Finished Cyberpunk and also went back to check out a few different endings (most are naff imo, just there to show you have choices, and some drag on too long, we'd get the point with less of that tbh, I have a few more different choices to make but dread going back, it took me like half a day just to try different choices from my last save already). Maybe they do this to somewhat hide that you basically decide most of it at the end and much like push a button for this or that almost, but it's pretty transparent regardless. I think it's a 7/10 at best game, but still I finished it, so.
I alternated between controller and mkb but mostly stuck with mkb though it makes driving so much worse, driving isn't the core of the gameplay even if there's quite a bit at times (though I guess you can always fast travel with the transit system if you don't care about things like the racing gigs). It took me 40 hours before trying the different choices though I also left it running and took calls/did other stuff so it was probably closer to 35. I ignored almost all gigs unless they popped nearby and I felt like checking out some loot and just did the main story and some of the big side stuff (romanced Panam btw). Not deliberately or anything mind you, just what I felt like doing organically as I played through and in the end saw that I barely did any of the gigs.
My dude was level 23 with most of his implant slots empty and evenly upgraded skills by the end but still the game was easy (on normal), I can't imagine being even more powerful even if there's level scaling going on so that it throws more of the advanced dudes at you with all that super speed and auto dodge stuff some did by the end of it (the quick hacking skills wrecked them anyway). I was basically wallhacking all over the place, getting headshots through walls while they took cover so I was often killing higher level guys that dropped loot I couldn't use for 10-15 more levels so I just dismantled it all, mostly at the side stuff, perhaps the main story scales more or is just lower level to begin with, I dunno without testing that aspect further and for now I don't really care to go back. I don't have any serious issues with the basic controls and combat, it's way better than The Witcher 3 for sure, I guess it's easier to get shooting right. It's pretty plain in feel and AI reactions etc., not unlike Bethesda games (so a huge improvement from The Witcher 3 in that aspect as well, though hardly amazing still). I enjoyed sneaking around certain areas that were designed well enough for that to feel good with the amount of enemies, patrols, distraction/hackable objects/routes, etc. Action combat reminds me of the Borderlands simple feel the most, though not with those high enemy numbers/damage sponges. It's pretty decent fun.
I think it would have been way better as a finely tuned more condensed of the greatest moments 15 hour per playthrough Deus Ex alike than this open world RPG/GTA stuff (the original Deus Ex that is, which just took you to areas of interest the story demanded and had them all meticulously designed to accomodate its gameplay and story goals rather than have a whole city where most stuff are naff and repetitive and you might as well be playing it like Borderlands just going through the motions of shoot and loot and only the big story areas are well designed in a similar way). More focused and balanced in gameplay and story. Maybe even like Syndicate (the FPS) instead of an RPG at all. The story in the end is V and Johnny's story with Mass Effect-esque branching paths and other minor variations, not a fully open create your unique character/live your cyberpunk life thing (which Bethesda does better most of the time, even while having a main story as much as I dislike those broken games of theirs, they can hook you). The bosses weren't anything to write home about but they showed up at the better designed levels and advanced the story and such so they were cool moments overall. Though often enough bugs ruined the impact of cut scenes with my character showing up bald instead of normal or general equipment style weirdness where it tried to force some stuff but failed.
Anyway, it's not a trainwreck on PC but I'm disappointed still. Yakuza: Like a Dragon still the GOTY by a wide margin.