DrEvil said:Mwhaha that was awesomely fun. My airstrike which killed like 8 people, which spawned "WHAT THE HELL WAS THAT?"
haha, I love this game.
fistfulofmetal said:There must be something I'm missing, because evading missiles is just beyond my comprehension. I try doing loops while boosting, tried making sharp turns, nothing shakes the missiles off except the chaff.
I think lock-on as whole is overpowered. A dude with an RPG shouldn't be able to take on a Warhawk as easily as they can.
.
fistfulofmetal said:Maybe I'm just having a clash of familiarity. This game reminds me so so much like BF2, but in BF2 the air vehicles were a threat to be feared.
I dunno, I guess I was just expecting the title vehicle would be a little more front and center. In BF2, a team has to work together to take down a plane/helicopter. You don't really have to in Warhawk.
Don't get me wrong, I may be complaining, but it only because of the Warhawk stuff. Everything else in the game is excellently balanced and awesome.
fistfulofmetal said:There must be something I'm missing, because evading missiles is just beyond my comprehension. I try doing loops while boosting, tried making sharp turns, nothing shakes the missiles off except the chaff.
I think lock-on as whole is overpowered. A dude with an RPG shouldn't be able to take on a Warhawk as easily as they can.
TTP said:The trick is to rapidly change directions. Doing loops and sharp turns is no use.
Basically... http://www.youtube.com/watch?v=SlpGtZK5Y2Y (first dribbling in the vid)
fistfulofmetal said:Thing is, I fly with pro flight on, so I don't get any of the auto loop de loops. It's a catch 22, really.
fistfulofmetal said:Maybe I'm just having a clash of familiarity. This game reminds me so so much like BF2, but in BF2 the air vehicles were a threat to be feared.
I dunno, I guess I was just expecting the title vehicle would be a little more front and center. In BF2, a team has to work together to take down a plane/helicopter. You don't really have to in Warhawk.
Don't get me wrong, I may be complaining, but it only because of the Warhawk stuff. Everything else in the game is excellently balanced and awesome.
DemonSwordsman said:in battlefield it was no where near as much fun flying as it is in this game.
fistfulofmetal said:Ehhh, not sure if I agree. At least for me, that is. I had a joystick back then, so I had a ball corkscrewing through the sky with the utmost control.
I'd like to play a dogfight match where we can only use machine guns. I've always been partial to close quarters dogfighting.
Raist said:Power slide + going epilleptic on the sticks works pretty well for shaking missiles lock
Ya, my first crash and I must say it was a rather jarring experience. I've never had a console game lock up on me like that.calder said:If it's empty now it probably crashed, I was in it 5 min ago but had it lock up and there was at least a dozen gaffers in there.
Sea Manky said:Some fantastic games on GAF #2 guys! Too bad that network error cut us out on that close zones match in the last few seconds.
diddlyD said:Insomniac are really a huge bunch of !@#$!@@.
Danger Zone FUCKING BULLSHIT is possibly the most stupid game design decision i've ever witnessed. Especially when many of the maps have main roads leaving the initial base that lead RIGHT INTO A FUCKING DANGER ZONE. FUCKING PUT A WALL OR SOMETHING TO LET ME KNOW ITS A DANGER ZONE YOU JOTOS. NO JUST LET PEOPLE DRIVE FULL SPEED INTO IT AND DIE BEFORE BEING ABLE TO TURN AROUND....
yeah its really pissing me off. its to the point where i fear random invisible danger zones more than the enemy.
diddlyD said:Insomniac are really a huge bunch of !@#$!@@.
Danger Zone FUCKING BULLSHIT is possibly the most stupid game design decision i've ever witnessed. Especially when many of the maps have main roads leaving the initial base that lead RIGHT INTO A FUCKING DANGER ZONE. FUCKING PUT A WALL OR SOMETHING TO LET ME KNOW ITS A DANGER ZONE YOU JOTOS. NO JUST LET PEOPLE DRIVE FULL SPEED INTO IT AND DIE BEFORE BEING ABLE TO TURN AROUND....
yeah its really pissing me off. its to the point where i fear random invisible danger zones more than the enemy.
diddlyD said:Insomniac are really a huge bunch of !@#$!@@.
