How is this thread still going do people like the DC that much???
Some hate it as much,
casually blurting Model 3 is on par with Naomi 2 yet demanding harder proof (than at least 2 ports with no real cuts, Virtual-On 2 & Virtua Striker 2, just because SR2 wasn't great & VF3/FV2 had cuts, ignoring the higher res and games beyond them) of DC not being way lesser.
nkarafo said:
LOL, how does claiming Model 3 is on par with Naomi 2 = Hating on DC?
You cut off 70% of a post to put it out of context then pretend it lacks context, nice. To make it easy for you, there are no Model 3 ports of Naomi 2 games or similar games on par with what Naomi 2 showcased, like Virtua Striker 3, Initial D, Virtua Fighter 4 and more to back your claim yet you keep taking serious issue like your life depends on it with folks putting DC on par with Model 3 even though it does have ace ports (like Virtual-On 2 & Virtua Striker 2) and other games on par (DOA2 vs even a step 2 fighter, Virtua Tennis 2, Crazy Taxi 2, Marine/Bass Fishing 2, F355, HOTD2 & much more).
Tl;dr, in one case you delusionally went all, I'm sure Model 3 could easily do Naomi 2 games, with no evidence whatsoever, in the other you went lalalala Dreamcast did do Model 3 games and Model 3 quality if not better games but I'll dismiss all of it and just talk about whenever it didn't lalala
nkarafo said:
i'm not going to agree it's on par with the PS2
I never said that but strawman arguments and ad hominem about fanboys or whatever is all you've got,
again and again and again, like a miserable little troll that thinks its own feelings are facts and if reality goes against them, well, tough luck for reality, red is green, black is white and down is up...
nkarafo said:
As for the Crazy Taxi 2 comparison, Emergency Anbulance is still more advanced looking.
Emergency
Call Ambulance isn't like L.A. Riders & Crazy Taxi 2 (which has fancy/carved buildings & landmarks, interiors, arches, bridges, rooftops, the underground & more but ok, focus on the boxier assets ignoring all decorations like little fenced gardens or tents) so you're the only troll comparing.
One of those is nothing like the others (by design, not platform/quality/whatever you wanna disagree with or ignore like higher resolution) beyond its similar aesthetics,
play the games you cite. It's not an open map, it has 4 tracks and trades the usually way higher racing game fidelity for on screen chaos. If anything, Daytona USA on the Dreamcast is much more similar since it also has often fairly wide tracks with up to 40 AI cars meaning plenty of potential action on screen even though it doesn't have the traffic and event systems of Emergency Call Ambulance (still it looks better as a whole).
It shouldn't be hard to grasp but, back to lalalala land for you I guess. Next you'll be comparing Fighting Vipers 2 characters to Crazy Taxi 2 pedestrians to prove DC is way lesser but no, it's the other people who are fanboys because when backed to a corner you can't but vaguely concede DC rocked.
You praise Model 3's later steps but Naomi came the same year as its last (and most games of the previous, Naomi 2 just 2 years later like later steps) yet you bash it for not being a jump like the step 1 was? No, not all arcades were so superior, plenty were just souped up consoles, like Namco's
Hell, even older systems like Saturn were on par in the 90s (since not every 2D board was as capable as the CPS2 or Neo Geo either, or every game fully utilized them in ways the consoles couldn't keep up) and had many nearly arcade perfect ports already, gone were the days of huge downgrades.
Pioneering classics like Daytona USA, Sega Rally and Virtua Fighter 2 reigned supreme long past their prime (and sequels on Model 3), arcades weren't just about the best graphics but engaging game experiences like any platform, hence CPS2 lasted a decade and Neo Geo well over that long itself.