AdawgDaFAB
Member
No one should be shock to know a Hokuto adaption is bad when Ai o Torimodose!! is nowhere to be found.
?!? Wii U version has all the DLCs that 360 and PS3 had (going by Warriors Orochi 3 PSN page), was the don't forget it even has 4 extra characters, Rachel, Seimei Abe, Momiji and Shennong.
What difficulty was this? Nagamasa's fate was already sealed so...XD
Sengoku Musou 4 has me hyped enough, I've preordered DW8XL on the Vita in order to tie me over till we get SW4 announced =D.
Did the PS3/360 version have even more DLC? Because there's already a huge amount of DLC for the WiiU version. I usually don't bother with the DLC for these games, there's just way too much.
?!? Wii U version has all the DLCs that 360 and PS3 had (going by Warriors Orochi 3 PSN page)
yeah to buy, not free or on disc
No one should be shock to know a Hokuto adaption is bad when Ai o Torimodose!! is nowhere to be found.
I never really saw any problems with the weapon triangle in DW8. It's a nice change and the only bad thing about it was that all the 5th weapons were the heaven affinity.
I think the main problem is that Koei decided to not give the SW characters a revamp in their 10 year old movesets. Sure some people got like range increases or whatnot (like Magoichi) but it's mostly the same for everyone. Sure everyone got a new attack string but it isn't like DW where some characters got revamped movesets between DW5 and DW7/8.
I haven't played vanilla since the SSM7 launch, but in 8XL the enemies will use switch attcks on you and change when you have a weapon advantage. A bunch of times I've tried to build up a storm rush only to be knocked away and be at a weapon disadvantage.I would have rather had the AI be able to take advantage of the Change system for itself, than "type effectiveness" in play. Ah, well, though.
Are there no skills you can equip to get around it? I don't know what the progression system is like in SW4.
People say there might be but I haven't seen any proof of it so far.
Well, I'm glad that at least some others are enjoying it in my stead! :lol
I guess my problem is...I wish that the different segments of Omega Force would do more to touch and agree on various aspects. It always seems like they're (usually) willing to give 110% to their collab/franchise Musou games and Orochi, but SW and DW just seem to be left with more..."gimmicky" stuff like Shinsoku and the Weapon Triangle/Storm Rush/etc. (I heard loose talk that Storm Rush got patched a bit in XL, but I haven't gotten around to picking that up yet.)
Again, when I think about how Shinsoku could've been something more akin to either a) Gundam Musou's "Boost Dash" (or better) or b) a certifiable second attack string that would have meant more in the way of string variety (re: a la One Piece)? What we got just left me feeling a bit flat on the gameplay end. Which is sad, because most of the other aesthetic content is actually pretty good.
My boy Goemon and the other red-headed stepchildren not getting a new costume (even when they could've just used one of the Alts from WO3 and called a day...?) is one thing. Goemon, again, being pretty much forced to fight the same way he did back in the first game, because most of his new attacks will just get repelled by Officers? That's just something I can't look the other way.
Friggin "ding ding".
But beyond that, I just always saw it as a mechanic that was meant to enforce the use of the Weapon Change system, when I thought the variety it offers in itself was good enough to warrant it. I would have rather had the AI be able to take advantage of the Change system for itself, than "type effectiveness" in play. Ah, well, though.
Yep. If at least everybody got revamped attacks, that would've been one thing.
But here we are, it's 2014, and Nene and Kunoichi are still largely clones of each other. Among other things that haven't change enough. Even the DW side has gotten rid of its clones by now.
We also got the WiiU version. And we might get the new version.
Edit: Wasn't this also released on 360?
We also got the WiiU version. And we might get the new version.
Edit: Wasn't this also released on 360?
I haven't played vanilla since the SSM7 launch, but in 8XL the enemies will use switch attcks on you and change when you have a weapon advantage. A bunch of times I've tried to build up a storm rush only to be knocked away and be at a weapon disadvantage.
I do think the new 6th starred weapons at least this time have different affinities. And at least the DLC weapons (which I can't use on the Vita version yet :E) do too.
And as AdawgDaFAB mentioned, enemy officers love using weapon switch on you now.
Yeah, Nene and Kunoichi still using the same weapons is just silly. I mean, it is good their charges are almost different and their Godspeed moves are different. It just seems lazy as it definitely seems like they have the idea of what direction each character is going (Nene throws her daggers and Kunoichi slashes with them) but not give Nene something new instead. Like dunno, shurikens or something.
It's very odd that people are saying there "might be." There either is or there isn't...that kind of item would be easy to spot.
Pancakes, there's no skills gained to get around this AFAIK, but weapons can be equipped with gems to make them stronger/add elements/etc. So I guess the speculation is that there's a gem for this, but people should have found that by now unless it's incredibly rare.
The thing is, I think Shinsoku needs to be limited against officers or it would be a bit broken. It would be too easy to fly through stages and take out everyone with little effort if it was available for use on everyone. And again, you can use it on officers- you just need to have stunned them or broken through their guard first.
