"Missions are replayable". Are they touting that as a feature?
9 missions is concerning, I know they say each last an hour, but chances are they won't. Still a 6 hour-ish SP campaign for a FPS is about the norm and it should hit that at least. It will be especially fine if relayability is rewarding. It looks gorgeous in those screens. Quick someone sleuth the link to the trailer!!
"Missions are replayable". Are they touting that as a feature?
Too of page recomendation. Hotshots Golf.
"Missions are replayable". Are they touting that as a feature?
Too of page recomendation. Hotshots Golf.
Yeah, because its like the club, you replay missions to get more cash and stuff it seems
"Missions are replayable". Are they touting that as a feature?
I'm not sure what that means sorry.
I'm not sure what that means sorry.
Edit. Ah leaderboards. I get it.
Every action gets a reward. The better your performances, the better the pay, not only in single player but in multiplayer as well. Your pays will be stored in a single bank account and you can use your money to buy weapons and accessories for multiplayer matches.
Killzone Mercenary uses at best Vita's controls and graphical power. Dual sticks controls, tipycal of FPSs, are accompanied with touch screen to unleash brutal attacks, and moving the console allows you to aim with greater precision. The game uses Killzone 3's powerful graphical engine. Game's out in September. In the next weeks we'll have an exclusive interview with Piers Jackson, Game Director, and we'll have a better look at the multiplayer mode.
Over 3 GBs, supposedly loarger than Uncharted.
They probably mean in a leaderboard type way, earning more points, stuff like that.
Totobeni said:Killzone sound like it's Unit 13/COD Declassified shitty situation of barebone SP and complete lack of contents again.
Second part:
Killzone sound like it's Unit 13/COD Declassified shitty situation of barebone SP and complete lack of contents again.
moving the console allows you to aim with greater precision.
Sorry if it's not the right place to ask this, but i found a used Vita with 4gb card and uncharted, for 150 euro.
Do you think it is a fair price? I'm worried that there will be a price drop in the coming months, and i don't know if this price is good for what is offered.
Thanks a lot.
Yes. Sticks + gyro for finer movements.Ooooh so it has Uncharted Golden Abyss-style gyro/stick aiming?
Ho Ho that's great for on the bus,train,cab,ship,aeroplane,rocket,submarine that is. Lol.GYRO AIM!!!! Megaton!
Yes. Sticks + gyro for finer movements.
Ho Ho that's great for on the bus,train,cab,ship,aeroplane,rocket,submarine that is. Lol.
so only ad-hoc right?
that means you ahve ot be on the same network? or no?
ad-hoc never works for me in hot shots
Ad-hoc = wifi in local range (25-50feet or so)
Infrastructure = online.
I'm kind of shocked at all the hate I'm seeing regarding KZ: M's single player. Calm down people. You guys actually thought it would be canon, or not mission based? If the single player really is around like 6-8 hours realistically I think that's pretty good for a shooter, especially if the areas are as gorgeous as that unveil trailer was.
The online will be where it can really shine and as long as it's not ugly or broken 8 players with six maps and three modes to start will be enough for me, at least in the beginning. We have no idea how big the maps are either.
Woah, no online ? Or Ad-hoc an added option.Ad-hoc = wifi in local range (25-50feet or so)
Infrastructure = online.
Killzone sound like it's Unit 13/COD Declassified shitty situation of barebone SP and complete lack of contents again.
smh
Second part:
Killzone sound like it's Unit 13/COD Declassified shitty situation of barebone SP and complete lack of contents again.
smh
I don't usually snipe, but when I do I prefer gyro aim......stay thirsty.
9 hours is a lack of content?
To be fair that's a lot of time in single player.9 hours is a lack of content?
9 hours is a lack of content?
9 hours is a lack of content?
GYRO AIM!!!! Megaton!
Crossposting from the Killzone thread since I see there's a bit of confusion over here too:
Oh I also wanted to specify that "ad-hoc" is used very often in italian but it means "designed specifically for", so they're simply saying that the multiplayer was designed specifically for this Vita chapter. It does not imply the type of infrastructure for the online games!
Fantastic! Speaking as someone who has over 1000 headshots in Golden Abyss, I LOVE gyro aim. So good.
Ho Ho that's great for on the bus,train,cab,ship,aeroplane,rocket,submarine that is. Lol.
Crossposting from the Killzone thread since I see there's a bit of confusion over here too:
Oh I also wanted to specify that "ad-hoc" is used very often in italian but it means "designed specifically for", so they're simply saying that the multiplayer was designed specifically for this Vita chapter. It does not imply the type of infrastructure for the online games!
The Grim Heaper said:Nobody listen to Monosnore's opinion anymore.
I'm kind of shocked at all the hate I'm seeing regarding KZ: M's single player. Calm down people. You guys actually thought it would be canon, or not mission based? If the single player really is around like 6-8 hours realistically I think that's pretty good for a shooter, especially if the areas are as gorgeous as that unveil trailer was.
The online will be where it can really shine and as long as it's not ugly or broken 8 players with six maps and three modes to start will be enough for me, at least in the beginning. We have no idea how big the maps are either.
That's not replayability if they meant it like that. Anyone can play the same thing over and over again.
How do nine (hour long) missions sound anything like Unit 13 or COD Declassified?
Reading posts of some of you is getting really tiresome. Always overreacting.
Jesus Christ, wait for more information.
Ever try playing iOS games? So many say 'wifi multiplayer' when it's local multiplayer where you have to be connected to the same wifi connection, drives me nuts.
And I still don't buy into this game being 9 hours. You really think each level of a FPS is going to last a whole hour? That's a long time for 1 level in a shooter.
No one. I cracked a joke. But yeah you can just switch off your vita on the bus.Who says you have to do utilize that mid-transport?
No one. I cracked a joke. But yeah you can just switch off your vita on the bus.