And yet TGC's games are not just about gameplay right? They are more about blending subtle gameplay and stories to create great experiences, which is exactly what video games are about if you think of it.
It is not a coincidence that both Journey and TWD (two games that don't offer much "gameplay-wise") got top sales and awards almost everywhere last year.
also Heavy Rain, there is a market and fans for these sort of things, interactive comic like TWD or non game experience like TGC output, sure I can't deny that and I also don't care about them.
I might be old fashioned here but for me video game is something that require skills and offer challenge when gameplay should be the main focus, just look at SMB on nes it's all about skills and challenge, to me that what video games should be.