^ you can turn off DOF but only after launching WD and loading in (not at main menu I think). Need to do it each time. Set the xml to read-only.
Thanks
^ you can turn off DOF but only after launching WD and loading in (not at main menu I think). Need to do it each time. Set the xml to read-only.
Again: comparison time!
the e3 version:
![]()
vs.
the mod 0.7b version:
![]()
This time in the same Aspect Ratio
But still - e3v looks fantastic
Thanks![]()
Hello all,
Good news! We now have more information on the patches that will be deployed on WD. We apologize if you were affected by any of these issues, but we greatly appreciated your patience while we got this sorted.
A new patch for the game is coming on all platforms. The patch will be available for download on the PlayStation 4 in the next few hours. PlayStation 3 will be available shortly. For PC, the patch will be available in the coming days. For Xbox One and Xbox 360, the patch will be released within the next week. Well keep you updated on all progress.
Youll find the details below. If you have questions, please ask them in this thread and well try to be a specific as possible with our answers.
MAJOR GAME FIXES
Automatically reconstructed corrupted save files which prevented loading to go further than 90%. Some collectibles may remain unrecoverable.
Fixed the issue preventing players from using hacks in game.
GAMEPLAY FIXES
Fixed several mission-breaking bugs.
Fixed minor mission and item-related issues.
Fixed the issue that caused the empty weapon-wheel.
MULTIPLAYER FIXES
Fixed several minor respawn issues.
Fixed some connection and session joining issues.
PC SPECIFIC FIXES
Fixed graphical glitches on Low & Medium settings.
Fixed some crashes on SLI configurations.
Implemented several performance improvements.
Implemented a few control improvements.
Fixed issues causing infinite messaging and timing-out when trying to access the Online Shop from the Extras Menu while Uplay is set to Offline mode.
Fixed issues connecting to a Multiplayer game.
Implemented several mouse modifications.
Fixed Drinking Game control issue where wrong information was displayed when played with a gamepad.
Fixed Chess Game control issue.
Fixed bug where the invasion setting was never saved.
Fixed graphical issues during cut scenes and cinematics.
Fixed several graphical and texture bugs.
Removed Vista OS check to prevent false positives.
Added game version in main menu.
Love,
The WD Team
I don´t have privileges to start a new thread, but here are details about the upcoming patch from Ubi:
A few users say they have stuttering problems even with TheWorse modifications. So I made a quick STUTTERING TEST PATCH that uses the modifications from TheWorse too
https://mega.co.nz/#!aU8HECxA!IiiDbX11J2QM8RR6zFyU8bXKGjvrU6IBb049dy_QU-g
IMPORTANT - READ FIRST!
-----------------------------------------
-This is not a patch to play the game, it procuces a lot of texture aliasing
-This is a stuttering test for people that have stuttering using ultra textures
-It contains a compilation of Ultra textures without mipmaps used as High textures + TheWorse mod 0.7b
So, what's that?
A way to play with ultra textures in 2 GB and maybe less memory gpus. And a test for a possible better future patch.
How to test it:
1. Unrar the file and copy patch.dat and patch.fat into your watch dogs "data_win64" folder (make a backup if you already have a modded patch file)
2. Multigpu users, disable multigpu in your drivers (remember, this is only a test). Recommended to use Adaptative Vsync too.
3. Start the game
4. In the game options menu, select your native resolution, vsync off, max rendered frames = 2
5. Select HIGH TEXTURES!!!! (NOT ULTRA, you will see ultra textures using High texture option)
6. Players with 2 GB of VRAM, set high or medium shadows and reflections.
7. Resume game. You will see a lot of texture aliasing but the stuttering should be reduced.
Share the results. If that patch improves the stuttering for a few users, I will create textures with mipmaps for those that have more texture aliasing.
To uninstall the test patch, delete both patch.fat and patch.dat and restore your old modded patch files in case you had one mod before.
3GB VRAM or more? Because I get those too with my 3GB 780Ti.
Just drop it to High, because there is barely a difference anyways
Download the newest version.my DOF isnt working properly in the 0.7b version in normal camera mode - ive found the "fix" but it isnt working either....
It is only active when im runnin'
solution?
my DOF isnt working properly in the 0.7b version in normal camera mode - ive found the "fix" but it isnt working either....
