Haven't seen it actually. Sorta on blackout. Trying not to watch any story related stuff until the game comes out. Just curious in seeing the visual changes with screenshots ect.
It's true though. Reading threads like these, it's no wonder gamers get called entitled so often.
People are upset and rightly so! This shitty practise of "Target Renders", in other words, "fabricated visuals to trick your customers into believing your game looks a certain way that's not representative of the final product" is pretty outrageous. EVEN MORE SO if companies have the nerve to sell those target renders as actual gameplay. This is deception at its finest!
Target Renders should be banned from previews/from the E3 stage once and for all.
OR they need to be labeled as such: "This is not real gameplay footage", "These are not the final graphics", "This is not running on target hardware" etc. Publishers should stop demoing those fake "target renders" with real console controllers, only to make it look like they are playing the game on target hardware. This is some borderline deceptive bullshit!
Do they think gamers are stupid and will never find out or be ok with it? Ubisoft deserve all the flak they get and hopefully serve as an example for other publishers, which clearly are to blame as well.
#SayNoToTargetRenders
#StopFalseAdvertisement
Pretty much. Full disclosure or the game should not be shown.
The demo from 2012 wasn not an official PS4 demo. High-end PC.
"There's no scale down in quality, especially the next-gen versions,"
Okay... so every game should never be shown until a month out because the target frame rate and content is never fully realized until the very end.
People are upset and rightly so! This shitty practise of "Target Renders", in other words, "fabricated visuals to trick your customers into believing your game looks a certain way that's not representative of the final product" is pretty outrageous. EVEN MORE SO if companies have the nerve to sell those target renders as actual gameplay. This is deception at its finest!
Target Renders should be banned from previews/from the E3 stage once and for all.
OR they need to be labeled as such: "This is not real gameplay footage", "These are not the final graphics", "This is not running on target hardware" etc. Publishers should stop demoing those fake "target renders" with real console controllers, only to make it look like they are playing the game on target hardware. This is some borderline deceptive bullshit!
Do they think gamers are stupid and will never find out or be ok with it? Ubisoft deserve all the flak they get and hopefully serve as an example for other publishers, which clearly are to blame as well.
#SayNoToTargetRenders
#StopFalseAdvertisement
Indeed, it improved over the E3 2012 demo!
http://www.videogamer.com/ps4/watch...wn_since_reveal_creative_director_claims.html
"There's no scale down in quality, especially the next-gen versionn. It's pretty much the opposite. What we showed at E3 2012 in a lot of respects was less good. I think it's in the details. So no, there's no scale down."
Okay... so every game should never be shown until a month out because the target frame rate and content is never fully realized until the very end.
I'm not really sure when this became a thing but there was a time not long ago when developers would show off their games early and the final product would look as good or better than the reveal.Yeah, this thread took a turn I can't support.
Okay... so every game should never be shown until a month out because the target frame rate and content is never fully realized until the very end.
I'm not really sure when this became a thing but there was a time not long ago when developers would show off their games early and the final product would look as good or better than the reveal.
IIRC it seemed like this whole problem with bullshots and unrealistic target renders started during E3 2005 and 2006 as has gotten a ton worse over the last couple of years. It shouldn't be so hard to make an accurate approximation of what your game will look like once you're gotten it up running long enough to create a demo. It certainly shouldn't get worse looking as development continues either.
I think some are getting carried away and starting a campaign about an issue that isn't really as big as some think. Maybe if this problem was more widespread, I could get on with this. But I can't even think of that many games that have lied to this degree in the past few years. Going on twitter to complain about it:
1. Makes publishers less willing to release gameplay footage early
2. Makes us look silly (especially if the game isn't "downgraded")
3. Gives Neogaf a further bad name from people who already think we shouldn't be taken seriously.
4. Doesn't change anything because these trailers aren't made just for Neogaf.
I'm not closed minded. I can be convinced that the cause is valid; I'm just not seeing it.
I agree that this particular game is an extreme example (and may end up not being as downgraded as it appears) but we see a lot of games being misrepresented in previews in more subtle ways all the time. The most common is to show the game in videos and media running either at a higher resolution, higher framerate or sometimes both. Screen tearing, aliasing and other graphical imperfections are masked in trailers and the PC versions of games get shown at trade shows even when that version is scheduled to be released months after the consoles versions.I think some are getting carried away and starting a campaign about an issue that isn't really as big as some think. Maybe if this problem was more widespread, I could get on with this. But I can't even think of that many games that have lied to this degree in the past few years. Going on twitter to complain about it:
1. Makes publishers less willing to release gameplay footage early
2. Makes us look silly (especially if the game isn't "downgraded")
3. Gives Neogaf a further bad name from people who already think we shouldn't be taken seriously.
4. Doesn't change anything because these trailers aren't made just for Neogaf.
I'm not closed minded. I can be convinced that the cause is valid; I'm just not seeing it.