Makes sense to me...experiment in DW/SW, put the polished results in WO.
I think this is where we really disagree. I have no real problems with this new system.
...But I do agree with you here. I guess it doesn't feel as bad with only four mainline SW games and a bigger gap inbetween their releases.
So charge 2 then unload?
迅閃 - Increase godspeed attack power and makes it so officers cannot repel godspeed attacks.
DERP.
This is one of the red gem skills.
So, mystery solved. And a good reason for me to work on improving my shitty Kanji reading!
Yeah feel free to talk about them, quite a number of people in here has imported those games, I'm sure.Do gundam games and sengoku basara count here?
DERP.
This is one of the red gem skills.
So, mystery solved. And a good reason for me to work on improving my shitty Kanji reading! So now to see if A) this is more difficult to obtain and B) if it makes the game too easy.
I do wish the Wii U version wasn't so technically flawed. It would be nice to have a Musou game that wasn't terrible to play on it while waiting to see how Hyrule Warriors turns out.
Yeah, the only thing I've found is that it's (sadly) not a fool-proof solution. What I've found so far is that it can stagger them, but more often than not, they'll go into some type of hyper armor state if you try to launch/juggle them. I've fared better just going for the stun or just going back to the old fashioned way.Either it's because that gem skill isn't high enough, my characters' Godspeed isn't high enough or what have you.
I suppose the main thing I'm looking for now is whatever extends "Awakening" mode, like in that Naotora video.
Yeah, the only thing I've found is that it's (sadly) not a fool-proof solution. What I've found so far is that it can stagger them, but more often than not, they'll go into some type of hyper armor state if you try to launch/juggle them. I've fared better just going for the stun or just going back to the old fashioned way.Either it's because that gem skill isn't high enough, my characters' Godspeed isn't high enough or what have you.
I suppose the main thing I'm looking for now is whatever extends "Awakening" mode, like in that Naotora video.
Sengoku Musou 4 (Samurai Warriors 4), anyone have it on vita tell me how the framerate is? Tossing up PS3 or Vita at the moment, like the portability option but not worth it if the framerate is horrible.
Cheers Lyte, I will pickup on payday. Got sengoku basara 4 incoming as well so should be busy for awhile, still debating DW8XL PS4 as i prefer Empires to XL but we will see if these two dont keep me busy till WO3U PS4.Got the game on both platforms- It has a good framerate on Vita and excellent sound quality. It's a great port.
https://www.youtube.com/watch?feature=player_embedded&v=oYUJGc0j5uc
New Kamen Rider Battride War II trailer!
HYPE. Can't wait for this one to come out, too. The only bad thing about 8ing becoming a nice force in the Musou-like genre is that it meant the end of their Climax Heroes fighting game series.
It's a damn shame. I always enjoyed the games they did built off the old Bloody Roar engine. I spent countless hours playing the Gekitou Ninja Taisen and Heat the Soul series. I was hoping the Climax Heroes line would go on for some time, but I suppose it evolved into Battride War instead. I'll mourn the end of their non-Capcom fighters, but I'm still super hype for BW2.I think the steadily declining sales were what killed the CH series. It's a shame too, since as the sales went down, the quality went up.
Looks like we may never get audio on ps4 direct streams for Koei's Musou games, because of VA rights issues.
https://www.youtube.com/watch?v=aRUoF5Kjae4
Oh man, I didn't know about this change in Orochi Ultimate. This makes me want the game so much more than I previously did.
It's a damn shame. I always enjoyed the games they did built off the old Bloody Roar engine. I spent countless hours playing the Gekitou Ninja Taisen and Heat the Soul series. I was hoping the Climax Heroes line would go on for some time, but I suppose it evolved into Battride War instead. I'll mourn the end of their non-Capcom fighters, but I'm still super hype for BW2.
Now if only the damn 3DS wasn't region locked and I could play Travelers Senki. I want all the fun Kamen Rider games damnit! >_>
Edit: I posted this in the 8 thread, but it will likely apply to all their ps4 games.
https://www.youtube.com/watch?v=aRUoF5Kjae4
Oh man, I didn't know about this change in Orochi Ultimate. This makes me want the game so much more than I previously did.
I think the steadily declining sales were what killed the CH series. It's a shame too, since as the sales went down, the quality went up.
Unless you care about storytelling, go with DW8. Much better gameplay overall and no more weapon clone movesets, since everybody now has their own EX weapon.I started this series with WO3 should I go straight into DW8 or pick up DW7 on the cheap for my next game?
I started this series with WO3 should I go straight into DW8 or pick up DW7 on the cheap for my next game?
Warriors Orochi-style FE Musou is like a fanboy wet dream
Do we have anyone who would be up for some Warriors Orochi 3 multiplayer on PS3? I'm only chapter 3 on the story but there is not a single person online for this game to even remotely try the co-op.
PSN is RecallBerserk
I can join up, atleast for that one trophy i'll send you a PSN friend request, same nick.