What are your expectations, hopes, wishes for Fallout 4?

My wish would be that they wait a few years, get their hands on some new tech and make Fallout 4 then. I love all four (1-3, NV) for what each of them are and I do not need another one released just to do so at this point. I would rather see F4 released when there is more of a reason to do so, rather than it has been a year or two and we need to try to capitalize off of the brand as much as we can.
 
hemtae said:
MIT is suppose to be still functioning according to FO3
yeah that shit interested me. the institute clearly had more advanced tech than anyone else in america

who knows whats going on up there
 
Duki said:
yeah that shit interested me. the institute clearly had more advanced tech than anyone else in america

who knows whats going on up there
Gee, that would have been a nice place to check out. See what new and original people/factions there are on the East Coast.
 
Alebrije said:
Obsidian and an adventure out of the U.S. , was there a Fallout just in the U.S. ? and the rest of the world is fine

I know U.S. cities or territories have more appeal for people from U.S. ( obviously) , but a Fallout on France- U.K. or even Japan or Russia could be interesting.
Countries other than the U.S. were affected, but that's not really all that Fallout is about. To be honest, the whole world conflict is downplayed if anything. They mention "the Great War" and how it lasted less than two hours. Other than that, a lot of the atmosphere comes from parodying 1950's America. The "world of tomorrow!" sci-fi, energy weapons, aliens, paranoia about evil communism, nuclear war, etc. I've always felt that setting it outside of the U.S. (or North America since Canada was annexed by the U.S. before the war) would not be as interesting. Or at least it wouldn't much resemble Fallout.
 
water_wendi said:
FO3 literally does nothing better than NV. i cant even see how it could be debatable.

And a scenario out of the US? That would be too much deviation from the setting, imo. It not impossible but i would need serious convincing.

Thats also the real crime that Bethesda did with the license. The entire East Coast was open for something new. What did we get? Super mutants, Brotherhood of Steel, and Enclave.. the same but different. Can you believe that horseshit? Like 1/3 the US made similar to the other games.

They were too busy not doing things like simple bug testing, they dident have time to come up with new ideas.

Also isent china featured pretty heavily in most of the fallout games? It's not like they have not touched on powers outside of the U.S. If we have to stay in the U.S though I vote for Fallout Florida.
 
Expectations/hopes
-Updated Skyrim Engine and everything that would entail +
-Less game-killing bugs

Pipe-dreams
-Makers of FO1,2, and NV do it
-PC exclusive

That's pretty much it.
 
ReaperXL07 said:
Also isent china featured pretty heavily in most of the fallout games? It's not like they have not touched on powers outside of the U.S. If we have to stay in the U.S though I vote for Fallout Florida.
Well yeah, China was the primary rival of the U.S. before the war, but setting a game there would be a pretty big jump.
 
water_wendi said:
FO3 literally does nothing better than NV. i cant even see how it could be debatable.

I don't buy that for a second, heh.

You're telling me that you prefered the sedated geriatric sychophantic ramblings of Mr New Vegas to 3 Dog? You preferred emerging out of a Doctors house (you were shot in the damned head and then BURIED. But a robot who thinks its a cowboy dug you up and took you to a doctor who performed brain surgery with a couple of scalpels and you're 100% again) over being born, growing up and leaving an actual Vault? (Tunnel Snakes rule, btw). The Legion looked kinda cool and all, aping the Roman Empire, but why is Vulpes Inculta wearing Raybans? Its like sticking a turd on a birthday cake. At least the Enclave didn't top off their uniforms with a clown hat. And you prefer Sunny Smiles' introductory quests over Moira Browns? Ok, Sunny > Moira, I'll give you that.

I could go on. There are things NV undoubtably did better than F3, no question, but to say F3 has -nothing- on NV just doesn't cut it at all for me.
 
I don't know how anyone could possibly prefer Three Dog to Wayne Newton. That's like hearing that some people added up three and three and got five. I'm not even challenging it, or saying that you're wrong to think that way; I just can't even begin to understand it.
 
