I played my Switch 1 mostly in portable and so far my Switch 2 the same. I figured larger joy-cons for my large-ish hands would be a nice improvement. But in playing Super Mario 3D World (and a couple other games), I'm having enough troubles to make a thread about it.
In 3D World, the right analog stick is so close to the action buttons that I keep flicking it accidentally. That makes the camera change angles and I naturally try to compensate and end up falling off a cliff. The other issue I have is Mario is butt-stomping when I don't want him to. Apparently the L/R buttons are so sensitive that the way I hold the unit, it keeps registering as "hit" when I have no intention of even touching the button.
The new ZL/ZR sounded cool in how it helps in mouse-mode with the curved buttons, but in reality I'm hitting them all the time naturally, again, by accident. I also had issues in Mario Kart World where I'm like, "Where are you going Mario, no one told you to do that?!"
Is it just me and my fat hands? Or are these new joycons not well play-tested?
In 3D World, the right analog stick is so close to the action buttons that I keep flicking it accidentally. That makes the camera change angles and I naturally try to compensate and end up falling off a cliff. The other issue I have is Mario is butt-stomping when I don't want him to. Apparently the L/R buttons are so sensitive that the way I hold the unit, it keeps registering as "hit" when I have no intention of even touching the button.
The new ZL/ZR sounded cool in how it helps in mouse-mode with the curved buttons, but in reality I'm hitting them all the time naturally, again, by accident. I also had issues in Mario Kart World where I'm like, "Where are you going Mario, no one told you to do that?!"
Is it just me and my fat hands? Or are these new joycons not well play-tested?
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