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Watch_Dogs original graphical effects (E3 2012/13) found in game files [PC]

Setsuna

Member
I wonder why turning on this content fixes stuttering.

I think its because the settings in one of the config files lowers texture resolution independent of what you set it in game.

So while you believe you are running ultra textures you are actually running high or medium which causes the elimination of stutter.

This may not be correct though
 

elektrixx

Banned
eh... the side mission stuff is just filler though. after six mainline assassin's creed games of the same sort of pointless busywork, i just wasn't compelled to waste my time like that for some mediocre upgrade rewards.

I don't think I'll do the same thing in a sequel, but I want to do a lot in this game because it's a good time investment that will be appreciated when the Watch Dogs series continues.

If I never played the first Assassin's Creed I'd be regretting it. You have to get in before the original game is outdated and you're out of the loop.
 

Nzyme32

Member
I think its because the settings in one of the config files lowers texture resolution independent of what you set it in game.

So while you believe you are running ultra textures you are actually running high or medium which causes the elimination of stutter.

This may not be correct though

That's not correct. Several people early claimed that it is because the mod has changed the way the textures are streamed, which is why people with 2gb cards are reporting performance improvements as well as stutter reduction
 
That's not correct. Several people early claimed that it is because the mod has changed the way the textures are streamed, which is why people with 2gb cards are reporting performance improvements as well as stutter reduction


And the side effect is shimmering in distant textures?

Is there a version without these stutter improvements? You know, for people who bought good GPUs.
 

Tizoc

Member
This isn't real is it? It's gotta be a joke/someone just tossed it in there when they made the snapshot
yGCQWdT.jpg
 

Jibbed

Member
Anddddddd we're on IGN, sweet. I'm name-dropped too.

How I haven't died at the hands of a Ubisoft assassin yet is beyond me.
 

Alej

Banned
This thread is cringe worthy with all those conspiracy theories, or FUD about consoles.

But what remains? Watch Dogs is a game lacking polish and it's a result of the development hell it passed through.

It overblown his original budget by a rather important order of magnitude (even Ubi doesn't really want to acknowledge his budget) and Ubi rushed the project to the market by outsourcing (130 to 600 people working on it) a ton of things in the last months (i really think they even gave up on the franchise as a series at some point prior to the release). What you have now is the result of those events. You feel it's a downgrade, you are right in a way but it would imply that the game was running like E3 2012 at a time, although it clearly wasn't.

Then, about consoles, those effects introduced by the mod aren't undoable on X1 and even less so on PS4. If you dont believe this you obviously are blind/have an agenda. There is nothing fantastic about it that forbid those features to exist on consoles, even more when you take into account the reduced resolution on consoles (a result of the development hell too) and the fact that their CPUs have less and less API overhead (not even taking into account the massive GPU compute advantage they could have in theory right now).

This game has just been rushed to the market, without any polish. The ship has sailed long ago for Ubi. Everything showed in this thread is the result of that, not consoles or conspiracy theories.
 

Setsuna

Member
That's not correct. Several people early claimed that it is because the mod has changed the way the textures are streamed, which is why people with 2gb cards are reporting performance improvements as well as stutter reduction

So why doesnt it there be a performance for those with 3 or 6GB of Vram?
 

Jibbed

Member
So why doesnt it there be a performance for those with 3 or 6GB of Vram?

People with 2GB or less had shit performance. People with 3GB+ had meh performance.

Now everyone has meh performance, but for those 2GB and below people it's a godsend.
 

Mengy

wishes it were bannable to say mean things about Marvel
This isn't real is it? It's gotta be a joke/someone just tossed it in there when they made the snapshot
yGCQWdT.jpg

No, it's very real. However, the context of it is not what the majority of this thread thinks. Basically the function call this comment is in is some kind of texture resolution graphic function. Another comment further up the function talks about how for the Xbox they need to play with some trickery in order to display things properly, and then a little bit down is this comment "This is PC, who cares", which is nothing more than a sarcastic comment stating that because PC's can do anything the devs simply don't have to play with texture paring down, on PC they simply display them at full resolution/clarity.