Coxswain said:
I don't know how anyone could possibly prefer Three Dog to Wayne Newton. That's like hearing that some people added up three and three and got five. I'm not even challenging it, or saying that you're wrong to think that way; I just can't even begin to understand it.


dude, what

how many fucking times do I have to listen to Johnny Guitar? FO3's radio is FAR superior, both in atmosphere and tracklist
 
water_wendi said:
FO3 literally does nothing better than NV. i cant even see how it could be debatable.

And a scenario out of the US? That would be too much deviation from the setting, imo. It not impossible but i would need serious convincing.

Thats also the real crime that Bethesda did with the license. The entire East Coast was open for something new. What did we get? Super mutants, Brotherhood of Steel, and Enclave.. the same but different. Can you believe that horseshit? Like 1/3 the US made similar to the other games.

Of course it's debatable. What makes a story interesting is subjective. I'm not finding New Vegas as interesting as F3. The Capital Wasteland was just way better to explore and the setting and atmosphere being the biggest and most important aspect to me puts it ahead of NV. I was terribly disappointed when I made it to the Strip. It didn't have any sense of Las Vegas. But with F3 I loved how the national mall actually still felt like the national mall while fitting nicely into the alternate reality timeline of Fallout.

A lot of people love to shit on Bethesda's writing (although Emil Pagliarulo was lead designer/writer and everyone seemed to love his work with Oblivion's Dark Brotherhood) but I'm just not seeing this dramatic improvement with Obsidian. The King's faction is one of the worst ideas in any Fallout. And I cringed when the King (terribly acted) actually had dialogue saying that he used to have tapes with Elvis but they've degraded and they lost them and can't show them anymore. Basically Obsidian coming up with a shitty excuse saying we can't have any Elvis material in the game because it costs too much. It was terribly unnecessary expository dialogue.

And as far as F3 being too similar to the previous games, it's a clear damned if you damned if you don't situation. If they changed a lot about the series fans would've complained (why even call it Fallout if they remove so many iconic things anyway), they already changed the isometric turn-based approach. And while they did make the BoS a huge part of the game I'm glad they made them different. I thought it was pretty smart to change their goals. It was also smart to move all the action away from locations of the first games, too. Ultimately they were stepping into someone else's shoes and as fans of the games, like everyone in this thread, they had certain things they wanted to see done with series. It was an incredibly tall order by any measure (then add on top of that translating the game to a 3D FPS-RPG). Their success with Fallout 3 is subjective. Even though I like Little Lamplight it only takes a second to see the logical flaws of the place. But they garnered a lot of praise for it from fans and people who previously worked on the series. And they were undeniably successful in making Fallout relevant again.

Obsidian had many advantages going into NV. They had material from a Fallout game they never released, for one, and then nearly a decade to reflect on it. They had a chance to look at what wasn't working with Van Buren and change it. Not many developers get that opportunity. Plus they had the good will of having worked on a previous Fallout games (even if the majority of them never worked on Fallout and only a few more worked on Fallout 2). They had a big disadvantage of having to use someone else's engine, though. That can't be a fun situation to walk into. But they also had a lot critical material about what needed improvement. They were able to make a lot of minor changes to the engine to create a better user experience from a fundamental level. NV had to be an improvement over F3 in many ways and it was. I just don't find it to be as significant as many is thread do.

In the end I still love both games, and I'm not really so critical of them as I seem here because I think they are both really well done. I really just love exploring the Fallout world and I do not like others trying to shit on my experience.
 
Anasui Kishibe said:
dude, what

how many fucking times do I have to listen to Johnny Guitar? FO3's radio is FAR superior, both in atmosphere and tracklist

Yeah the songs in F3 were catchier than NV, easily. Unfortunately that's all I can give Fallout 3, New Vegas is the better game and RPG by far. It's not even really debateable.
 
VistraNorrez said:
Of course it's debatable. What makes a story interesting is subjective. I'm not finding New Vegas as interesting as F3. The Capital Wasteland was just way better to explore and the setting and atmosphere being the biggest and most important aspect to me puts it ahead of NV. I was terribly disappointed when I made it to the Strip. It didn't have any sense of Las Vegas. But with F3 I loved how the national mall actually still felt like the national mall while fitting nicely into the alternate reality timeline of Fallout.
Yeah, the Strip was so disappointing. A few casinos and that's it. I was expecting something fairly epic.
 
