Assassin's Creed Valhalla.
Playing this after just having finished Ghost of Tsushima is rough.
Horrible sound design, one of the worst sounding games I've ever played. I don't know how to explain this, but nothing sounds right here. And sound quality is something I never even notice in games. It's that bad.
Poor animation chaining. They're fine on their own, but the way they connect is more often than not bad. Also enemy reactions to some hits are ridiculous. They often go flying after a final hit. And Eivor is glitching on 40% of stomps at least.
Lifeless cutscenes. This is expected, since most games are bad at this, but again, coming here after GoT, and it's hard not to compare. Got's at least have some sense of direction and framing.
Running around the game's world feels so empty. There's no music most of the time, no prominent ambient sounds, no npcs/enemies, just vast nothingness. Feels like running on some dead multiplayer's 64 player map at times, there is just nothing happening.
Best thing about the game is that you can tweak dmg numbers in the options and make the combat somewhat challenging without enemies being too spongy. +200% dmg taken/dished and you get die quickly/kill quickly combat, which can sometime be slightly fun.
I don't get how their earliest rpg entry is the most polished one.