It is only active when im runnin'
solution?
Download the newest version.
Also make sure that DoF is enabled in-game.
ive got the actual version.
it is in the menu. as ive read there is only one option.
If im runnin - it is enabled. when im standing still it is not.
personally i prefer the far cam, although I wish it didn't move the center of motion all out of whack in conjunction with camera movement.
it's kinda hard to explain but the Far Camera version almost feels like Aiden is "dislocated" from the camera.
I'm sorry MaLDo, but this mod also doesn't work for me. It still stutters the same.
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Image File Execution Options\Watch_Dogs.exe]
"UseLargePages"=dword:00000001
I guess you have an extra layer of problems over the game own problem. Defrag your hd and disable antivirus, windows search, and so on. You can test enabling LargePages for the game, paste this text into a file with .reg extension and run it.
I'm uploading now a new version with less texture aliasing. It's playable now.
Whoa. So far as you know, can you apply this right along TheWorse's tweaks or will it cause problems?I'm uploading now a new version with less texture aliasing. It's playable now.
Mmm... MEGA says 5 hours![]()
So I am on the verge...
Should I buy the game? The mod/edit/whatever does seem to spice up graphics considerably and I need an open world fix. Is it easy to apply? Did the new patch break it?
So I am on the verge...
Should I buy the game? The mod/edit/whatever does seem to spice up graphics considerably and I need an open world fix. Is it easy to apply? Did the new patch break it?
Game crashed on me twice tonightReally kills the mood. Such a great game ruined by annoying stuttering and crashing. I hope Ubisoft's patch is coming soon and I hope it fixes all this crap.
Mmm... MEGA says 5 hours![]()
is this no mips mod you've done, possible for "high" and "medium" textures as well?
I ask because I'mn on a rig that can only handle "medium" textures to remove most of the stutters, yet they still remain... I'd be very thankful and I'd test them out if you happened to make them available.
WATCH DOGS STUTTER FIX 2.0 by MaLDo
Includes TheWorse modifications version 0.7b for enhanced graphics
IMPORTANT - READ FIRST!
-----------------------------------------
-This version allows to play the game with bearable texture aliasing.
-This is a stuttering fix for people that have stuttering using ultra textures
-It contains a compilation of Ultra textures without mipmaps used as High textures + TheWorse mod 0.7b
So, what's that?
A way to play with ultra textures in 2 GB and maybe less memory gpus. Feedback will be used in a next version.
How to use it:
1. Unrar the file and copy patch.dat and patch.fat into your watch dogs "data_win64" folder (make a backup if you already have a modded patch file)
2. Multigpu users, disable multigpu in your drivers (remember, this is only a test). Recommended to use Adaptative Vsync too. SLI and CrossfireX can increase your raw performance but stuttering will be worse.
3. Start the game
4. In the game options menu, select your native resolution and max rendered frames = 2
5. VERY IMPORTANT: Select HIGH TEXTURES!!!! (NOT ULTRA, you will see ultra textures using High texture option)
6. Players with 2 GB of VRAM, set high or medium shadows and reflections.
7. Resume game. You will could see texture aliasing but the stuttering should be reduced.
To uninstall the test patch, delete both patch.fat and patch.dat and restore your old modded patch files in case you had one mod before.
People with stuttering using this fix could have an extra layer of problems over the game own stutter cause.
Make sure you have your hard drive defragmented, ativirus off (re-activate it after playing the game), Windows Search service stopped and if you have a good amount of RAM, you can disable Pagefile.
Good luck.
Fixed the issue preventing players from using hacks in game.
There is such a big difference in geometry and detail if you study both closely.
Heck, you can even see "INTO" the building across the road on the left in the E3 build. It's just a flat textured surface in the final build.
Made 3 new webms and a new screen]
I wonder if they blocked the mods with this new patch.. Anyone?
Have you seen an improvement about stuttering?
im sorry to disappoint you, nope - stuttering is still consistent (and ive got an Asus ROG 7970 3GB Matrix Platinum card)
Well that's a more relevant quote to highlight then. I just don't see the point on shitting on a random person from PR which this thread has done a fair amount of. If Jonathan Morin himself responded directly to this recent news I'd understand the reaction completely, but he hasn't & probably won't.
Have you seen an improvement about stuttering?
Which version of the mod is this?