Anasui Kishibe said:
dude, what

how many fucking times do I have to listen to Johnny Guitar? FO3's radio is FAR superior, both in atmosphere and tracklist
I'm not talking about the track lists. I mean the announcers. Three Dog and Mr. New Vegas. It's like, I dunno, comparing CSI to The Wire, or the graphics in Doom to Crysis; I guess on some level it does come down to subjectivity, but it would just never enter my mind that there are people who prefer the other.

The track lists themselves are definitely not so clear cut. I definitely preferred that New Vegas had a clear 'western' theme that fit the game, but the track rotation seemed a little messed up and at times it did get repetitive and annoying; Fallout 3 was definitely more nonoffensive in its track list, but I never felt that it really fit in as well as in New Vegas. I can certainly see how someone could prefer one or the other.
 
- Get rid of the low level cap. It really soured my experience with FO3. I know it's a FO staple, but it sucks.

- More quests, especially difficult high level quests.

- DC was an awesome setting. How about NY, London, Paris? Are Euro cities viable in the FO universe? Vegas was a dud IMO.
 
spirity said:
I don't buy that for a second, heh.

You're telling me that you prefered the sedated geriatric sychophantic ramblings of Mr New Vegas to 3 Dog?It was appropriate to the setting. You preferred emerging out of a Doctors house (you were shot in the damned head and then BURIED. But a robot who thinks its a cowboy dug you up and took you to a doctor who performed brain surgery with a couple of scalpels and you're 100% again) over being born, growing up and leaving an actual Vault? I think the final DLC will explain the invincibility. Victor was awesome. And the whole "you come from a Vault" stuff is overdone so it was a nice change. Still kind of reserving debate on this until the final DLC. Tunnel Snakes? A bunch of archetypical bullies in a Vault? My how interesting. Beth must of thought they were being so profound when they made literally made the game start with being born. Cut the fat please I don't care to play as the toddler version of myself. Also daddys boy plot is fail even the biggest fo3 fanboys must admit that at least The Legion looked kinda cool and all, aping the Roman Empire, but why is Vulpes Inculta wearing Raybans? Its like sticking a turd on a birthday cake. At least the Enclave didn't top off their uniforms with a clown hat. They aren't supposed to be a 1:1 copy of the Romans. Look at the setting in FO. They wear football uniforms ffs.

I love all the FO games but New Vegas trumps 3 in every way possible. I can't think of anything 3 does better and your post hasn't swayed me one bit.
 
water_wendi said:
FO3 literally does nothing better than NV. i cant even see how it could be debatable.

There is one thing though : The world

I could simply spend hours in FO3 wandering about without doing anything quest related, and still finding some little details here and there in abandoned buildings / caves, there are so many little scenery in buildings that let you imagine things that happened there.

That's something I couldn't find in NV and that's why the game did not click with me in the first place, everything is so empty, every location seems to be somewhat quest related just put in there to fill a role, and it just kills the feeling of being free to roam in an open world.
 
Coxswain said:
I'm not talking about the track lists. I mean the announcers. Three Dog and Mr. New Vegas. It's like, I dunno, comparing CSI to The Wire, or the graphics in Doom to Crysis; I guess on some level it does come down to subjectivity, but it would just never enter my mind that there are people who prefer the other.

The track lists themselves are definitely not so clear cut. I definitely preferred that New Vegas had a clear 'western' theme that fit the game, but the track rotation seemed a little messed up and at times it did get repetitive and annoying; Fallout 3 was definitely more nonoffensive in its track list, but I never felt that it really fit in as well as in New Vegas. I can certainly see how someone could prefer one or the other.


I found Newton to be boring. i agree he's probably meant to be that way because of the Vegas setup but I liked TD's wacky antics. I say it's a tie, since he can be repetitive after a while
 
Morokh said:
There is one thing though : The world

I could simply spend hours in FO3 wandering about without doing anything quest related, and still finding some little details here and there in abandoned buildings / caves, there are so many little scenery in buildings that let you imagine things that happened there.

That's something I couldn't find in NV and that's why the game did not click with me in the first place, everything is so empty, every location seems to be somewhat quest related just put in there to fill a role, and it just kills the feeling of being free to roam in an open world.