So, it's actually a sarcastic compliment to PC's, not the dig on how PC's are worthless like most of this thread would like to make it out to be.
 

Tizoc

Member
Anddddddd we're on IGN, sweet. I'm name-dropped too.

How I haven't died at the hands of a Ubisoft assassin yet is beyond me.

All their male assassins are busy doing mo-cap and body mo-cap for AC Unity and they can't afford for female assassins :V
This sounded a lot better in my head >_>;
 

Ghazi

Member
You're kidding right? The console versions don't even use the unmodded ultra settings.

A lot of decent PCs can't seem to run unmodded ultra settings consistently. Seems like it's due to shoddy optimization, rather than graphical prowess, which is why I think it could be possible.
 

Spaghetti

Member
I don't think I'll do the same thing in a sequel, but I want to do a lot in this game because it's a good time investment that will be appreciated when the Watch Dogs series continues.

If I never played the first Assassin's Creed I'd be regretting it. You have to get in before the original game is outdated and you're out of the loop.
i'm not entirely sure what you mean by good time investment.

from a personal perspective i've been burned long enough by pointless side activities in ubisoft games as an artificial content extender that i don't see the point in even trying them in a new ip, seeing how watch dogs already suffered from bad mission design seemingly copied and pasted from assassins creed even in the main story content. it's like ubisoft have one mode of game design and only really alter the superficial elements to distinguish one franchise from another.
 

Tizoc

Member
No, it's very real. However, the context of it is not what the majority of this thread thinks. Basically the function call this comment is in is some kind of texture resolution graphic function. Another comment further up the function talks about how for the Xbox they need to play with some trickery in order to display things properly, and then a little bit down is this comment "This is PC, who cares", which is nothing more than a sarcastic comment stating that because PC's can do anything the devs simply don't have to play with texture paring down, on PC they simply display them at full resolution/clarity.

So, it's actually a sarcastic compliment to PC's, not the dig on how PC's are worthless like most of this thread would like to make it out to be.

Thanks for clearing it up, and I do confess I treated it as the latter in your last setence ^^;
 

Kabouter

Member
Tried this fix this morning, runs great and a really nice boost in visuals. I still think the game is really lacklustre looking in most parts of the city during clear weather in daytime though. I don't know what they could really do about that.
 

Hip Hop

Member
So I added the mod files and it looks great and runs amazingly well. Aside from either changing "Quality" to HIGH or ULTRA on the GamerProfile document, is there anything else I'm supposed to tinker with, or does the mod files do all the work?

I have a 2gb GTX 670, could I bump up the Textures to Ultra now, or am I still limited to high?
 

Akai__

Member
Not sure, if I got the real v0.7 of this? The previous download included a patch.fat, patch.dat and a read me file and now all I see is 3 folders with camera settings?!

Is there a guide, that explains how to use these things, like I'm a 6 years old? I'm really confused.
 
Lot of Iraqi Information Minister posts overnight.

PROTECT THE HIVE

No, it's very real. However, the context of it is not what the majority of this thread thinks. Basically the function call this comment is in is some kind of texture resolution graphic function. Another comment further up the function talks about how for the Xbox they need to play with some trickery in order to display things properly, and then a little bit down is this comment "This is PC, who cares", which is nothing more than a sarcastic comment stating that because PC's can do anything the devs simply don't have to play with texture paring down, on PC they simply display them at full resolution/clarity.

So, it's actually a sarcastic compliment to PC's, not the dig on how PC's are worthless like most of this thread would like to make it out to be.

In context yeah, it's just an explanation for why they do a bunch of complex things then suddenly have a default case which does nothing. However, removed from that context and put within the context of this discussion it's just very, very funny.
 

oxidax

Member
Well Damn! What the hell happened to Ubi? They had an amazing game and decided to lock all those amazing things..for what?

