Herbspiceguy
Member
Not bad, but too dirty and caveman like.
What do you mean catching up? They've been up since the beginning.Dat ILM CGI catching up to WETA
Dat ILM CGI catching up to WETA
I see they are making good use of that chest hair tech.
Looks alot like the intro movies every time a new expansion comes out, only a new gen.
Will need to see it moving and interacting.
the first pic looks a bit off. Probably the lighting.
Second one looks amazing though.
Orc looks cool, I didn't play the games so I haven't nothing to base it on but the design is great.
What do you mean catching up? They've been up since the beginning.
...what?
Weta usually sports good balance between mocap and design and their capture technology is stellar as evidenced by big projects like LOTR, Avatar and Planet of the Apes. I remember some senior ILM graphics engineers being a little jealous of their tech back when Avatar came out.
This and Star wars seemed to be their time to expand their capabilities of aesthetic motion capture.
Could not be less interested in this film.
Do you have a source? Because I don't recall a lot of my coworkers at the time saying as much when we had Avatar in-house for emergency work since WETA was overloaded. There'a a hell of a lot I want to say about the whole Avatar production thing but NDAs are what they are.
To be honest, only Pirates really stands out of those when it comes to facial motion capture. Hulk is not really that good and I don't remember any in ironman, so I guess you get points for that.Did you completely miss stuff like the Pirates films, Iron Man, Avengers, etc? ILM's mocap stuff has been fine since 2005.
So why did you click on the thread for it?
Gary Whitta ‏@garywhitta
Leeroy Jenkins was actually in my original draft of the Warcraft movie. And yes, he ran into battle too early.
IT COULD HAVE BEEN BEAUTIFUL!
You're asking me to dig up an article from 2007, it was when the first time you were appointed to help with the project. I don't remember who but they said they were impressed with weta facial capture tech, especially Neytiri's. It kind of struck me.
To be honest, only Pirates really stands out of those when it comes to facial motion capture. Hulk is not really that good and I don't remember any in ironman, so I guess you get points for that.
Any renders you see this early can easily still be updated later on. The real eye test will be seeing these in motion with live action in the same frame. Hopefully ILM nails it, given something like Davy Jones scenes are one of their benchmarks.
First pictures:
Could not be less interested in this film.
Any renders you see this early can easily still be updated later on. The real eye test will be seeing these in motion with live action in the same frame. Hopefully ILM nails it, given something like Davy Jones scenes are one of their benchmarks.
I can't find it in this thread but here is an interview with Duncan Jones earlier this year where he goes into some details.
This part has me especially hyped
First pictures:
Unless everyone is built like (GoT S4) The Mountain... I don't know how they're incorporating the Live Action humans with that CG Orc... Don't get me wrong it looks amazing for a stand alone CG piece. I don't recall orcs being a magnitude ginormous over human soldiers. Hopefully the animation holds up.
GoT S4 Mountain:
Unless everyone is built like (GoT S4) The Mountain... I don't know how they're incorporating the Live Action humans with that CG Orc... Don't get me wrong it looks amazing for a stand alone CG piece. I don't recall orcs being a magnitude ginormous over human soldiers. Hopefully the animation holds up.
GoT S4 Mountain:
Orcs are a fair bit larger than humans. MoP opening cinematic:
Orcs are a fair bit larger than humans. MoP opening cinematic:
Any renders you see this early can easily still be updated later on. The real eye test will be seeing these in motion with live action in the same frame. Hopefully ILM nails it, given something like Davy Jones scenes are one of their benchmarks.
So we get dwarves on this movie? Any confirmed actors for those roles?
There is clear difference between quality of that CGI orc and those on WoW cinematics. And when we see that guy on motion, I bet difference will be even bigger.
Wikipedia said that dwarves only appeared from Warcraft 2.
http://en.wikipedia.org/wiki/Races_and_factions_of_Warcraft#Dwarves