Just 100%'d the first two worlds of Super Mario Wonder. I was hesitant about it going in but have enjoyed it quite a bit more than expected and the art style, which I found a bit off-putting in the trailers, is much more agreeable when you're actually playing. The controls are as tight as they've ever been, the levels have been consistently enjoyable (well, except for the 'Search Party' stages, which are dreadful, but I've only found two of them to date) and while it doesn't do anything revolutionary or much that hasn't been done in a Mario game before, the strong level design allied with the personality of the extra animations make it a better version of NSMBU, a very good game let down but its depressingly hollow-eyed art. It's not yet up to the inflated review scores it has been getting - as mentioned, it doesn't really do anything new, the new power-ups are a dull bunch, the flower coins are abundant to pointlessness (I've effectively had the 999 maximum since very early in W2) and so far it's been the same boss at the end of both worlds, neither time very interesting - but so far it is, simply, a very good 2D Mario game, which is perfectly fine by me.
Before then, I'd plugged my OG Wii back in and had been playing through Eternal Darkness (Gamecube). The atmosphere is as dense as ever and the storytelling and art style are incredible engaging, more than compensating for the gameplay being rather basic and all the levels taking place in four repeated environments (altered, yes, but still well-trodden ground each time). The magic(k) system is also hilariously broken and makes you near invulnerable thanks to a rapidly refilling magic meter and the ability to spam healing/shield spells. All that said, the game's personality and atmosphere are so potent that its flaws don't matter all that much. It could have done with a sequel to polish its enormous potential - though the less said about the aborted Kickstarter sequel, the better - but remains an extremely immersive experience despite being the rather basic game underneath. Also, ULYAOTH is really fun to say in that deep, sinister spell-casting voice.