Danger Zone FUCKING BULLSHIT is possibly the most stupid game design decision i've ever witnessed. Especially when many of the maps have main roads leaving the initial base that lead RIGHT INTO A FUCKING DANGER ZONE. FUCKING PUT A WALL OR SOMETHING TO LET ME KNOW ITS A DANGER ZONE YOU JOTOS. NO JUST LET PEOPLE DRIVE FULL SPEED INTO IT AND DIE BEFORE BEING ABLE TO TURN AROUND....
yeah its really pissing me off. its to the point where i fear random invisible danger zones more than the enemy.
TWILIGHT ZONE!diddlyD said:Insomniac are really a huge bunch of !@#$!@@.
Danger Zone FUCKING BULLSHIT is possibly the most stupid game design decision i've ever witnessed. Especially when many of the maps have main roads leaving the initial base that lead RIGHT INTO A FUCKING DANGER ZONE. FUCKING PUT A WALL OR SOMETHING TO LET ME KNOW ITS A DANGER ZONE YOU JOTOS. NO JUST LET PEOPLE DRIVE FULL SPEED INTO IT AND DIE BEFORE BEING ABLE TO TURN AROUND....
yeah its really pissing me off. its to the point where i fear random invisible danger zones more than the enemy.
fistfulofmetal said:Maybe I'm just having a clash of familiarity. This game reminds me so so much like BF2, but in BF2 the air vehicles were a threat to be feared.
I dunno, I guess I was just expecting the title vehicle would be a little more front and center. In BF2, a team has to work together to take down a plane/helicopter. You don't really have to in Warhawk.
Don't get me wrong, I may be complaining, but it only because of the Warhawk stuff. Everything else in the game is excellently balanced and awesome.
diddlyD said:Insomniac are really a huge bunch of !@#$!@@.
Danger Zone FUCKING BULLSHIT is possibly the most stupid game design decision i've ever witnessed. Especially when many of the maps have main roads leaving the initial base that lead RIGHT INTO A FUCKING DANGER ZONE. FUCKING PUT A WALL OR SOMETHING TO LET ME KNOW ITS A DANGER ZONE YOU JOTOS. NO JUST LET PEOPLE DRIVE FULL SPEED INTO IT AND DIE BEFORE BEING ABLE TO TURN AROUND....
yeah its really pissing me off. its to the point where i fear random invisible danger zones more than the enemy.
Agent X said:Insomniac really needs to get on the ball and fix this before their reputation goes down the toilet.
On a similar note, I'm still wondering why Capcom hasn't announced a Castlevania game for the PS3 yet.
Vennt said:Nothing about these Zones need fixing, they are highlighted on the radar map and very visible / easy to avoid once you've learned the map.
It's only on foot that they are an issue as you can fly into them without a problem, and I'd rather have these zones than some BS invisible wall or boxed in levels.
Anyone know about this problem?darkressurection said:Well, I just got Warhawk and really am liking it. The only problem I ran into is that I wasn't able to get into a ranked server, it kept saying "Server is Full" even though it showed it wasn't. Is that a common problem?
my PSN is monkyofdoom, if there is a GAF clan I would love to be in it
diddlyD said:Insomniac are really a huge bunch of !@#$!@@.
Danger Zone FUCKING BULLSHIT is possibly the most stupid game design decision i've ever witnessed. Especially when many of the maps have main roads leaving the initial base that lead RIGHT INTO A FUCKING DANGER ZONE. FUCKING PUT A WALL OR SOMETHING TO LET ME KNOW ITS A DANGER ZONE YOU JOTOS. NO JUST LET PEOPLE DRIVE FULL SPEED INTO IT AND DIE BEFORE BEING ABLE TO TURN AROUND....
yeah its really pissing me off. its to the point where i fear random invisible danger zones more than the enemy.
darkressurection said:Anyone know about this problem?