I guess ill wait until everything is unlocked. Bad Ubi.
 

drexplora

Member
this mod is truth!
Game actually has me hooked now :D

Any chance that Ubi left this all of these tweakable options open on purpose?

Also very curious as to how Ubi is gonna handle this mod, as it contradicts pretty much everything they ever said in regards to a downgrade....

Curious what this next patch will be.
 
Not sure, if I got the real v0.7 of this? The previous download included a patch.fat, patch.dat and a read me file and now all I see is 3 folders with camera settings?!

Is there a guide, that explains how to use these things, like I'm a 6 years old? I'm really confused.
Each folder contains those two DAT/FAT files, the only difference is the camera position.
 
I think the best thing about this mod, aside from the night shadows/lights and the bloom (when its not overdone) is that I can now use msaax4 without stuttering. Don't ask me how that's possible.
 

R_Deckard

Member
People with 2GB or less had shit performance. People with 3GB+ had meh performance.

Now everyone has meh performance, but for those 2GB and below people it's a godsend.

Its not, I have 2gb 7870 and this "mod" offers 0 improvement and only takes away FPS in the night rain now, how can it the texture streaming and LOD process is well within the core of the engine/game, the ini changes applied here are just the same effect as a tick box in a GUI and then re running the engine/game again to see.

The game was unfinished/over budget as said above and i have said before, these features look poor are unfinished and add Nothing to the game.

Bloom and DoF are present in the game just paired back to a more normal level, the shadows and rain lighting looks unfinished and glitchy and overall with the super high DoF and inyour face bloom turned off you would and cannot see a difference between this version and standard and it offers nothing on performance at all in my tests.
 
I think its because the settings in one of the config files lowers texture resolution independent of what you set it in game.

So while you believe you are running ultra textures you are actually running high or medium which causes the elimination of stutter.

This may not be correct though

Hardly, I think it changes the distance at which the top quality textures are loaded.

offers nothing on performance at all in my tests.

Maybe it's your problem. It could be your apparently high threshold of noticeable visual improvements, which doesn't physically allow you to perceive the godsend this mod really is.
 

danwarb

Member
This thread is cringe worthy with all those conspiracy theories, or FUD about consoles.

But what remains? Watch Dogs is a game lacking polish and it's a result of the development hell it passed through.

It overblown his original budget by a rather important order of magnitude (even Ubi doesn't really want to acknowledge his budget) and Ubi rushed the project to the market by outsourcing (130 to 600 people working on it) a ton of things in the last months (i really think they even gave up on the franchise as a series at some point prior to the release). What you have now is the result of those events. You feel it's a downgrade, you are right in a way but it would imply that the game was running like E3 2012 at a time, although it clearly wasn't.

Then, about consoles, those effects introduced by the mod aren't undoable on X1 and even less so on PS4. If you dont believe this you obviously are blind/have an agenda. There is nothing fantastic about it that forbid those features to exist on consoles, even more when you take into account the reduced resolution on consoles (a result of the development hell too) and the fact that their CPUs have less and less API overhead (not even taking into account the massive GPU compute advantage they could have in theory right now).

This game has just been rushed to the market, without any polish. The ship has sailed long ago for Ubi. Everything showed in this thread is the result of that, not consoles or conspiracy theories.
Consoles don't have any CPU or GPU compute advantage. A couple of i5/i7 cores are a match for those 8 core CPUs. The Jaguar cores are about half as capable and half the clock speed on top. Really though, GPU compute is already more of a thing on PC. With PhysX and so on. Plus with much more capable GPUs.
 

drexplora

Member
Its not, I have 2gb 7870 and this "mod" offers 0 improvement and only takes away FPS in the night rain now, how can it the texture streaming and LOD process is well within the core of the engine/game, the ini changes applied here are just the same effect as a tick box in a GUI and then re running the engine/game again to see.

The game was unfinished/over budget as said above and i have said before, these features look poor are unfinished and add Nothing to the game.