-That's because this. New Vegas has a lot unwritten stories as well, if you didn't see them you probably didn't look hard enough. I think the fo3 world is much more bland and lifeless than NV. I`d much prefer a sandbox with a lot of quests and to-dos rather than just a sandbox by itself.
 
tumblr_llf1jawCkh1qc8y8no1_500.jpg


A sustainable vehicle. Having to scavenge for parts/fuel from the wasteland.
 
I just want more of what Fallout: New Vegas delivered, with perhaps the same kind of unique locations that Fallout 3 had. That, and the tech from Skyrim and I´m a happy camper. I just loved how you could talk with friends who played New Vegas and had gotten completely different quests and outcomes from them from what I myself had experienced. If that is not a sign of a good RPG, then I don´t know what is.

Oh, and they also should think a bit more about how the world should look hundreds of years after the war. I mean, the town in New Vegas had burned out motorcycles in the middle of the town centers, and the houses were in such dissaray that it more felt like the war happened yesterday.
 
gibon3z said:
-Isometric
-ID tech 5
-Children for me to murder.
Hell yes to the first two. That would be awesome.

I'm excited for Skyrim because it means they'll be working on Fallout 4 & Skyrim DLC. Can't wait! Started NV for the first time today. Yay Steam sales.
 
water_wendi said:
FO3 literally does nothing better than NV. i cant even see how it could be debatable.

This is like the 3rd or 4th time you've posted this exact comment in one of the Fallout threads, despite many other gamers stating reasons they prefer FO3 to NV. What's the deal? Not reading others' comment? People who disagree with you are below your notice? Just enjoy being dismissive?
 
Madrical said:
Hell yes to the first two. That would be awesome.

I'm excited for Skyrim because it means they'll be working on Fallout 4 & Skyrim DLC. Can't wait! Started NV for the first time today. Yay Steam sales.


You didn't murder any children in Fallout 2 after the decided to pickpocket you ?

babykiller.gif



I miss the humor in the first 2 fallout games.
 
Derrick01 said:
Yeah the songs in F3 were catchier than NV, easily. Unfortunately that's all I can give Fallout 3, New Vegas is the better game and RPG by far. It's not even really debateable.


It is always debatable, I found FO3 to be infinitely more enjoyable than NV. I found FO3 doing a lot of things better than NV, and the new mechanics in NV to be clumsly implemented and developed. I find Obsidian overrated as a company and the dialogue actually worse in NV than in FO3
 
I'm surprised at the overwhelming support for Obsidian. They managed to make me bored in a Fallout game, if it was just their writers in the next game but with different level designers/artists etc then I'm in. I have no interest in a new Fallout if it resembles NV.
 
Lionheart1337 said:
I love all the FO games but New Vegas trumps 3 in every way possible. I can't think of anything 3 does better and your post hasn't swayed me one bit.

I wouldn't try to sway anyone into thinking 3 is a better game than NV. I would like to point out 3 isn't a steaming pile like most would have others believe, and Avellone is not some sort of demi god who ought to win the Booker prize.

Fallout games for me, have never been primarily about their writing or quests, they've been about creating a fun, immersive and believable (though often quirky) world. I got that with F3, I also got it with NV, but to a lesser extent.
 
Quickly off the top of my head...

If the quests didn't make use the markers to complete them. A lot of the time, you get a quest and they don't give you much info beyond find the thing forcing you use the marker to know what to do.

While it happens here and there, making picking up info from the surroundings more useful in conversations even when it's not explicitly in the quest notes.

Also not showing if I would fail a stat check right in the dialogue choice would make things more interesting.
 
Deepack said:
A technically proficient game.

And that is why Obsidian should be the last developer to do it. New Vegas was so awful. well pretty much all of their games are these days.
 
It would be great if your character can become a super mutant if you fail to look after them.
More varied underground areas, more capable shooting without VATs, more diversity among NPCs, more Daves.
 
gibon3z said:
You didn't murder any children in Fallout 2 after the decided to pickpocket you ?

babykiller.gif



I miss the humor in the first 2 fallout games.
:(

Freaking modern video games. No sense of humor.
 
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