SirMossyBloke
Member
well, they let you make that choice at the very end.... still shot him.
Thanks for unspoilering his spoiler. :/
Wtf dude.
well, they let you make that choice at the very end.... still shot him.
I'm not sure when games became vehicles used to make statements about gender and race. Not every single game needs to present strong characters of every denomination. Nothing I've personally seen in the game in my 12+ hours with it has been remotely racist.
ComputerMKII didn't even spolier his shit so what are ya'll talking about?
you are right, saw previous quote with spoiler tags
still, new page and all...
I think I have just been spoiled.
Thanks man.
Between this and Wolfenstein, I'm done with the internet while playing new games.
well, they let you make that choice at the very end.... still shot him.
It's at the start of the game, it's here to show how to shoot in the game. What freedom do you want in a tutorial?They've got a point. I didn't want to shoot Maurice. I didn't ask for a Stanley Parable-ish amount of choices but I'd like a little bit of freedom.
Thanks for unspoilering his spoiler. :/
Wtf dude.
It's at the start of the game, it's here to show how to shoot in the game. What freedom do you want in a tutorial?
And you don't even have to kill him.
You didn't have to shoot him though
what in the hell man
The damn game puts a waypoint on the garage door to tell you that you can leavealiveMaurice
ComputerMKII didn't even spoiler his shit so what are ya'll talking about?
Wait... what did I do?
Why are you clicking spoiler tagged things when you haven't finished the game?
I must have missed that, because the game wouldn't continue if I didn't press the trigger.
Are we talking aboutI must have missed that, because the game wouldn't continue if I didn't press the trigger.
To be fair to the folks who clicked it, you were responding to something that happens literally at the very beginning of the game with something that evidently happens right at the end of the game. Whatever, I ain't even mad.
If it's the beginning they are talking about,the gun wasn't even loaded
If it's the end,they could have left him alive by leaving the garage
Either way, Kotaku are a bunch of knobbers for that
Wait... what did I do?
Why are you clicking spoiler tagged things when you haven't finished the game?
And how the fuck was I supposed to know the gun wasn't loaded?
smh
Not every game is the Walking Dead. Most of them have set stories for the most part. How about, if you didn't want to "shoot" him, you just take the game back to the store instead of being all annoying about shooting pixels
Some people would consider that further spoiling..you may want to tag that
Funny how Kotaku's review comes out a full week after release.
Can somebody that finished game read this review and tell me did this guy wrote spoilers in review?
http://kotaku.com/watch-dogs-the-kotaku-review-1585242059
Did it just to be safe.
iamthedogethatwatches got away with so much shit, but once he spoiled a mission from the game his ass was banned.
YesCan somebody that finished game read this review and tell me did this guy wrote spoilers in review?
http://kotaku.com/watch-dogs-the-kotaku-review-1585242059
Can somebody that finished game read this review and tell me did this guy wrote spoilers in review?
http://kotaku.com/watch-dogs-the-kotaku-review-1585242059
yeah
It's at the start of the game, it's here to show how to shoot in the game. What freedom do you want in a tutorial?
And you don't even have to kill him.
There are more ways to teach you how to shoot than forcing the player to kill unarmed, defenseless people. At least Infinity Ward had the courtesy of giving me the choice not to do it - Ubisoft should take notes.
I aimed at his foot. Non lethal shot.
Oh the poor defenseless 1s and 0s, won't someone think of the chillrun!!!!!
There are more ways (better ways) to teach you how to shoot than forcing the player to kill unarmed, defenseless people. At least Infinity Ward had the courtesy of giving me the choice not to do it - Ubisoft should take notes.
There are more ways (better ways) to teach you how to shoot than forcing the player to kill unarmed, defenseless people. At least Infinity Ward had the courtesy of giving me the choice not to do it - Ubisoft should take notes.
You don't have to kill him but you also don't have that specific information before you press the button.
I understand how you feel but (SPOILERS obviously)There are more ways (better ways) to teach you how to shoot than forcing the player to kill unarmed, defenseless people. At least Infinity Ward had the courtesy of giving me the choice not to do it - Ubisoft should take notes.
There are more ways (better ways) to teach you how to shoot than forcing the player to kill unarmed, defenseless people. At least Infinity Ward had the courtesy of giving me the choice not to do it - Ubisoft should take notes.
You don't have to kill him but you also don't have that specific information before you press the button.
Is there any way to replay missions after you beat the game? I can't find any way to :S
I pointed at his foot and pulled the trigger *shrug*.