth criticizing as I'd like to believe that it could have turned out much better, but it's hard to tell how much investment went into that port.
 
Picked up a white Vita. :)

It topped out at 262 minutes, went down to 140 and working it's way down.

White Vitas are indeed sexy. I can't believe you copped a second one.
Still counts towards NPD. So fight the good fight, brother!

--

So has Sine Mora for PSN/Vita become vaporware too?
 
Has anyone tried to buy anything off the psn store since the update? I can't seem to add any funds to my wallet. I'm just wondering if it's just me.

I just powered up my wallet with a €20 card.


Waiting to buy any Vita games, who knows what they'll include in the PS+ lol.
 
Small thing: when you're playing a game on your Vita or simply have it on, would your friends see your current activity on their PS3?
 
Small thing: when you're playing a game on your Vita or simply have it on, would your friends see your current activity on their PS3?

I think not. It appears to be one of the more requested additions. At least Vita trophy viewing on PS3 is a start.
 
I think not. It appears to be one of the more requested additions. At least Vita trophy viewing on PS3 is a start.

That has some merit, since it would be a no-brainier making the Trophy system universal. I could live without not seeing if anyone on my friends list is on a Vita (would be neat though). I'd put cross-game chat as top priority when it comes to PS3 updates.

sny pls
 
I like how in a single day NFS MW gets more ratings then SFxT for over a week - at the same price, £39.99 (EU store). (about 150 vs 110 in 1 day vs 7..says something I reckon). £30 would have been fine. Maybe even £35.
 
^ Especially when priced extortionately.

It looks really good, a lot of people may have waited for a SF fighter on the vita and don't really care if it's a port or not. Capcom thinks it will give you a "free dlc pack" and charge £5-10 more then most people are willing to pay for it and get away with it. People will just buy retail...but with a game like SF which a lot will want to play often, they'll want it digital and may just wait for a price drop.

Do you think retail take more of a cut then 33% like I heard Sony takes for PSN titles...or was that psn only? I think Sony must be encouraging it, it's not like publishers don't know retailers discount rrp. Anyway bad judgement on this one - I reckon they probably know and are waiting to reduce price :D (lol who knows) I can wait till Christmas.

Super monkey ball also out for a week - £30 - 16 ratings.
 
Now that Capcom's final Vita game has shipped, I believe this is the first platform I've owned in recent years where I don't own a single game published by them.
 
Anyone else here started their Vita collection with physical copies but considering going digital now?

Guess I want instant gratification when I buy (APO shipping takes awhile) and not having to swap out cards


....but I love those adorable blue cases though and I already have a decent collection of them

T___T
 
Anyone else here started their Vita collection with physical copies but considering going digital now?
Kinda.

I thought I was fine with retail until it 'clicked' I could have access to more than 20 games with a swipe and click of the screen :(

There are some exceptions though, RO I have to buy retail lest I want to wait, or fiddle with PSNs. Same will go with P4G. Plus those are probably games I'd like to have in my collection. And yeah the blue boxes are super cute, remember when I first got my Vita and just :3 at the tiny Rayman Origins box.


Going on holiday from tomorrow morning so I won't be broing at all, hopefully Ragnarok arrives sometime next and I can get playing. Super pumped.
 
Anyone else here started their Vita collection with physical copies but considering going digital now?

Guess I want instant gratification when I buy (APO shipping takes awhile) and not having to swap out cards


....but I love those adorable blue cases though and I already have a decent collection of them

T___T

Same. I really wish I got lbp digitally. Game deserves to be inside it for quick access.
 
Anyone else here started their Vita collection with physical copies but considering going digital now?

Guess I want instant gratification when I buy (APO shipping takes awhile) and not having to swap out cards


....but I love those adorable blue cases though and I already have a decent collection of them

T___T

Split. I'm not against buying digital, (and own quite a few of them) but I'll keep buying physical as long as they keep providing incentive to do so. (RO Mercenary Edition, P4 Gold Edition, etc).
 
ok i just checked my download list on the PSN and im surprised to see a smart as review code already in there. i dont remember redeeming a code or anything even related to that game. looks like PS plus came early to me. :D
 
What is a 'more handheld experience' anyway? I don't want bite sized stuff just because someone decides that's all a handheld should have. Not all of us are playing in 5 minute chunks between bus stops.

Having instant pause and resume means you can stop anywhere.

NFS is great for this and makes me wish I could unlock my 3G sim - the single player game is really enriched with autolog constantly showing friends times etc. same with motorstorm RC. MFS is a console experience but you can pick it up and put it down at any time.
 
