They only provided one video update though, that lousy Hard Drive segment. The stretch goals have been poorly articulated and sometimes poorly chosen, they just had the massive benefit of being able to promise Chris Avellone halfway through and that pretty much made the project unstoppable.
To be fair, DFA was part adventure game, part documentary series with a professional crew on board for the video stuff. It's not surprising that they had way more video updates and done in a much better way.