Bloom and DoF are present in the game just paired back to a more normal level, the shadows and rain lighting looks unfinished and glitchy and overall with the super high DoF and inyour face bloom turned off you would and cannot see a difference between this version and standard and it offers nothing on performance at all in my tests.
Try it again after a few updates!

Hardly, I think it changes the distance at which the top quality textures are loaded.



Maybe it's your problem. It could be your apparently high threshold of noticeable visual improvements, which doesn't physically allow you to perceive the godsend this mod really is.

Think its got something to do with removed mip levels, due to the way the game loads its textures which was causing the poor performance.
 

Garcia

Member
This game has just been rushed to the market, without any polish. The ship has sailed long ago for Ubi. Everything showed in this thread is the result of that, not consoles or conspiracy theories.

Really, dude? So you haven't been following this thread. The improvements are in the game. There is no conspiracy going on; common sense (plus Ubisoft's secrecy and denial about this issue) point towards an agenda just to make the PC version look worse in order to lower the abysmal gap between versions,
 

danwarb

Member
Have there been any AMD versus Nvidia comparisons with this? It looks like many of those noting little/no improvement have AMD GPUs.
 
Just to keep things in perspective...

This pic is maximum possible in game settings WITH theworsemod (1920x1080).

So yeah as nice as it looks when we get fancy and downsample, play with the fov, freecam etc... plain daylight graphics still look like shit.

Downsampling only cleans up the aliasing. The only way I know to take a downsampled shot is because it looks good @ 2560x1440 (which runs 50-60 fps for me).

I'm constantly running into scenarios where I want to take a screenshot, and that's indicative of a game that looks good (to me, of course). So I'm really enjoying it. Both playing and shooting. Though cop chases with helicopters are starting to piss me off.

14255687259_a8e6e92fbd_o.jpg


14257250820_79932c72f2_o.jpg
 

Delt31

Member
So I added the mod files and it looks great and runs amazingly well. Aside from either changing "Quality" to HIGH or ULTRA on the GamerProfile document, is there anything else I'm supposed to tinker with, or does the mod files do all the work?

I have a 2gb GTX 670, could I bump up the Textures to Ultra now, or am I still limited to high?

I would like to know this as well. Do we just leave the settings as is in the game if we change the xml to high or ultra? I'm assuming by putting ultra it defaults ultra to everything?
 
I would like to know this as well. Do we just leave the settings as is in the game if we change the xml to high or ultra? I'm assuming by putting ultra it defaults ultra to everything?

I'm not too clear on the xml file either. I have to turn off DoF when I go in game because it's too much for me, but that reverts the xml back to saying "_runtime" instead of "ultra". Still, all the other mod additions seem to remain, so what's the point of the edit in the first place?
 

Mengy

wishes it were bannable to say mean things about Marvel
If it is real, where does it come from?
I have not really followed this thread before, so forgive me if I missed it, please

Read my post from above:

http://www.neogaf.com/forum/showpost.php?p=116964815&postcount=1621

It's simply a comment line from a function call in the game that some coder from Ubisoft wrote. Anyone with the PC version can open the file and see it plain as day.

IMHO the effects labeled E3 effects that are disabled and hidden from the UI is much, MUCH more terrible.
 

IronRinn

Member
Tried this for a bit last night. Still can't run the ultra textures without it being a stuttery, sub-60 mess but setting them to high gives me a consistent 60 fps, so it's worth it just for that.
 

_S4MUR4I_

Member
Read my post from above:

http://www.neogaf.com/forum/showpost.php?p=116964815&postcount=1621

It's simply a comment line from a function call in the game that some coder from Ubisoft wrote. Anyone with the PC version can open the file and see it plain as day.

IMHO the effects labeled E3 effects that are disabled and hidden from the UI is much, MUCH more terrible.

I've just made it.

It's there.

Hope to Ivory Tower guys are seeing all this, because i'm very hyped with The Crew.

EDIT: How-to here.
 
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