What is a 'more handheld experience' anyway? I don't want bite sized stuff just because someone decides that's all a handheld should have. Not all of us are playing in 5 minute chunks between bus stops.

Having instant pause and resume means you can stop anywhere.

NFS is great for this and makes me wish I could unlock my 3G sim - the single player game is really enriched with autolog constantly showing friends times etc. same with motorstorm RC. MFS is a console experience but you can pick it up and put it down at any time.

I fully agree. After spending some decent time with Most Wanted, I can confirm that this is basically Burnout Paradise on a handheld, with a lot better gameplay features, like being able to instantly retry races, go to other races on the map (you can still drive of course), Autolog support, etc. That's the only point at which there are some load-times, and they're not long.

In a few ways the console versions are better of course (would have liked the mugshot feature personally, especially with the Vita having a built-in camera), but that's not really relevant to me - I'm just playing the Vita version for now, and it's one of the best handheld racing games out there, with so much to do. In some ways the Vita version is also better - less traffic is actually good, as there is still plenty and with the high speeds at which the races go, it gets pretty hard not crashing into anything as it is.

I've also seen complaints about the police chases, but don't believe those complaints. They're fun, they earn you points, and when you want to get rid of them (which so far is usually pretty easy anyway, once you've gotten used to the game a little bit) you can just drop into whatever race from the quick menu (that you can access while driving using the d-pad) and the chase is over.

Actually a lot of complaints are just downsides of new upsides. For instance, some people complain that the individual races are linked to cars. But the upside of that is that you generally have balanced races for that car (off-road, turns, fast, etc.), where you could otherwise blow through those races with an overpowered car. And as each car has dedicated races, these are all unique races and so AutoLog works great with them.

Text is a tad small at times though (which is a reverse complaint on consoles).
 
Anyone else here started their Vita collection with physical copies but considering going digital now?

Guess I want instant gratification when I buy (APO shipping takes awhile) and not having to swap out cards


....but I love those adorable blue cases though and I already have a decent collection of them

T___T

Retail games here like ACL, VLR, and RO go for $42 at Gamestop so if I can get it for $35 off PSN I will. My only concern is how long my 16 GB will last lol.
 
With NFS MW in sp, it would have been nice to have racers just speeding around casually (not a scripted race). Just to give you something extra to do while free roaming which I do quite a lot (as will a lot of people when no internet access/tired of mp and have a completed game). I know that happens when you don't take down one of the 10 most wanted cars after beating them..but it stops when you take them down.
 
With NFS MW in sp, it would have been nice to have racers just speeding around casually (not a scripted race). Just to give you something extra to do while free roaming which I do quite a lot (as will a lot of people when no internet access/tired of mp and have a completed game). I know that happens when you don't take down one of the 10 most wanted cars after beating them..but it stops when you take them down.

I guess if you're getting bored with free-roaming, and you don't want to do races, you could always try to get a high wanted level and escape? I do think that's actually quite amusing. I haven't played the game enough yet, but there are some jumps that allow you to get to weird places, and it could be pretty fun to get a lot of police to follow you and then jump into one of those overhanging pipes or platforms etc.? Or cause a pile-up somewhere at the entry of a garage maybe?
 
Anyone else here started their Vita collection with physical copies but considering going digital now?

Guess I want instant gratification when I buy (APO shipping takes awhile) and not having to swap out cards


....but I love those adorable blue cases though and I already have a decent collection of them

T___T


Started out with physical at launch but have gone pure digital since. Will never look back.
 
Now that Capcom's final Vita game has shipped, I believe this is the first platform I've owned in recent years where I don't own a single game published by them.

But Marvel 3 is awesome on the platform.

vs Juggleken, not so much. :(
 
Pretty much gone all physical, and dont really plan to get many digital games. The majority of games I play will be single player orientated, so I'll play them, and sell them once I'm done. Also as far as I'm aware, don't the carts have faster load times as well? I usually tend to only play one game at a time, so swapping games isn't a problem.

There are only two games I can think of that I would choose to get digital due to a mutiplayer focus. Coincidentally, both those games I'll be forced into digital regardless. Ragnarok Osyssey is digital only in the EU and PS All Stars I'll get via Cross Buy from the PS3 version

Thing is while I'm going pretty much all physical with Vita, I do a fair amount digitally on PS3. The improved load times are really useful. I can have the game on both PS3's at the same time and I don't need to mess around with swapping discs

Top of page! Get Assassins Creed Liberation and Gravity Rush
 
I'll go full digital with PS+. I want to backup my saves before deleting game installs if I want to clear memory card space. I don't think it'll be a problem with a 64 GB card.
 
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