Yall are coming off as really silly and entitled to me.
People are upset and rightly so! This shitty practise of "Target Renders", in other words, "fabricated visuals to trick your customers into believing your game looks a certain way that's not representative of the final product" is pretty outrageous. EVEN MORE SO if companies have the nerve to sell those target renders as actual gameplay. This is deception at its finest!
Target Renders should be banned from previews/from the E3 stage once and for all.
OR they need to be labeled as such: "This is not real gameplay footage", "These are not the final graphics", "This is not running on target hardware" etc. Publishers should stop demoing those fake "target renders" with real console controllers, only to make it look like they are playing the game on target hardware. This is some borderline deceptive bullshit!
Do they think gamers are stupid and will never find out or be ok with it? Ubisoft deserve all the flak they get and hopefully serve as an example for other publishers, which clearly are to blame as well.
#SayNoToTargetRenders
#StopFalseAdvertisement
Wow straight up lying, no shame.
Well:
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(-> Dark Souls 2 downgradeaton thread has more)
There's also a thread about games with the biggest downgrades since reveal with some more examples: http://www.neogaf.com/forum/showthread.php?t=780392
Pft, I hope so.damn that Demon Souls 2 downgrade is tragic. PC version should look like the better lighted version though?
Pft, I hope so.
yeh but Dark Souls 1 port tho
Not sure why this deserves a hashtag campaign. It's not as if Ubisoft showed off a different version of the game up until release. They blatantly showed us how the current product is.
It's up to the buyer at that point to determine if it's up to a quality worth his or her 60 bucks. There's no lack of info here, no one's getting "tricked" out of any of their money.
I don't quite understand some of the animosity here. The 2012 demo was never stated as being for next gen, everyone knew it was running on PC's and that's that. At no point was it advertised as anything other than what it was. Also, it might have been slotted as a "next-gen" only title but the hardware specifics were not known other than basic targets.
They came up with what they did using guestimate targets and most likely, at some point, the bean counters figured out that doing next gen/PC would lower sales. So they scaled the game back graphically and lowered the scope so that it would still work with the PS3/360 and not have to double the work or make certain scenes nearly impossible. This is not the first time that has happened with a game.
So I don't get why people would be upset and calling for the ban of "target renders" as long as it's not being used to advertise the product currently. All that will happen is games will stop being shown in advance. This seems awfully similar to what happened to the mess that was Bioshock Infinite before it got cleaned up, scope reduced and actually shipped out. Sure, it wasn't representative of what was shown but at least the tone was right and the game turned out rather well IMO.
So they didn't cancel the Wii U version after all?From the other thread:
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I have no idea what the hell happened to this game.
What about your average consumers that don't do much research? All they know is Watch Dogs supposed to have this amazing next gen graphic, and then they buy the game, go home and play to discovered that's it's not what they thought it would be.
Sure they could do a better job at researching, but not everyone is like people on Gaf.
If they didn't bother to do any research, they probably have no idea what it looked like in the first place and think that the new footage looks fine. But these are hypothetical situations we're talking about. If someone doesn't do their research before the purchase, and all the info is out, then congrats: they have total responsibility for what they purchased.
But I dunno, all of this is just so silly. I'm not saying ubi's in the right for downgrading anything, but at the same time the overreaction just seems so fierce. It's less of an outrage and more of a shame. Here's hoping the game will be great.
The bigger fear that I have is that if there's so much outrage over everything, it becomes easier to ignore it when there should be outrage. It's the boy who cried wolf scenario.
If they didn't bother to do any research, they probably have no idea what it looked like in the first place and think that the new footage looks fine. But these are hypothetical situations we're talking about. If someone doesn't do their research before the purchase, and all the info is out, then congrats: they have total responsibility for what they purchased.
This is PS3 and 360 gameplay.....ain't no way they scaled it back that much. This game looked flawless on the live demo on Jimmy Fallon
I think you don't know how LOD works. They can change model at every distance.
Take a look at that moment in one of these 2013 gameplays some peoble think is way better than new trailer (Hint: white car changes LOD few meters away from camera)
http://www.youtube.com/watch?v=8z3iG2QlJXk&t=8m
I remember when Eurogamer said Dark Souls 2 looked next gen.
Hint: The white car is not the player car
What exactly is the point of that comparison video? Why would you compare a beefed up PC build to a console build? Did people seriously believe the PC and console versions would have equal fidelity?
So you're telling me... there are people who only liked watch_dogs for the graphics when it was first showed?
Are they ever going to show what the PS3/360 versions look like?